Dungeon Crawl Stone Soup version 0.33-a0-1450-g7f3c248699 (webtiles) character file. Game seed: 17959569094243450047 585 egewgg the Destroyer (level 7, -1/36 HPs) Began as a Tengu Conjurer on Apr 19, 2025. Was an Initiate of Vehumet. Slain by a gnoll ... wielding a +0 spear ... led by a gnoll sergeant (3 damage) ... on level 4 of the Dungeon on Apr 21, 2025. The game lasted 00:09:26 (3369 turns). egewgg the Destroyer (Tengu Conjurer) Turns: 3369, Time: 00:09:26 Health: -1/36 AC: 9 Str: 7 XL: 7 Next: 37% Magic: 7/13 EV: 16 Int: 20 God: Vehumet [......] Gold: 112 SH: 0 Dex: 13 Spells: 9/13 levels left rFire . . . k - +6 halberd rCold . . . [offhand occupied] rNeg . . . a - +2 robe rPois . (no helmet) rElec . (no cloak) rCorr . q - +0 pair of gloves SInv + (no amulet) Will ..... b - ring of see invisible Stlth ++ f - +4 ring of protection HPRegen 0.26/turn MPRegen 0.13/turn %: acrobat @: flying A: beak, talons 3, evasive flight, acrobatic a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons c - a +0 dagger i - the +2 quarterstaff of Wu Jian's Wrath {speed, *Slow Str+3 Int+2 Dex+2} (You took it off a goblin on level 2 of the Dungeon) *Slow: It may slow you when you take damage. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). k - a +6 halberd (weapon) Armour a - a +2 robe (worn) q - a +0 pair of gloves (worn) Magical Staves h - a staff of fire Jewellery b - a ring of see invisible (worn) f - a +4 ring of protection (worn) m - a ring of protection from cold Scrolls d - 4 scrolls of teleportation n - 2 scrolls of amnesia {unknown} o - a scroll of silence {unknown} p - 2 scrolls of identify Potions e - 4 potions of lignification g - a potion of enlightenment j - a potion of haste r - a potion of heal wounds {unknown} Skills: + Level 0.3 Fighting + Level 2.0(2.2) Polearms + Level 1.2(1.9) Staves + Level 3.4 Dodging + Level 2.6 Stealth + Level 1.5 Unarmed Combat + Level 3.9 Spellcasting + Level 8.5 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 74% 2d7 1% 2 b - Apportation Tloc 6% N/A 13% 1 A - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 13% 1 Jinxbite Hex 6% N/A 21% 2 Sublimation of Blood Necr 3% N/A 21% 2 Fulminant Prism Conj/Alch 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 22% 4 Confusing Touch Hex 3% N/A 36% 3 Frozen Ramparts Ice 6% 1d1 36% 3 Ozocubu's Armour Ice 3% N/A 36% 3 Cigotuvi's Putrefaction Necr/Air 3% N/A 78% 4 Alistair's Intoxication Alch 2% N/A 98% 5 Curse of Agony Necr 3% N/A 98% 5 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Vehumet Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. Message History The gnoll closely misses you. The gnoll sergeant misses you. The gnoll hits you from afar with a +0 spear. The gnoll sergeant closely misses you. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll sergeant hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 trident, wearing a +0 scale mail and wearing a +0 kite shield (88% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant. The gnoll sergeant is lightly wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 trident, wearing a +0 scale mail and wearing a +0 kite shield (lightly wounded, 88% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant. The gnoll sergeant is moderately wounded. (Press . to maintain the ray.) You stop channelling your searing ray. The gnoll sergeant completely misses you. The gnoll sergeant blocks your attack. You claw the gnoll sergeant, but do no damage. The gnoll sergeant is moderately wounded. The gnoll closely misses you. The gnoll sergeant hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You slash the gnoll sergeant! You claw the gnoll sergeant, but do no damage. The gnoll sergeant blocks your attack. The gnoll sergeant is heavily wounded. You hear the drain falling apart. The gnoll barely misses you. The gnoll sergeant barely misses you. The gnoll hits you from afar with a +0 spear. You die... #.