einarkeyser Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -21, D:1) a +0 club (9, -5, D:1) a +0 dagger (13, -13, D:1) a +0 dagger (13, -12, D:1) a +0 club (17, -13, D:1) a cursed +0 dagger (19, -17, D:1) a +0 leather armour (22, 9, D:1) a +0 club (27, 9, D:1) a +0 dagger (28, -8, D:1) a +0 club (32, -2, D:1) a +0 club (34, -7, D:1) a +0 club (35, 6, D:1) a +0 robe (38, -25, D:1) a +0 plate armour (44, -2, D:1) a +0 whip Level 2 of the Dungeon (18, -17, D:2) a +0 dagger a +0 animal skin a +1 helmet a +0 club (18, -14, D:2) a +0 dagger (22, -19, D:2) a cursed -1 dagger (22, 8, D:2) a cursed -3 dagger (28, -20, D:2) a +0 dagger (29, -20, D:2) a +0 dagger (30, -20, D:2) a +0 club (32, -4, D:2) a +0 robe (33, -21, D:2) a +0 club (38, 3, D:2) a +0 club (43, -27, D:2) a +0 dagger (44, -27, D:2) a +0 club (45, -23, D:2) a +0 club (53, -23, D:2) a +0 ring mail (61, 3, D:2) a +0 mace a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 22 arrows (3, 2, D:3) a +0 halberd a +0 hunting sling a +0 short sword a +0 dagger (5, -4, D:3) a +0 dagger (19, 4, D:3) 15 arrows (25, -14, D:3) a +0 club a +0 club (27, 8, D:3) a +0 hand axe (28, -35, D:3) a +0 animal skin (29, -10, D:3) a +0 club (32, -33, D:3) a +0 chain mail a +0 hand axe (34, -20, D:3) a +0 dagger (50, -22, D:3) a +0 hunting sling (54, 20, D:3) a +0 club (61, 7, D:3) a +0 whip (67, 11, D:3) a +0 short sword (69, -28, D:3) a +0 trident Level 4 of the Dungeon [Shop] Ecvoerhofo's General Store a potion of flight (36 gold) a +0 dagger (24 gold) the cursed +1 quarterstaff of Wewninue {venom, rN++ MP-9} (81 gold) It poisons the flesh of those it strikes. It greatly protects you from negative energy. It affects your magic capacity (-9). It has a curse placed upon it. 22 arrows (52 gold) a scroll of teleportation (36 gold) 23 bolts (55 gold) 10 poisoned darts (48 gold) a +0 quarterstaff (48 gold) a scroll of holy word (90 gold) a scroll of teleportation (36 gold) 9 poisoned darts (43 gold) a scroll of remove curse (36 gold) (0, 13, D:4) a +0 robe a +0 scythe (3, 7, D:4) a +0 leather armour a +0 club a +0 robe (3, 10, D:4) a +0 hand axe (4, 7, D:4) a +0 great sword (11, 18, D:4) a +0 mace (12, 1, D:4) a +0 short sword (14, 5, D:4) a +0 rapier (17, -15, D:4) a +0 robe a +0 dagger (19, -21, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (4, -26, D:5) a +0 robe a cursed +0 club (7, 4, D:5) 13 bolts (8, -25, D:5) a +0 giant club (9, 0, D:5) a +0 falchion (10, -18, D:5) a +0 mace a +0 plate armour (20, -8, D:5) a +0 scale mail (unseen) (22, -13, D:5) 12 gold pieces (22, -12, D:5) 16 gold pieces (22, -11, D:5) 8 gold pieces (22, -10, D:5) 14 gold pieces (22, -9, D:5) 11 gold pieces (24, -16, D:5) a +0 mace (25, -16, D:5) 27 arrows (36, -8, D:5) a +0 giant club (36, 6, D:5) a +0 trident (41, 15, D:5) a +0 giant spiked club (43, 11, D:5) a +0 hand axe a +3 ring mail a +0 club a +0 leather armour (45, 11, D:5) a +0 dagger a +0 robe (46, 14, D:5) 27 bolts (47, 10, D:5) a cursed -3 flail (48, 11, D:5) a +0 dagger a +0 robe (51, -14, D:5) a +0 hand axe (54, -23, D:5) a +0 long sword (56, 4, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (12, -29, D:6) a +0 club (15, -27, D:6) a cursed +0 robe a +0 dagger (19, -23, D:6) a +0 scale mail a +0 robe a +0 dagger (19, -6, D:6) a +0 quarterstaff (22, 2, D:6) a +0 club (24, 3, D:6) a +0 plate armour a cursed -1 trident (25, -7, D:6) a +0 hunting sling (26, -7, D:6) a +0 chain mail (28, -37, D:6) a +0 quarterstaff (31, -36, D:6) a +0 dagger a +0 robe (31, -22, D:6) a +0 chain mail a +0 glaive (31, -9, D:6) a +0 short sword (31, -1, D:6) a +0 robe a +0 dagger (34, -13, D:6) a +0 whip (36, -15, D:6) a +0 ring mail a +0 hand axe (42, -16, D:6) a +0 dagger (43, 2, D:6) a +0 helmet (47, -19, D:6) a +0 dagger (49, -1, D:6) a +0 giant spiked club (54, -2, D:6) a +0 helmet Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (8, -21, D:7) a +0 hand axe (15, -10, D:7) the +1 hunting sling of Experimentation {freeze, Int+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). (15, -2, D:7) a +0 trident a +0 dagger a +0 robe (16, 0, D:7) a +0 short sword (17, 2, D:7) a +0 dagger a +0 robe (18, 2, D:7) a +0 dagger a +0 robe (23, -29, D:7) 25 arrows (23, 7, D:7) a +0 club a +0 dire flail a +0 plate armour (24, 1, D:7) a +0 whip (24, 2, D:7) a +0 club a +0 leather armour (25, 3, D:7) a +0 club (37, -2, D:7) a +0 spear (37, 6, D:7) a cursed -1 giant club (46, -14, D:7) a +0 shortbow 17 arrows (47, -20, D:7) an arrow (50, -22, D:7) a +0 glaive (51, -8, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a cursed -1 dire flail a cursed +0 war axe a +0 plate armour (1, 0, D:8) a +0 club a +0 scale mail (2, -23, D:8) a +0 short sword a +0 leather armour (2, 0, D:8) a +0 flail (3, 0, D:8) a +0 chain mail (19, -20, D:8) a +0 halberd (21, -21, D:8) a +0 leather armour (25, -21, D:8) a +0 club (29, -10, D:8) a hound skeleton (30, 5, D:8) a large rock (31, -30, D:8) a +0 short sword (31, -27, D:8) a +0 hand axe (31, 8, D:8) a large rock 13 gold pieces (39, -26, D:8) a +0 dagger (43, -11, D:8) a bullfrog skeleton the Ecumenical Temple