Dungeon Crawl Stone Soup version 0.34-a0-101-g3fe01be7b1 (webtiles) character file. Game seed: 7365572369276044631 124 edHundra the Ruffian (level 4, -1/45 HPs) Began as a Troll Fighter on June 4, 2025. Slain by a goblin ... wielding a +2 dagger of electrocution (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:15 (1978 turns). edHundra the Ruffian (Troll Fighter) Turns: 1978, Time: 00:03:15 Health: -1/45 AC: 4 Str: 24 XL: 4 Next: 81% Magic: 3/3 EV: 8 Int: 4 God: Gold: 99 SH: 8 Dex: 11 Spells: 3/3 levels left rFire . . . - Claws rCold . . . b - +0 kite shield rNeg + . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no amulet) SInv + d - ring of Biosk {rElec rN+ Will+ Slay-3 SInv} Will +.... (no ring) Stlth + HPRegen 1.07/turn MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-1 -> -6) A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 kite shield (worn) Jewellery d - the ring of Biosk (worn) {rElec rN+ Will+ Slay-3 SInv} (You acquired it on level 1 of the Dungeon) [ring of see invisible] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). SInv: It lets you see invisible. Potions c - 3 potions of might g - a potion of enlightenment h - a potion of invisibility i - 3 potions of curing {unknown} j - a potion of mutation {unknown} Skills: + Level 3.0 Fighting + Level 3.0 Dodging + Level 3.2 Shields * Level 3.5 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 98% 3 Summon Ice Beast Ice/Summ 0% N/A 98% 3 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History You feel very sick. An adder comes into view. The orc priest hits you with a +0 trident! The orc wizard hits you but does no damage. You are more poisoned. The goblin closely misses you. The orc hits you with a +0 club. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You claw the orc wizard! The orc wizard is almost dead. You feel very sick. You block the orc priest's attack. The orc wizard closely misses you. You block the goblin's attack. The orc barely misses you. You closely miss the orc wizard. The orc wizard is almost dead. You feel very sick. You block the orc priest's attack. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes for a moment. You block the goblin's attack. The orc closely misses you. The orc barely misses you. You closely miss the orc wizard. The orc wizard is almost dead. You feel very sick. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The orc wizard barely misses you. The goblin hits you with a +2 dagger of electrocution. You die... ###.#)####.# #........##### ###.)......... #.#....#### #..#.....###### #.#..#........# # #.#..##....>#.####... .....######.#o..S.... ...##.# #..@o# .#. #.# #.oogK..... # .. #..J....... ##......... #.......<. .......... #......... #......... You could see an orc priest, an orc wizard (invisible), an adder, 2 orcs, an endoplasm, a goblin and a kobold. Vanquished Creatures Jessica (D:3) Natasha (D:2) A gnoll (D:1) An adder (D:2) A dart slug (D:2) 2 orcs (D:3) 8 endoplasms 2 giant cockroaches (D:2) 5 hobgoblins 4 quokkas 6 ball pythons 6 bats 5 frilled lizards 7 goblins 4 kobolds 6 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | edHundra the Troll Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 0/0 31 | D:1 | Reached XP level 2. HP: 20/29 MP: 1/1 376 | D:1 | Reached XP level 3. HP: 35/36 MP: 2/2 988 | D:1 | Identified a scroll of acquirement 988 | D:1 | Acquired the ring of Biosk {rElec rN+ Will+ Slay-3 SInv} 1171 | D:2 | Found a broken altar of Ashenzari. 1769 | D:2 | Noticed Natasha 1785 | D:2 | Reached XP level 4. HP: 8/44 MP: 3/3 1788 | D:2 | Killed Natasha 1944 | D:3 | Noticed Jessica 1951 | D:3 | Killed Jessica 1978 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, chequers_big_river D:2: layout_basic, basic_altar, uniq_natasha D:3: layout_rooms, portal_sewer_entry_e, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shields | 3 | 3.2 Unarmed Combat | 3 | 3.5 Fighting | 3 | 3.0 Dodging | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 144 | 25 || 169 Use: Scroll | 5 | 3 || 8 Potion | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 117 | 21 || 138 Dodge: Dodged | 52 | 20 || 72 Block: Kite shield | 66 | 16 || 82 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1989 | 1940 | 49 | 156 | 1415 | 3 | 663.0 | Dungeon | 1989 | 1940 | 49 | 156 | 1415 | 3 | 663.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1004 daAuts D:2: 909 daAuts D:3: 74 daAuts