###### #.# ..# #.### #### ### #.#.. ..# #.#<# #.## #.#.# #..## #.#.# ####...## #.#.# #.......###### . ##.#.###.##.........# #.##....@jj.....#.####.# #......###..≈≈≈≈.≈≈≈≈.# #.#....####..≈##≈.≈##≈.# #.............≈###'## # #..#.#.######.≈≈#.))# .....##.# #.≈≈#...# #...# #+# #.≈≈#⌠.)# .... ##≈###### ## #≈# You could see a gnoll sergeant and a gnoll. Vanquished Creatures Sigmund (D:2) An ogre (D:4) A scorpion (D:5) A hound (D:5) An iguana (D:4) Natasha (twice) (D:4) Robin (D:2) 10 gnolls 2 adders 2 dart slugs 6 endoplasms 4 giant cockroaches 6 hobgoblins 3 jackals (D:1) 3 quokkas (D:1) 7 ball pythons 5 bats 2 frilled lizards (D:2) 9 goblins 4 kobolds 5 rats A spectral goblin (D:1) 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | egewgg the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 123 | D:1 | Found a faded altar of an unknown god. 186 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 488 | D:1 | Reached skill level 6 in Conjurations 640 | D:1 | Reached XP level 3. HP: 17/19 MP: 0/7 1180 | D:2 | Identified the +0 helmet "Jefakah" {Str+4 Dex-4} 1180 | D:2 | Noticed Robin 1221 | D:2 | Killed Robin 1327 | D:2 | Learned a level 2 spell: Searing Ray 1605 | D:2 | Identified the +2 quarterstaff of Wu Jian's Wrath {speed, | *Slow Str+3 Int+2 Dex+2} 1626 | D:2 | Learned a level 1 spell: Apportation 1637 | D:2 | Noticed Sigmund 1644 | D:2 | Killed Sigmund 1645 | D:2 | Reached skill level 1 in Unarmed Combat 1645 | D:2 | Reached skill level 7 in Conjurations 1645 | D:2 | Reached XP level 4. HP: 19/24 MP: 0/9 1645 | D:2 | Reached XP level 5. HP: 22/28 MP: 0/10 1839 | D:2 | Reached XP level 6. HP: 32/32 MP: 7/11 2639 | D:3 | You fall into a shaft and drop 2 floors! 2639 | D:5 | Entered Level 5 of the Dungeon 2663 | D:5 | Reached skill level 8 in Conjurations 2665 | D:5 | Reached skill level 1 in Polearms 2742 | D:5 | Found a radiant altar of Vehumet. 2749 | D:5 | Became a worshipper of Vehumet 2893 | D:4 | Reached skill level 1 in Staves 2893 | D:4 | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 2893 | D:4 | Reached XP level 7. HP: 36/36 MP: 10/13 2919 | D:4 | Noticed Natasha 2926 | D:4 | Killed Natasha 2957 | D:4 | Noticed Natasha 2960 | D:4 | Killed Natasha 3368 | D:4 | HP: 1/36 [gnoll sergeant/+0 trident (10)] 3369 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic, dreamdust_ecumenical_altar_drowned_temple, minmay_hexomino_c4 D:2: layout_loops_ring, due_unseen_surprise, uniq_robin, uniq_sigmund D:3: layout_loops_ring, nicolae_ru_sacrificial_ziggurat, serial_shops, nicolae_shop_tiny_statue_garden D:4: layout_loops_corners, old_standard_altar, cheibrodos_sewer_entry_sluice, lightli_minifort, uniq_natasha D:5: layout_basic, mainiacjoe_overflow_small_starburst, nicolae_vehumet_altar_sigil, kennysheep_pointless_box Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 6 7 8 | 8.5 Unarmed Combat | 1 | 1.5 Spellcasting | 3 | 3.9 Dodging | 3 | 3.4 Polearms | 1 2 | 2.0 Staves | 1 | 1.2 Fighting | | 0.3 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 7 | | || 7 Peck | 2 | 4 | 2 || 8 Kick | 1 | 7 | 6 || 14 Dagger | 1 | | || 1 Punch | 1 | | || 1 Quarterstaff | | 14 | || 14 Halberd | | 10 | 20 || 30 Cast: Magic Dart | 78 | 49 | 24 || 151 Searing Ray | 4 | | 2 || 6 Use: Potion | 4 | 2 | 1 || 7 Scroll | 6 | 1 | || 7 Armour: Robe | 14 | 19 | 29 || 62 Skin | 49 | | || 49 Dodge: Dodged | 22 | 20 | 48 || 90 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3361 | 3186 | 175 | 0 | 2672 | 5 | 672.2 | Dungeon | 3361 | 3186 | 175 | 0 | 2672 | 5 | 672.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1344 daAuts D:1: 1133 daAuts D:4: 603 daAuts D:5: 141 daAuts D:3: 138 daAuts