Dungeon Crawl Stone Soup version 0.30-a0-297-g0ec75d9ef4 (webtiles) character file. Game seed: 11608985258442238738 23 dziebel133 the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Oct 18, 2022. Slain by a quokka (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:33 (951 turns). dziebel133 the Conjurer (Deep Elf Conjurer) Turns: 951, Time: 00:03:33 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 75% Magic: 4/8 EV: 12 Int: 22 God: Gold: 29 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of butterflies {unknown} Potions b - 2 potions of magic d - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History A hobgoblin comes into view. The searing ray hits the endoplasm! You kill the endoplasm! A worm comes into view. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (79% to hit) The searing ray hits the worm. The worm is moderately wounded. The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) The searing ray hits the worm! The worm is severely wounded. A quokka comes into view. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - worm Aim: a worm (93% to hit) The searing ray hits the worm. The worm is moderately wounded. (Press . to maintain the ray.) The quokka closely misses you. The worm bites you but does no damage. The quokka closely misses you. The searing ray hits the worm. The worm is heavily wounded. The quokka barely misses you. The worm bites you! The searing ray hits the worm. The worm is heavily wounded. The quokka bites you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ## #. ######.### ..$.....# #......# #...... #.!...##########. #.....