ehonda the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +6 shield of the gong {Spirit, rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It also provides some protection from the breath attacks of dragons and other creatures. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +1,+10 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {velocity, EV-2} Any arrow fired from it inflicts extra damage. It affects your evasion (-2). (61, 1, D) a plain deck of war (63, 1, D) a bottled efreet (67, 1, D) a +4 rod of warding (10/10) (68, 1, D) a +2 robe of the Archmagi (69, 1, D) a +4,+1 hammer of crushing (74, 1, D) the +10,+6 mithril axe "Arga" {speed, MR+ Str+2} Attacks with this weapon take half as long, but cause slightly less damage. It affects your strength (+2). It affects your resistance to hostile enchantments. (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (62, 2, D) the ring "Raunios" {Hunger Dex+3} [ring of hunger] It affects your dexterity (+3). (75, 2, D) an uncursed staff of energy (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (74, 4, D) a +1,+1 dwarven crossbow 13 bolts of frost a +0 dwarven chain mail (75, 4, D) a +0,+0 dwarven flail a +0 dwarven chain mail (4, 5, D) a +5,+5 battleaxe a +5,+5 broad axe (10, 5, D) an uncursed ring of flight (75, 5, D) 2 bolts of frost (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +0 orcish shield a +0,+0 orcish hand axe {=f} a +0 orcish scale mail a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (62, 9, D) a +4,+2 hand axe of electrocution (63, 9, D) a stone of tremors (70, 9, D) a +2,+7 glaive of venom (71, 9, D) an uncursed staff of summoning (72, 9, D) a +1 robe of magic resistance (70, 10, D) a fan of gales (72, 10, D) a stone of tremors (73, 17, D) a +0,+3 mace of crushing (71, 18, D) a +0,+0 trident (70, 22, D) a +1,+0 great sword of holy wrath a +0,+0 bow 16 arrows (71, 22, D) a +1,+0 great sword of slicing (72, 22, D) 4 large rocks (71, 23, D) a large rock 6 arrows (72, 23, D) a +4 rod of striking (7/7) (still there?) a +4 rod of striking (6/7) (still there?) a +4 rod of striking (6/7) (still there?) a +0,+2 bow (still there?) (71, 24, D) an arrow (72, 24, D) a +2,+0 bow of flame a centaur corpse 17 arrows a large rock (71, 27, D) a book of Ice (71, 28, D) a box of beasts (73, 28, D) a scroll of holy word