eXcel Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (1, -12, D:1) 12 arrows (2, -14, D:1) a +0 club (2, -2, D:1) 13 arrows (25, 3, D:1) a +0 club (31, 22, D:1) 15 stones (33, 5, D:1) a +0 dagger (44, 23, D:1) a +0 short sword a +0 leather armour (50, 9, D:1) a cursed -1 spear (50, 10, D:1) 23 arrows Level 2 of the Dungeon (0, 0, D:2) 11 stones (8, 4, D:2) 18 bolts (12, -21, D:2) a +0 dagger (13, 1, D:2) 24 stones (15, -18, D:2) a +0 robe a +0 scythe (16, -29, D:2) 22 stones (33, -14, D:2) 3 tomahawks (34, -14, D:2) a cursed +0 club (37, -10, D:2) 16 arrows (37, -7, D:2) 21 stones (47, -10, D:2) a +0 hand axe (50, -2, D:2) a +0 club (51, -3, D:2) a +0 club a +0 club a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -12, D:3) a +0 dagger (7, -7, D:3) a stone (13, 17, D:3) a +0 hand axe (14, 14, D:3) a +0 dagger (14, 21, D:3) a stone (20, 6, D:3) a +0 chain mail a +0 hand axe (25, -10, D:3) a +0 whip (25, 18, D:3) 33 stones (31, 12, D:3) a +0 club (31, 20, D:3) a +0 spear (33, 12, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, 19, D:4) 7 tomahawks (10, 5, D:4) a +0 whip a +0 spear (11, 5, D:4) a +0 spear (12, 5, D:4) a cursed -3 whip a +0 spear (15, 4, D:4) a cursed -1 spear (23, 18, D:4) a +0 club (26, 4, D:4) a +0 hand axe (30, 2, D:4) a +0 whip a +0 robe a +1 dagger of electrocution a +0 ring mail a +0 dagger (32, 6, D:4) 24 stones (33, -2, D:4) 13 stones (38, 22, D:4) a +0 falchion (42, -2, D:4) 19 stones (46, 23, D:4) a +0 dagger (46, 24, D:4) a +0 dagger a +0 dagger (47, 22, D:4) a +2 pair of gloves (47, 23, D:4) a +0 dagger of speed (51, 33, D:4) a +0 plate armour (52, 35, D:4) 11 bolts (52, 37, D:4) 19 sling bullets Level 5 of the Dungeon (0, 0, D:5) the +1 scale mail of Negligence {+Inv rF+ Int+4} It affects your intelligence (+4). It protects you from fire. It lets you turn invisible. (0, 19, D:5) 26 stones (3, 14, D:5) a +0 hand axe (4, 2, D:5) a +0 leather armour (4, 3, D:5) 24 sling bullets (14, 41, D:5) a +0 dagger (16, 23, D:5) 2 javelins (17, 8, D:5) a +0 whip (21, 12, D:5) 9 poisoned needles (24, 33, D:5) 11 bolts (32, 6, D:5) 20 arrows (35, 16, D:5) 10 stones (36, 17, D:5) the +1 ring mail "Dofihef" {Dex+3} It affects your dexterity (+3). (37, 22, D:5) 22 stones Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (1, -20, D:6) a +0 falchion a +0 chain mail a +0 halberd a +0 chain mail (2, -19, D:6) a +0 club a +0 leather armour (2, 4, D:6) 22 arrows (4, -32, D:6) 14 bolts (5, 3, D:6) 11 stones (11, 4, D:6) a tomahawk (14, 2, D:6) a tomahawk (14, 3, D:6) a tomahawk (14, 9, D:6) a +0 hand axe a +0 hand axe a +0 chain mail 11 tomahawks (15, 9, D:6) a +0 war axe (18, 1, D:6) a +0 ring mail (23, 3, D:6) a +0 hand axe (28, -5, D:6) a +0 ring mail (36, -20, D:6) 14 stones (44, 2, D:6) a +0 flail (49, 16, D:6) 23 stones (51, -43, D:6) a +0 shortbow 18 arrows (52, -9, D:6) a +3 leather armour (56, -20, D:6) a +0 chain mail (58, -7, D:6) a +0 war axe Level 7 of the Dungeon (1, -10, D:7) a stone a bolt (1, -9, D:7) a stone (2, -36, D:7) a +0 chain mail a +0 flail (2, -10, D:7) a stone (3, 0, D:7) a +0 club (5, -25, D:7) a +0 dagger a +0 robe (7, -36, D:7) a +0 robe a +0 dagger (7, -34, D:7) a +0 leather armour a +0 robe a +0 trident a +4 great sword (8, -35, D:7) a +0 robe a cursed +3 dagger of freezing a +0 robe (8, -34, D:7) a cursed +3 war axe (9, -35, D:7) a +0 robe a +3 halberd (17, -28, D:7) a +0 giant club (21, -45, D:7) a +0 dagger a +0 robe (21, -35, D:7) a scroll of noise (25, -46, D:7) a +0 dagger (unseen) (25, -45, D:7) Sif Muna's Tome of Heat Spells Type Level a - Flame Tongue Conjuration/Fire 1 Trog disapproves of the use of such an item. (30, -31, D:7) 10 stones a +0 dagger a +0 blowgun 7 poisoned needles (31, -55, D:7) 16 stones (31, -34, D:7) a +0 short sword (31, -33, D:7) 2 stones (31, -31, D:7) a +0 dagger a +0 blowgun 9 poisoned needles (32, -38, D:7) a