eggzz Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (12, -28, D:1) a +0 leather armour (13, -26, D:1) a +0 club (30, 13, D:1) a +0 club (31, 13, D:1) a +0 club (34, -9, D:1) a +0 dagger (35, 15, D:1) a +0 leather armour (46, -19, D:1) a +0 club Level 2 of the Dungeon (5, -27, D:2) a cursed +0 dagger (10, -28, D:2) a +0 ring mail (18, -14, D:2) a +0 dagger (23, -46, D:2) a +0 short sword (24, -24, D:2) a +0 ring mail (26, -20, D:2) a +0 robe (28, -42, D:2) a +0 short sword (30, -42, D:2) a +0 club a +0 club (30, -22, D:2) a +0 club (36, -23, D:2) a +0 club Level 3 of the Dungeon (5, 27, D:3) a +0 chain mail a +0 club a +0 hunting sling (5, 31, D:3) a +0 club (7, 9, D:3) a +0 dagger a +0 robe (7, 10, D:3) a +0 flail 3 steel tomahawks a +0 chain mail (7, 14, D:3) Sif Muna's Reference Book on Displacement Spells Type Level a - Apportation Translocation 1 (9, 9, D:3) a +0 hand axe (9, 10, D:3) a steel tomahawk (9, 12, D:3) a +0 flail (9, 13, D:3) a +0 dagger a +0 robe (10, 13, D:3) a +0 flail a +0 hand axe a +0 short sword (12, 43, D:3) a +0 rapier (14, 30, D:3) a +0 war axe (15, 31, D:3) a +0 short sword (15, 32, D:3) a +0 whip (20, 33, D:3) a +0 dagger (28, 37, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a cursed -1 club (0, 21, D:4) a +0 mace (1, 19, D:4) a +0 club (5, 13, D:4) a +0 giant club (10, 14, D:4) a +0 robe a +0 dagger (10, 15, D:4) a +0 dagger a +0 robe (11, 3, D:4) a +0 club (12, 16, D:4) a +0 trident (16, -11, D:4) a +0 club (16, -10, D:4) a +0 club (18, 2, D:4) a +0 club (19, -9, D:4) a +0 club (20, 6, D:4) a +0 club (21, 5, D:4) a +0 hunting sling a cursed +0 club (24, -12, D:4) a +0 club (25, -12, D:4) a cursed +0 club a +0 dagger (25, -11, D:4) a +0 dagger (25, 4, D:4) a +0 spear (26, -12, D:4) a +0 club (26, -11, D:4) a +0 club a +0 hunting sling (26, -10, D:4) a +0 club (27, -11, D:4) a +0 club a +0 hunting sling a +0 club a +0 spear (27, 0, D:4) a +0 spear (27, 1, D:4) a +0 club (27, 2, D:4) a +0 club (28, -11, D:4) a +0 club a +0 club (28, -10, D:4) a +0 hunting sling (28, 0, D:4) a +0 hunting sling (28, 1, D:4) a +0 club (28, 3, D:4) a +0 hunting sling (28, 13, D:4) 17 gold pieces (29, -10, D:4) a +0 club a +0 club a +0 hunting sling (29, -9, D:4) a +0 club a +0 club a +0 club (29, -8, D:4) a +0 club (29, -5, D:4) a +0 hunting sling (29, -2, D:4) a +0 club a +0 club (29, 12, D:4) 8 gold pieces (29, 13, D:4) 9 gold pieces (29, 14, D:4) 5 gold pieces (30, -9, D:4) a +0 club a +0 short sword (30, -8, D:4) a +0 hunting sling (30, -6, D:4) a +0 hunting sling (30, -2, D:4) a +0 club (30, 12, D:4) 7 gold pieces (30, 13, D:4) 9 gold pieces (30, 14, D:4) 11 gold pieces (30, 37, D:4) a +0 flail a +0 club (31, -9, D:4) a +0 club (31, 38, D:4) a +0 club (32, -10, D:4) a +0 club (33, -10, D:4) a +0 club (35, -11, D:4) a +0 hunting sling (40, 5, D:4) a +0 ring mail a +0 whip a +0 whip a +0 club a +0 leather armour (41, 5, D:4) a +0 flail (50, 35, D:4) a +0 ring mail a +0 dagger (50, 36, D:4) a +0 dagger (51, 34, D:4) a +0 leather armour a +0 club a +0 trident (51, 35, D:4) a +0 mace (64, 20, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (4, 7, D:5) a +0 plate armour (8, -18, D:5) a +0 dagger (13, -17, D:5) a +0 leather armour a +0 dagger (21, -31, D:5) 4 potions of degeneration (26, -16, D:5) a +0 short sword (31, -4, D:5) a +0 leather armour a +0 short sword (32, -4, D:5) a +0 robe a +0 dagger (34, -15, D:5) a +0 hunting sling (38, -23, D:5) a +0 robe a +1 scythe of freezing (55, -13, D:5) a +0 chain mail Level 6 of the Dungeon (5, -36, D:6) 5 large rocks (6, -34, D:6) a +0 scale mail (7, -23, D:6) a +0 dagger (22, -11, D:6) a +0 leather armour (22, -9, D:6) a +0 leather armour a +0 club (24, -24, D:6) a +0 hand axe (24, -23, D:6) a +0 hand axe a +0 ring