ehonda the Dungeon (10, 1, D) a +3 shield the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +7,+7 Singing Sword the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It also provides some protection from the breath attacks of dragons and other creatures. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the -3,-3 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +2,+10 longbow "Piercer" {velocity, EV-2} Any arrow fired from it inflicts extra damage. It affects your evasion (-2). (49, 1, D) a manual of Fire Magic (50, 1, D) a +3,+2 anti-magic morningstar (51, 1, D) a book of the Warp (52, 1, D) a plain deck of changes (53, 1, D) the ring of Sif Muna's Indignation {MR Str+3 Int+4} [ring of protection from magic] It affects your strength (+3). It affects your intelligence (+4). (54, 1, D) the +2 robe of Steem {+Blink +Rage +Fly} It lets you fly. It lets you blink. It lets you go berserk. (55, 1, D) a crystal ball of energy (61, 1, D) a +7 rod of striking (8/8) (62, 1, D) a stone of tremors (63, 1, D) a +1 chain mail of magic resistance (67, 1, D) the Disquisition on Ashen Shape Shifting Spells Type Level Passwall Transmutation/Earth 3 Ice Form Ice/Transmutation 4 Alistair's Intoxication Transmutation/Poison 4 Petrify Transmutation/Earth 4 Bolt of Magma Conjuration/Fire/Earth 5 (68, 1, D) a +1 buckler of reflection (69, 1, D) a +2 plate armour of poison resistance (3, 2, D) a +5,+5 triple sword a +5,+5 great sword a +5,+5 double sword a +5,+5 demon blade (4, 2, D) a +0,+0 short sword a +5,+5 quick blade a +5,+5 dagger (49, 2, D) a fan of gales (50, 2, D) the cursed -1,-4 war axe "Voerecuc" {drain, Noisy rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. It makes noises. It has a curse placed upon it. (51, 2, D) Josephine's Incunabulum of Scorching Attacks Spells Type Level Sting Conjuration/Poison 1 Throw Flame Conjuration/Fire 2 Force Lance Conjuration 2 Stone Arrow Conjuration/Earth 3 Conjure Flame Conjuration/Fire 3 (52, 2, D) a +6 rod of frigid destruction (11/11) (53, 2, D) a cursed -3 ring of protection (54, 2, D) an uncursed staff of poison (55, 2, D) a +2 cloak of magic resistance (62, 2, D) a +2 ring mail of cold resistance (75, 2, D) a +1,+0 dwarven war axe (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (74, 3, D) a +2,+0 spear a +1 dwarven chain mail (3, 4, D) 1000 sling bullets a +5,+5 sling a +5,+5 longbow 1000 arrows a +5,+5 bow 1000 bolts a +5,+5 crossbow (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (76, 4, D) a +2,+2 long sword of holy wrath a +1 dwarven chain mail (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (7, 5, D) a +0 buckler (10, 5, D) an uncursed ring of flight (75, 5, D) a +1,+1 dagger of venom (4, 7, D) a +3 large shield a +3 buckler (4, 8, D) a +0 scale mail a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 plate armour (62, 9, D) a +2 scale mail of fire resistance (63, 9, D) a fan of gales (70, 9, D) a plain deck of war (71, 9, D) the Grimoire of Quantum Self-Knowledge Spells Type Level Repel Missiles Charms/Air 2 Shroud of Golubria Charms/Translocation 2 Lethal Infusion Charms/Necromancy 2 Fire Brand Charms/Fire 2 Passage of Golubria Translocation 4 Disjunction Translocation 8 (70, 10, D) The Last Secrets of Spellweaving Spells Type Level Summon Dragon Summoning 9 (72, 10, D) the +0,+2 broad axe of Tortfeasance {elec, rC+ Int-3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-3). It protects you from cold. (62, 12, D) a -1,+0 orcish dagger a +0 orcish robe (63, 12, D) a +2 orcish robe (64, 12, D) an orc corpse (skeletalised by now) (49, 13, D) an uncursed ring of magical power (50, 13, D) a +1 elven large shield of protection (52, 13, D) a +0 robe (53, 13, D) a book of Callings (54, 13, D) a book of Summonings (55, 13, D) the +3,+11 Wrath of Trog {antimagic, *Rage} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It makes you angry. (62, 13, D) a +0 orcish robe an orc corpse (skeletalised by now) (63, 13, D) a +0,+1 orcish hand axe a +1,+1 orcish dagger a +1,+1 orcish dagger (51, 14, D) the cursed -3 ring mail of Noistraixt {Dex-3 Int-2} It affects your intelligence (-2). It affects your dexterity (-3). It has a curse placed upon it. (53, 14, D) a tome of Destruction (62, 17, D) a +1,+2 dagger of protection (64, 17, D) a +1,+2 quarterstaff of crushing (71, 17, D) a +1 ring of protection (72, 17, D) a +3,+3 trident of dragon slaying (73, 17, D) a +0 robe of magic resistance (62, 18, D) a +2 dwarven scale mail of positive energy (63, 18, D) the +3,+4 long sword of Inipn {slice, -Cast rN+ SInv} It inflicts extra damage upon your enemies. It protects you from negative energy. It enhances your