bolt (32, -35, D:7) a +0 short sword (32, -34, D:7) 3 poisoned needles 2 bolts (32, -33, D:7) a stone (32, -32, D:7) a +0 dagger a +0 hand crossbow of velocity 18 bolts (32, -31, D:7) a +0 short sword a +0 leather armour (33, -35, D:7) a stone (39, -46, D:7) 12 bolts (46, -27, D:7) an arrow (47, -28, D:7) an arrow (48, -29, D:7) 2 arrows (49, -31, D:7) a +0 shortbow 18 arrows Level 8 of the Dungeon (0, 0, D:8) 25 arrows (2, -31, D:8) a scroll of noise (6, -2, D:8) a +4 trident of freezing 15 stones a +0 robe (6, -1, D:8) a +0 halberd a throwing net (7, -3, D:8) a +0 spear (7, -2, D:8) a +0 whip (8, -3, D:8) a +0 dagger a cursed +0 scale mail a cursed -2 hand axe a +1 scale mail of cold resistance a cursed +0 dagger a +0 robe (9, -3, D:8) 5 stones (9, -2, D:8) a +0 dagger a +0 ring mail (11, -36, D:8) 23 sling bullets (11, -30, D:8) a +0 pair of boots (11, 3, D:8) 17 stones (13, -31, D:8) a +0 chain mail a +0 long sword (15, -27, D:8) a +0 shortbow 10 arrows (16, -28, D:8) 3 arrows (19, -28, D:8) 17 arrows a +0 shortbow (21, -28, D:8) an arrow (22, -28, D:8) an arrow (32, 6, D:8) a +0 club (46, -9, D:8) a +0 animal skin (47, -50, D:8) a +0 leather armour (53, -1, D:8) a +0 giant club a +0 morningstar a +0 mace a +1 flail (55, -43, D:8) a +1 scimitar of flaming a +0 robe Level 9 of the Dungeon (0, 0, D:9) a cursed +0 falchion a +0 robe (1, 0, D:9) a +0 hand axe a +0 robe a +3 spear a +0 robe (6, -28, D:9) 24 bolts (10, -12, D:9) a +0 pair of boots (12, -8, D:9) a +0 flail (14, 2, D:9) a +0 leather armour (15, -9, D:9) a +0 halberd a cursed -3 flail (16, -19, D:9) a +0 robe a cursed -3 dagger (16, -18, D:9) a +0 ring mail a +0 dagger (17, -18, D:9) a +0 club a +0 dagger a +0 robe (17, -8, D:9) a +0 giant club a +0 giant club (20, -18, D:9) a cursed -2 giant club a +0 giant spiked club (36, -12, D:9) 12 stones (46, -13, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (3, 12, D:10) 25 arrows (5, 18, D:10) 28 stones (7, 3, D:10) 18 poisoned needles (15, 13, D:10) 16 stones (21, 11, D:10) a +0 war axe (39, 6, D:10) a +0 dagger a +0 robe a +0 short sword 17 stones a +0 chain mail (40, 5, D:10) a +0 scale mail (40, 6, D:10) a +0 battleaxe (40, 7, D:10) a +0 war axe a +0 ring mail (40, 25, D:10) a +0 dagger a +0 robe (40, 26, D:10) a +2 dagger of venom a +0 robe (41, 25, D:10) a +0 short sword (42, 2, D:10) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 stones (10, 8, Lair:1) 18 sling bullets (18, 42, Lair:1) 10 stones (23, 4, Lair:1) a +0 war axe (24, 31, Lair:1) 9 poisoned needles (28, 33, Lair:1) a +0 helmet (52, 12, Lair:1) 2 scrolls of enchant armour a scroll of recharging (52, 14, Lair:1) a Young Poisoner's Handbook (52, 37, Lair:1) 20 bolts (53, 11, Lair:1) a +3 mace of venom a +6 antimagic triple sword the +8 long sword of Conflict {drain, *Drain rElec rPois MR++} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It causes draining when unequipped. (54, 11, Lair:1) the +0 large shield of Integrity {Stlth+} It makes you more stealthy. (54, 12, Lair:1) a box of beasts (55, 11, Lair:1) an uncursed ring of stealth an uncursed amulet of rage (55, 12, Lair:1) 3 meat rations 7 bread rations (58, 33, Lair:1) a +0 rapier (59, 10, Lair:1) a +0 hunting sling Level 2 of the Lair of Beasts (0, 0, Lair:2) 20 bolts (4, -19, Lair:2) a worker ant corpse (6, -12, Lair:2) a +0 leather armour (8, -20, Lair:2) a soldier ant corpse (8, -19, Lair:2) a soldier ant corpse (11, 16, Lair:2) 17 stones (12, -21, Lair:2) a worker ant corpse (14, -21, Lair:2) a hydra corpse (14, -19, Lair:2) a worker ant corpse a worker ant corpse a chunk of flesh a worker ant corpse (14, 6, Lair:2) a water moccasin corpse (skeletalised by now) (15, -19, Lair:2) 3 chunks of flesh (21, -26, Lair:2) a +0 leather armour (48, 24, Lair:2) a +0 robe (60, 20, Lair:2) a river rat corpse (61, 26, Lair:2) a scroll of teleportation