eggzz Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -2, D:1) a +0 whip (11, 1, D:1) a +0 whip (12, 10, D:1) a +0 dagger (17, -22, D:1) a cursed -1 dagger (18, -31, D:1) 22 stones (23, -42, D:1) 17 stones (27, -13, D:1) 22 arrows (28, 0, D:1) a +0 club (36, -25, D:1) a +0 whip (39, -27, D:1) a +0 animal skin a +0 ring mail a +0 dagger (40, -26, D:1) a stone a +0 club (41, -25, D:1) an uncursed ring of attention an uncursed ring of teleportation (41, -23, D:1) a +0 club (unseen) (43, -22, D:1) a +0 club (unseen) (45, -36, D:1) a +0 club (46, -34, D:1) 7 datura-tipped darts (49, 8, D:1) a +0 club (51, 5, D:1) a +0 robe (57, -16, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (0, 2, D:2) 26 stones a +0 hunting sling (4, 5, D:2) a +0 dagger (5, -10, D:2) 30 stones (6, 8, D:2) a +0 dagger (13, -11, D:2) a +0 hunting sling (19, 4, D:2) a +0 dagger (20, 6, D:2) a stone (22, 6, D:2) a stone (27, 4, D:2) a +0 chain mail (27, 13, D:2) 27 sling bullets (28, -15, D:2) a +0 dagger a +0 club a +0 dagger a +0 dagger (29, -5, D:2) 3 javelins (29, -4, D:2) a +0 leather armour (30, -11, D:2) 9 arrows (37, -11, D:2) a +0 ring mail (37, -9, D:2) a +0 dagger (38, -9, D:2) a +0 dagger (44, -16, D:2) 4 poisoned darts (45, 12, D:2) 22 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +2 helmet a +0 robe (3, -31, D:3) a +0 leather armour (8, -9, D:3) a +0 scale mail (8, 11, D:3) a +0 hunting sling (9, -44, D:3) a +0 dagger (9, -24, D:3) a +0 dagger a +0 robe (9, -22, D:3) a +0 hand axe a +0 whip a cursed -1 leather armour a +0 short sword a +0 scale mail a +0 whip a +0 leather armour (9, -21, D:3) a +0 hand axe (9, -11, D:3) 23 sling bullets (14, -30, D:3) a +0 helmet (20, 13, D:3) a +2 spectral club a +0 short sword (22, -5, D:3) a +0 kite shield (29, -29, D:3) a +0 mace (37, -21, D:3) a +0 hunting sling (46, -11, D:3) a +0 ring mail a cursed +0 falchion (47, -23, D:3) a +0 leather armour a +0 club (48, -22, D:3) 2 boomerangs a +0 club (53, -2, D:3) a +0 whip (60, -24, D:3) a +0 short sword Level 4 of the Dungeon (2, 1, D:4) a +0 robe (5, -6, D:4) a +0 spear (18, 10, D:4) 6 poisoned darts (18, 25, D:4) a +0 hunting sling (21, 17, D:4) 23 arrows (24, 27, D:4) a +0 robe (27, 5, D:4) 13 bolts (28, 20, D:4) a +1 whip of freezing a +0 robe (31, 15, D:4) a +0 robe a cursed +0 dagger (31, 21, D:4) a +0 rapier a +0 leather armour (31, 24, D:4) 17 stones (33, 16, D:4) a +0 ring mail a +0 leather armour a +0 mace (34, 16, D:4) a +0 chain mail a +0 club (35, 7, D:4) a +0 club (35, 9, D:4) a +0 spear (36, 5, D:4) a +0 whip (37, 6, D:4) 25 stones (39, 0, D:4) 6 boomerangs (41, -7, D:4) a cursed -3 quarterstaff (45, 13, D:4) a +0 giant club (50, 13, D:4) a +0 whip Level 5 of the Dungeon [Shop] Deiqa's Antique Weapon Emporium a +0 mace (84 gold) a +3 short sword (560 gold) a +0 hunting sling (42 gold) a +0 hand axe (84 gold) a +0 great sword (182 gold) a +2 vorpal war axe (481 gold) a +0 flail (98 gold) a +0 falchion (84 gold) a +0 mace (84 gold) a +1 great sword of holy wrath (523 gold) [Shop] Inne's Book Shoppe a Young Poisoner's Handbook (480 gold) Rorry's Collected Works on Scorching Execration (780 gold) Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 yes b - Inner Flame Hexes/Fire 3 no c - Tukima's Dance Hexes 3 no d - Summon Mana Viper Hexes/Summoning 5 no a book of Cantrips (240 gold) a book of Misfortune (240 gold) a book of Misfortune (240 gold) a book of Air (420 gold) a book of Cantrips (240 gold) (0, 