eyesight. It prevents spellcasting. (64, 18, D) an uncursed staff of fire (71, 18, D) an uncursed staff of conjuration (72, 18, D) a lantern of shadows (73, 18, D) a book of Hinderance (51, 21, D) a disc of storms a +0 chain mail the +0 leather armour of Leytweca {rC+ Dam+4} It affects your damage-dealing abilities (+4). It protects you from cold. a +0 robe a disc of storms (53, 21, D) a +2 robe of the Archmagi (51, 22, D) the +10,+0 crossbow "Sniper" {venom, SInv} It poisons the ammo it fires. It enhances your eyesight. (unseen) (52, 22, D) a +0,+0 morningstar a +0,+0 dire flail a +2,+0 short sword of venom a +0,+0 great mace (49, 25, D) an uncursed ring of protection from cold (50, 25, D) a +0,+4 mace of protection (51, 25, D) a book of Geomancy (52, 25, D) a +1,+1 elven bow of flame (53, 25, D) a fan of gales (50, 26, D) an uncursed staff of energy (51, 26, D) a lantern of shadows (52, 26, D) a book of Callings (53, 26, D) a +2,+0 elven bow of frost (54, 26, D) a +2,+1 spear of returning (61, 27, D) an uncursed ring of protection from fire (63, 27, D) an uncursed staff of air (64, 27, D) an uncursed staff of power (65, 27, D) a plain deck of defence (71, 27, D) a +1,+1 war axe (73, 27, D) a +8,+0 hammer of protection (62, 28, D) an uncursed staff of summoning (64, 28, D) a book of the Dragon (71, 28, D) an uncursed staff of poison (72, 28, D) a +2,+0 spear of pain (61, 30, D) a +1,+2 halberd of venom a +0 dwarven chain mail (62, 31, D) a +0 robe a deep dwarf corpse (skeletalised by now) (63, 31, D) a +2,+4 great mace a +0 dwarven chain mail (64, 31, D) a +0,+0 great sword a +1,+4 spear of returning a +1 dwarven plate armour (62, 32, D) a +1,+0 dwarven morningstar a +0 dwarven chain mail a deep dwarf corpse (skeletalised by now) (64, 32, D) a +0,+0 dwarven great mace a +0 dwarven chain mail a deep dwarf corpse (skeletalised by now) a +3,+4 flail a +1 dwarven chain mail a deep dwarf corpse (skeletalised by now) (74, 32, D) a black mamba corpse (skeletalised by now) (75, 32, D) a +0,+0 scimitar a naga corpse (skeletalised by now) an adder corpse (skeletalised by now) (53, 33, D) an ice dragon corpse (62, 33, D) a +0,+2 dwarven flail a +1 dwarven chain mail a deep dwarf corpse (skeletalised by now) (73, 33, D) a +3,+2 battleaxe of chopping a naga corpse (skeletalised by now) (74, 34, D) an adder corpse (skeletalised by now) (50, 37, D) a plain deck of defence (53, 37, D) a +0,+0 short sword (54, 37, D) an uncursed staff of air (59, 37, D) an uncursed staff of summoning (60, 37, D) a +6,+1 short sword of holy wrath (62, 37, D) an uncursed amulet of stasis (63, 37, D) a +4 orcish chain mail of cold resistance (69, 37, D) the -1,+4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (71, 37, D) a +7,+1 dwarven war axe of electrocution (72, 37, D) a +1,+0 vampiric falchion (73, 37, D) a +3 rod of demonology (10/10) (51, 38, D) a +1 orcish cloak of poison resistance (52, 38, D) a lamp of fire (53, 38, D) an uncursed staff of summoning (59, 38, D) an uncursed staff of cold (60, 38, D) a +1,+3 spear of dragon slaying (61, 38, D) an uncursed staff of energy (62, 38, D) the cursed -5,-1 long sword "Ghaw" {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. It has a curse placed upon it. (63, 38, D) the cursed -3,-4 spear of War {pierce, Stlth+} It inflicts extra damage upon your enemies. It makes you much more stealthy. It has a curse placed upon it. (70, 38, D) a disc of storms (71, 38, D) the +5,+5 mace of Brilliance {holy, rN+ AC+5 Int+5 SInv Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your AC (+5). It affects your intelligence (+5). It protects you from negative energy. It enhances your eyesight. It makes you less stealthy. (72, 38, D) an uncursed ring of see invisible (73, 38, D) a +4 plate armour of fire resistance (48, 43, D) the +10,+4 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a lamp of fire (65, 43, D) an emperor scorpion corpse (rotten by now) (71, 43, D) a green rat corpse (rotten by now) a basilisk corpse (rotten by now) a giant frog corpse (rotten by now) (72, 43, D) a porcupine corpse (skeletalised by now) a jackal corpse (skeletalised by now) (49, 44, D) a water moccasin corpse (rotten by now) a +0,+0 battleaxe a +0 robe an anaconda corpse (rotten by now) (50, 44, D) a water moccasin corpse (rotten by now) a black mamba corpse (rotten by now) (65, 44, D) a red wasp corpse (rotten by now) a tarantella corpse (rotten by now) a tarantella corpse (rotten by now) (71, 44, D) a sheep corpse (skeletalised by now) (48, 45, D) a +0,+0 great mace a +4,+2 spear of venom a black mamba corpse (rotten by now) (50, 45, D) a black mamba corpse (rotten by now)