mail a +0 mace a +0 ring mail (25, -23, D:6) a +0 falchion a +0 leather armour a +0 club (25, -2, D:6) a +0 hand axe of chopping a +1 hand axe of chopping (31, -16, D:6) a +0 long sword (38, -27, D:6) a scroll of noise Level 7 of the Dungeon (0, 0, D:7) 10 gold pieces (5, -1, D:7) 18 arrows (10, -8, D:7) a +0 battleaxe a +0 chain mail (10, -6, D:7) a cursed +0 leather armour (11, -15, D:7) a +0 quarterstaff a +0 hunting sling a +0 ring mail (11, -8, D:7) a +0 flail a cursed +0 robe (22, 9, D:7) a +0 scale mail (30, -4, D:7) a +0 robe (35, -1, D:7) a +0 dagger (39, -24, D:7) a +0 dagger (59, -22, D:7) 5 tomahawks Level 8 of the Dungeon [Shop] Gaiz Aru's Antique Weapon Shoppe a +0 giant spiked club (49 gold) a +4 mace of protection (665 gold) a +2 vampiric great sword (819 gold) a +2 halberd of protection (436 gold) a +0 falchion (78 gold) a +0 spear (78 gold) [Shop] Alint's Weapon Shoppe a +1 war axe of electrocution (219 gold) a +0 morningstar (56 gold) a +0 battleaxe (91 gold) 19 bolts (53 gold) the +9 flail of Ezimoocw {venom, rF+ SInv} (943 gold) It poisons the flesh of those it strikes. It protects you from fire. It lets you see invisible. the +10 great sword of Bylapt {flame, MR+ Str+6} (1216 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+6). It affects your resistance to hostile enchantments. a +0 short sword (42 gold) 25 stones (35 gold) 18 stones (25 gold) (0, 0, D:8) a +0 robe a +0 dagger (4, 0, D:8) a +0 club (5, 2, D:8) a +0 robe a +0 dagger a +0 club (5, 3, D:8) a +0 hand axe (5, 4, D:8) a +0 robe a +0 dagger (16, 0, D:8) a +0 club (17, 1, D:8) a +0 hand axe a +0 leather armour a +0 club a +0 hand axe (33, -3, D:8) a +0 club a +0 leather armour a +0 dagger a +0 hand axe a cursed +0 ring mail a +0 flail (34, -4, D:8) a +0 whip (34, -3, D:8) a +0 robe a +0 dagger (39, 37, D:8) a +0 dagger (45, 23, D:8) a +0 short sword Level 9 of the Dungeon (3, 2, D:9) a +0 falchion (6, 12, D:9) a +0 robe a +3 dagger of distortion (8, -6, D:9) 2 tomahawks (8, -5, D:9) a tomahawk (8, -4, D:9) a tomahawk (9, -3, D:9) a tomahawk a +0 giant club (9, -2, D:9) a +0 flail of protection (10, -12, D:9) a +0 giant club (10, -3, D:9) a +0 ring mail a +0 flail (10, -2, D:9) a cursed -1 leather armour a +0 ring mail a +0 falchion a +0 whip (11, -9, D:9) a +0 halberd a +0 whip (12, -11, D:9) a +0 robe a +0 flail (12, -10, D:9) a +0 robe a +0 falchion (12, -9, D:9) a +0 flail a +0 club a +0 robe (13, -11, D:9) a +0 robe a +5 halberd (14, 2, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (2, -1, D:10) a book of Cantrips (14, -11, D:10) a +0 quarterstaff (18, -14, D:10) a cursed +0 robe (18, -13, D:10) an uncursed ring of teleportation (22, -16, D:10) a +0 troll leather armour (22, -1, D:10) an uncursed amulet of inaccuracy (26, 5, D:10) a book of Cantrips (31, -28, D:10) a +0 robe a +0 dagger (34, -13, D:10) a cursed +0 chain mail a +0 scimitar (35, -13, D:10) a +2 dagger of speed (36, -13, D:10) a +0 trident (42, -9, D:10) a +0 war axe a +0 shortbow (42, -1, D:10) a cursed -1 war axe (48, 5, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club (7, -2, D:11) 14 bolts (10, 1, D:11) a +0 scimitar a +0 chain mail (10, 4, D:11) a +0 club a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 robe a +0 dagger (0, 2, D:12) a +0 robe a +0 dagger a +0 chain mail a +0 war axe a +0 chain mail a +0 short sword a +0 chain mail a +0 scimitar (1, 3, D:12) a +0 dagger a +0 flail (2, 3, D:12) a +0 trident (3, -14, D:12) a cursed -1 giant spiked club (7, 19, D:12) a +0 falchion (8, -23, D:12) a +0 robe (20, -23, D:12) a +0 rapier (22, -23, D:12) 23 arrows (26, 11, D:12) a +0 falchion a +0 leather armour (29, 10, D:12) a +0 giant club a +0 giant spiked club (32, -6, D:12) a +0 flail a +0 leather armour (32, -5, D:12) a +0 flail (32, -4, D:12) a +0 morningstar a +0 trident (33, -23, D:12) a +2 scale mail of fire resistance (46, 9, D:12) 31 bolts a +0 hand crossbow a +0 club (46, 10, D:12) a cursed -1 short sword (46, 11, D:12) a bolt (46, 12, D:12) a +0 leather armour (46, 13, D:12) a +0 chain mail a +0 glaive (46, 14, D:12) a +0 leather armour a +1 falchion of slicing (47, 9, D:12) a +0 club (48, 9, D:12) a scroll of noise 10 poisoned needles a +0 blowgun (49, 6, D:12) a +0 dagger a cursed +0 robe (50, 5, D:12) a +0 war axe an orc corpse (skeletalised by now) (50, 6, D:12) a +0 hand axe a +0 leather armour a +0 club Level 13 of the Dungeon (0, 0, D:13) 11 poisoned needles (6, 12, D:13) a meat ration (19, -3, D:13) a scroll of random uselessness Level 1 of the Lair of Beasts (0, 0, Lair:1) the +4 long sword of Infinite Pain {protect, rN+ MP+9 Str+8 Int-4} It protects the one who uses it against injury (+AC on strike). It affects your strength (+8). It affects your intelligence (-4). It protects you from negative energy. It affects your magic capacity (+9). (9, -5, Lair:1) 18 bolts (11, 6, Lair:1) a +0 robe (15, -28, Lair:1) a +0 quarterstaff (26, 5, Lair:1) a cursed +0 pair of gloves (28, -28, Lair:1) 6 javelins (48, -20, Lair:1) a wand of lightning (7/15) a wand of flame (19/48) a wand of paralysis (11/24) a wand of flame (27/48) a wand of iceblast (7/15) (48, -19, Lair:1) a phial of floods (48, -18, Lair:1) a potion of beneficial mutation (49, -20, Lair:1) 2 scrolls of recharging 3 scrolls of amnesia a scroll of brand weapon a scroll of vulnerability a scroll of enchant weapon (49, -19, Lair:1) a book of Battle a book of Ice a book of Cantrips a book of Minor Magic (49, -18, Lair:1) 7 fruits 5 meat rations 3 slices of pizza 4 beef jerkies 5 bread rations (54, 3, Lair:1) a +0 shortbow 39 poisoned needles a +0 blowgun a +0 hunting sling 253 arrows 119 sling bullets 75 bolts (60, -5, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (10, -31, Lair:2) a +0 ring mail (10, -19, Lair:2) a +0 war axe (11, -39, Lair:2) a +0 flail (11, -7, Lair:2) a +0 long sword (19, 4, Lair:2) a cursed staff of poison (31, -15, Lair:2) a +0 robe (33, -38, Lair:2) a +0 scale mail (34, 13, Lair:2) a +0 trident (36, 11, Lair:2) a +0 war axe (39, -18, Lair:2) 12 poisoned needles (48, -36, Lair:2) a +0 plate armour (48, -26, Lair:2) a +0 rapier (53, -1, Lair:2) a scroll of immolation (54, -32, Lair:2) the +10 rapier "Siorch" {freeze, *Slow Int+8} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+8). It may slow you when you take damage. (57, -13, Lair:2) 21 arrows Level 3 of the Lair of Beasts (26, -40, Lair:3) 32 sling bullets (26, -15, Lair:3) a +0 quarterstaff (29, -2, Lair:3) a javelin (31, -3, Lair:3) 2 javelins (31, -2, Lair:3) a javelin (32, -2, Lair:3) 2 javelins (38, -30, Lair:3) a +2 ring of intelligence (55, -7, Lair:3) a +0 scale mail a +4 battleaxe of electrocution Level 4 of the Lair of Beasts (0, 0, Lair:4) 14 bolts (15, -45, Lair:4) a scroll of noise (19, 17, Lair:4) a scroll of immolation (21, 0, Lair:4) a +0 dagger a cursed +0 robe (22, -29, Lair:4) 18 bolts (39, -19, Lair:4) a +0 trident Level 5 of the Lair of Beasts (8, 0, Lair:5) a +0 hand crossbow (19, 4, Lair:5) a +0 spear (20, 0, Lair:5) a +0 dagger (30, -24, Lair:5) a +0 leather armour (35, -15, Lair:5) a +0 chain mail (37, 7, Lair:5) a +0 club (65, -17, Lair:5) a book of Conjurations Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scale mail (2, 15, Lair:6) 12 bolts (6, -7, Lair:6) 9 bolts (15, 27, Lair:6) 19 sling bullets (21, 18, Lair:6) 18 bolts (21, 19, Lair:6) 14 bolts (22, -11, Lair:6) a +0 troll leather armour (32, 11, Lair:6) 7 needles of confusion (35, -17, Lair:6) a +0 hunting sling (37, -15, Lair:6) a +0 trident