Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 18005593599784112598 196 einarkeyser the Conjurer (level 5, -12/38 HPs) Began as a Draconian Conjurer on Feb 23, 2022. Mangled by an ogre (18 damage) ... on level 5 of the Dungeon. The game lasted 00:10:24 (3733 turns). einarkeyser the Conjurer (Draconian Conjurer) Turns: 3733, Time: 00:10:25 Health: -12/38 AC: 5 Str: 9 XL: 5 Next: 46% Magic: 1/10 EV: 12 Int: 21 God: Gold: 143 SH: 0 Dex: 9 Spells: 8/11 levels left rFire . . . SeeInvis . l - +0 rapier rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons b - a +0 dagger l - a +0 rapier (weapon) Missiles a - 93 stones k - 4 javelins Scrolls d - a scroll of vulnerability {unknown} g - a scroll of identify h - a scroll of enchant weapon {unknown} i - a scroll of enchant armour {unknown} m - a scroll of teleportation p - a scroll of fear {unknown} q - a scroll of fog {unknown} Potions c - a potion of might e - a potion of haste {unknown} f - a potion of curing {unknown} j - a potion of resistance {unknown} n - a potion of brilliance {unknown} o - 2 potions of heal wounds Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.9 Spellcasting + Level 5.5 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Portal Projectile Hex/Tloc 8% N/A 36% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Blade Hands Tmut 2% N/A 98% 5 Excruciating Wounds Necr 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:3 2 transporters, fly's ghost, novice FoDe D:5 Blork the orc Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Magic restored. You start resting. An ogre is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ogre! The ogre is moderately wounded. The ogre shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 90% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray misses the ogre. The searing ray misses the ogre. The searing ray misses the ogre. You finish channelling your searing ray. The ogre hits you with a +0 giant club! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 90% to hit) The searing ray misses the ogre. (Press . to maintain the ray.) The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! You die... ### #.# ..# #.. ##.## #.# ...# #.# #..# #.# # #..# ##.## ... #.@###...####..... #<.O...........>.. #.).###...###...... #.....###.## #...# #.......!(.. .=# #.....###..... # ##..$## ######.. ##### . You could see an ogre. Vanquished Creatures A hound (D:5) An orc priest (D:3) A centaur skeleton (D:5) 3 adders (D:2) A gnoll (D:1) 2 dart slugs 6 orcs 2 endoplasms (D:3) 3 giant cockroaches 8 goblins 3 hobgoblins 7 jackals 3 quokkas 4 ball pythons 5 bats 4 frilled lizards 5 kobolds 2 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | einarkeyser the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 410 | D:1 | Reached XP level 2. HP: 7/20 MP: 0/5 999 | D:1 | Found a faded altar of an unknown god. 1104 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1161 | D:1 | Learned a level 2 spell: Searing Ray 1881 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/8 2381 | D:3 | Found a transporter. 2391 | D:3 | Reached skill level 5 in Conjurations 3068 | D:3 | Noticed fly's ghost (novice FoDe) 3073 | D:3 | Found a transporter. 3087 | D:3 | You fall into a shaft and drop 2 floors! 3087 | D:5 | Entered Level 5 of the Dungeon 3095 | D:5 | Reached XP level 5. HP: 37/38 MP: 5/10 3195 | D:5 | Noticed Blork the orc 3321 | D:5 | Noticed an ogre 3733 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_ring, chequers_ecumenical_altar_simple D:2: layout_basic, st_stairs_10 D:3: layout_loops_ring, gammafunk_ghost_stat_death, kennysheep_pointless_box D:4: layout_cave_pools, mainiacjoe_overflow_24_doors, guppyfry_early_orc_mine D:5: layout_loops_ring, uniq_blork_the_orc Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | 3 | 3.9 Conjurations | 5 | 5.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 50 | || 50 Tailslap | 7 | || 7 Punch | 1 | || 1 Rapier | | 4 || 4 Cast: Magic Dart | 59 | 31 || 90 Searing Ray | 2 | 10 || 12 Use: Scroll | | 3 || 3 Armor: Skin | 18 | 14 || 32 Dodge: Dodged | 52 | 14 || 66