0, D:5) 21 stones (4, 27, D:5) 25 arrows (6, 10, D:5) a +0 ring mail (16, 14, D:5) a +0 war axe (20, -6, D:5) the +1 short sword of Debt {protect, +Rage Int+5} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+5). It lets you go berserk. (22, 12, D:5) 25 arrows (25, -15, D:5) a +0 hunting sling (37, -8, D:5) a wand of digging (4) (38, 17, D:5) 23 stones (41, -8, D:5) an uncursed ring of fire (41, 1, D:5) a cursed +0 scale mail a +0 short sword (42, 4, D:5) a +0 robe a +0 dagger (42, 5, D:5) a +0 dagger (43, -10, D:5) 12 gold pieces (44, 5, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (6, -30, D:6) a cursed ring of teleportation (9, -3, D:6) 4 large rocks (23, -25, D:6) a +0 ring mail a +0 war axe (23, -24, D:6) 5 boomerangs a +0 dagger (24, -25, D:6) a +0 ring mail a +0 flail a +0 ring mail a +0 hand axe (33, -31, D:6) a +0 giant club (54, -26, D:6) a +0 robe (56, -29, D:6) a +0 leather armour (59, -34, D:6) a +0 pair of boots (63, -32, D:6) 11 stones Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 leather armour (0, 1, D:7) 3 stones a +0 dagger a +0 robe (0, 2, D:7) a stone (1, 0, D:7) a cursed -1 falchion the cursed +1 ring mail "Bohul" {rN+} It protects you from negative energy. It has a curse placed upon it. (1, 25, D:7) 11 stones (2, -1, D:7) a +0 whip 18 stones (5, -2, D:7) a cursed +0 leather armour (8, 1, D:7) a scroll of enchant armour (9, 1, D:7) 27 bolts (9, 2, D:7) a +6 ring of dexterity (10, 1, D:7) a scroll of identify (12, 5, D:7) 16 gold pieces (13, -5, D:7) 16 stones (22, -10, D:7) a cursed staff of air (22, 9, D:7) a +0 hand axe (22, 23, D:7) a +0 spear a cursed +0 chain mail a +0 short sword a +0 scale mail (22, 24, D:7) a +0 mace (23, 10, D:7) a +0 robe a +0 dagger (25, 7, D:7) a +0 giant club (27, 8, D:7) 14 stones (27, 9, D:7) a +0 dagger (27, 10, D:7) 3 stones a +0 short sword (28, -1, D:7) 20 bolts (28, 8, D:7) a stone (28, 10, D:7) a +0 short sword (29, 10, D:7) a +0 whip 4 stones a +0 whip (30, 12, D:7) a +0 dagger (32, 20, D:7) a +0 dagger (36, 7, D:7) an uncursed amulet of regeneration (40, -18, D:7) a cursed +0 chain mail (42, -10, D:7) a +0 flail (44, -11, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (9, 13, D:8) a +3 dagger of chaos a +0 robe (10, 14, D:8) a +0 robe (14, 3, D:8) a +0 hand axe (35, 5, D:8) a cursed +0 plate armour (still there?) a +0 battleaxe of electrocution (still there?) (54, 1, D:8) 3 poisoned darts (57, 4, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a cursed +0 leather armour (2, 1, D:9) a +0 ring mail (2, 37, D:9) a +0 quarterstaff (6, 39, D:9) 20 arrows a +0 shortbow (7, 38, D:9) an arrow (21, 26, D:9) a +0 war axe (25, 23, D:9) 6 stones (26, 45, D:9) a +0 robe (31, 33, D:9) a cursed +0 leather armour a +0 dagger a +0 chain mail a +0 flail (32, 44, D:9) a scroll of random uselessness (32, 46, D:9) a +0 club a cursed -2 ring mail (34, -3, D:9) a +0 hand axe (34, 46, D:9) a +0 hand axe a +0 flail a +0 ring mail (35, -3, D:9) 10 arrows a cursed +0 shortbow (37, -4, D:9) a +0 robe a +0 dagger a +0 chain mail a +0 flail (38, -4, D:9) a +0 whip (39, 18, D:9) a +0 leather armour (40, 16, D:9) a +0 robe a +0 dagger (40, 17, D:9) a +0 flail a +0 robe a +0 dagger (41, -4, D:9) 7 arrows (41, -1, D:9) a +0 plate armour a cursed -2 short sword (44, 4, D:9) a poisoned dart (45, 37, D:9) a cursed +0 chain mail (46, 4, D:9) a poisoned dart (46, 11, D:9) a +0 robe a +0 dagger (46, 13, D:9) a +0 leather armour (46, 18, D:9) a +0 hand axe (47, -5, D:9) a +0 dagger (49, 1, D:9) a +0 club (49, 2, D:9) a poisoned dart a +0 short sword (49, 3, D:9) 2 poisoned darts (49, 16, D:9) 20 bolts (51, -2, D:9) a +0 war axe (51, 1, D:9) 4 poisoned darts (58, 4, D:9) 2 stones a +0 dagger (60, 44, D:9) 18 arrows (65, 27, D:9) a +0 shortbow 31 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 plate armour (3, -5, D:10) 13 sling bullets (3, 11, D:10) a +0 hunting sling of freezing (6, 16, D:10) a +0 leather armour (still there?) a +0 morningstar (still there?) (9, 5, D:10) a +0 helmet (11, -13, D:10) a +0 falchion a +0 robe (11, -7, D:10) 14 arrows (12, -13, D:10) a +0 leather armour a +0 vorpal hand axe (12, 2, D:10) a +0 robe (12, 10, D:10) a +0 robe (14, -11, D:10) 10 gold pieces (still there?) a +0 club (still there?) (18, 13, D:10) 17 sling bullets (18, 16, D:10) the +0 helmet of the Vacuum {Int+6} It affects your intelligence (+6). (20, 12, D:10) a +0 dagger (24, -15, D:10) a scroll of remove curse (26, -17, D:10) a wand of acid (9) (26, -1, D:10) a +2 robe of willpower (still there?) a +0 dagger (still there?) the orc skeleton of Nergalle (still there?) (37, 2, D:10) a +0 chain mail (46, 0, D:10) a +0 chain mail (46, 8, D:10) an arrow (48, 6, D:10) a polar bear corpse (49, 6, D:10) a +0 shortbow (still there?) 13 arrows (still there?) a centaur corpse (still there?) Level 11 of the Dungeon [Shop] Enorar's Book Boutique a book of the Warp (1440 gold) a book of Changes (400 gold) a Young Poisoner's Handbook (640 gold) a book of Cantrips (320 gold) a book of Frost (560 gold) a book of Death (1120 gold) a book of Power (720 gold) [Shop] Qiawytho's Weapon Shop a +0 quarterstaff (72 gold) 19 stones (34 gold) a +0 club (18 gold) 6 boomerangs (54 gold) a +0 war axe (63 gold) a +2 whip of venom (270 gold) 11 stones (19 gold) a +0 spear (54 gold) a +1 falchion of holy wrath (223 gold) a +0 short sword (54 gold) the +5 flail "Mumijoci" {protect, Str+2} (727 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+2). 11 sling bullets (99 gold) a +0 spear (54 gold) a +4 hunting sling of freezing (444 gold) (0, 0, D:11) 18 stones (4, 21, D:11) 2 scrolls of remove curse (5, 24, D:11) 22 arrows (11, -2, D:11) 15 gold pieces (24, 28, D:11) a +1 war axe of draining a +0 chain mail a +0 dagger an orc corpse (skeletalised by now) (24, 29, D:11) a +0 dagger a +0 robe a cursed -1 war axe a cursed +0 leather armour an orc corpse (skeletalised by now) (36, 40, D:11) a scroll of noise (40, 30, D:11) a hound corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of attraction (2, 0, Lair:1) 19 bolts (2, 30, Lair:1) a javelin (6, 17, Lair:1) a +0 executioner's axe (7, 32, Lair:1) 2 javelins (11, 17, Lair:1) a cursed +0 longbow (14, 30, Lair:1) 20 stones (24, 7, Lair:1) 17 stones (24, 10, Lair:1) 21 stones (30, 28, Lair:1) a javelin (33, 27, Lair:1) a javelin (33, 32, Lair:1) a cursed ring of attention (34, 31, Lair:1) a +0 trident (36, 23, Lair:1) 27 arrows (36, 31, Lair:1) a javelin (37, 16, Lair:1) a +0 hunting sling (37, 42, Lair:1) the +3 war axe "Karod" {flame, *Slow rPois rC++ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from cold. It protects you from poison. It may slow you when you take damage. It makes you more stealthy. (39, 28, Lair:1) 10 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 gold pieces (3, 17, Lair:2) a +0 robe (4, 7, Lair:2) 17 gold pieces (4, 8, Lair:2) a wand of acid (8) (4, 21, Lair:2) a scroll of identify