Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 8486845009866912811 4 ehmste the Caller (level 1, 0/13 HPs) Began as a Merfolk Summoner on Dec 4, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:56 (147 turns). ehmste the Caller (Merfolk Summoner) Turns: 147, Time: 00:01:56 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . g - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 whip g - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of silence {unknown} Potions b - a potion of magic c - a potion of curing {unknown} f - a potion of haste {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting * Level 4.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 6% 2 Call Canine Familiar Summ 13% N/A 13% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 69% 4 Summon Lightning Spire Summ/Air 7% 3d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History An endoplasm comes into view. Your rat barely misses the hobgoblin. Your rat closely misses the hobgoblin. Your rat completely misses the hobgoblin. The hobgoblin barely misses your rat. Your rat closely misses the hobgoblin. Your rat barely misses the hobgoblin. The hobgoblin misses your rat. The endoplasm barely misses your rat. Your rat completely misses the hobgoblin. Your rat closely misses the hobgoblin. The hobgoblin hits your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your rat bites the hobgoblin. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your rat bites the endoplasm. The hobgoblin hits you. You swap places. The hobgoblin hits your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You swap places. Your bat closely misses the hobgoblin. x2 You hit the hobgoblin. The hobgoblin is severely wounded. Your rat disappears in a puff of smoke! Your bat closely misses the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! Your bat barely misses the endoplasm. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The endoplasm hits you. Your bat hits the endoplasm. You hit the endoplasm but do no damage. The endoplasm is severely wounded. Your bat hits the endoplasm but does no damage. Your bat hits the endoplasm. The endoplasm freezes you. You are frozen. You die... ...##..########.#### ...##..##..........#### #'###..##.............. #.###..............## ......⌠.....).†.....# .........###........# ###.###### #####.#.....# ? ###'#### #.# #.#...# .......# #@## # ... .......# #Jr## ...# ######## ##b.# ..... ##.#...# #....# #........... ####.#..#... #)...# .. #.##.# You could see an endoplasm (ally target), a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A quokka (D:1) A kobold (D:1) 3 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ehmste the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 147 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_rooms, st_stairs_7 Action || total ---------------------------++------- Melee: Whip || 6 Short sword || 3 Cast: Summon Small Mamm || 10 Armour: Robe || 7 Dodge: Dodged || 4