Dungeon Crawl Stone Soup version 0.29-a0-234-g0dae59b3db (webtiles) character file. Game seed: 3015921488510268267 175 einarkeyser the Conjurer (level 5, 0/31 HPs) Began as an Octopode Conjurer on Mar 3, 2022. Slain by a water moccasin (10 damage) ... on level 3 of the Dungeon. The game lasted 00:07:07 (3138 turns). einarkeyser the Conjurer (Octopode Conjurer) Turns: 3138, Time: 00:07:08 Health: 0/31 AC: 1 Str: 6 XL: 5 Next: 55% Magic: 2/10 EV: 13 Int: 23 God: Gold: 153 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . SeeInvis . b - +1 short sword (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -7) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 153 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling b - a +1 short sword of draining (weapon) Missiles l - 6 poisoned darts Magical Staves g - a staff of air Scrolls c - 3 scrolls of teleportation {unknown} h - a scroll of enchant armour {unknown} i - a scroll of magic mapping {unknown} j - 3 scrolls of noise {unknown} k - 2 scrolls of identify {unknown} m - a scroll of immolation {unknown} n - a scroll of torment {unknown} Potions d - 2 potions of curing {unknown} e - a potion of magic {unknown} f - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.8 Spellcasting + Level 5.4 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Uskayaw Shops: D:3 : Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (100% to hit) The magic dart hits the water moccasin. The water moccasin is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 66% to hit) The searing ray hits the water moccasin. The water moccasin is heavily wounded. (Press . to maintain the ray.) The searing ray misses the water moccasin. The searing ray hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you! You are poisoned. The water moccasin poisons you! The water moccasin bites you. The searing ray hits the water moccasin. The water moccasin is severely wounded. You finish channelling your searing ray. You feel very sick. The water moccasin misses you. You feel very sick. The water moccasin barely misses you. The water moccasin bites you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 66% to hit) The searing ray hits the water moccasin. The water moccasin is almost dead. (Press . to maintain the ray.) You feel sick. The water moccasin bites you! You die... #.....# #...........#........ #.....####.....#.....#........ #..###.#.####.########........ #..# ##.#.# #.# ##....... #..# #.#.## #.#########....... #..####.#.###.#............### ##....####.................# #....# #....S.$......[...# #....####...@#............# #............#.......)....# # #######.###.##..........### # #................. # ########....... # ....... # .... ### You could see a water moccasin. Vanquished Creatures Natasha (thrice) (D:3) 2 adders (D:3) 2 worms (D:3) A dart slug (D:3) 4 ball pythons 7 bats 6 endoplasms 4 giant cockroaches 4 hobgoblins 5 jackals 3 quokkas 6 frilled lizards 7 goblins 11 kobolds 5 rats A spectral kobold (D:1) 71 creatures vanquished. Vanquished Creatures (others) 2 plants (D:1) 2 creatures vanquished. Grand Total: 73 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | einarkeyser the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 139 | D:1 | Found a faded altar of an unknown god. 303 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 459 | D:1 | Learned a level 2 spell: Searing Ray 1070 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1190 | D:2 | Found a hide-covered altar of Uskayaw. 1979 | D:3 | Found Jerip's Book Shoppe. 2103 | D:3 | Reached XP level 4. HP: 27/27 MP: 5/8 2183 | D:3 | Found a shadowy altar of Dithmenos. 2213 | D:3 | Noticed a water moccasin 2464 | D:3 | Noticed Natasha 2467 | D:3 | Killed Natasha 2468 | D:3 | Reached skill level 5 in Conjurations 2537 | D:3 | Reached XP level 5. HP: 31/31 MP: 5/10 2650 | D:3 | Noticed Natasha 2657 | D:3 | Killed Natasha 2661 | D:3 | Noticed Natasha 2670 | D:3 | Killed Natasha 3138 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic, serial_forest, infiniplex_forest_lined_ring, infiniplex_forest_zigzag_1, infiniplex_forest_zigzag_1, infiniplex_forest_lined_3_way, infiniplex_forest_zigzag_1, infiniplex_forest_clump_curved, dreamdust_ecumenical_altar_drowned_temple D:2: layout_basic, basic_altar D:3: layout_basic, grunt_dithmenos_smoke, serial_shops, nicolae_diamond_shop, minivault_24, minmay_cut_off, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Spellcasting | 3 | 3.8 Conjurations | 5 | 5.4 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 6 | 1 || 7 Punch | 1 | || 1 Constrict | 1 | || 1 Tentacles | 1 | || 1 Cast: Magic Dart | 81 | 36 || 117 Searing Ray | | 8 || 8 Armor: Skin | 4 | 1 || 5 Dodge: Dodged | 4 | 5 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3144 | 3089 | 55 | 0 | 2745 | 3 | 1048.0 | Dungeon | 3144 | 3089 | 55 | 0 | 2745 | 3 | 1048.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1195 daAuts D:1: 1062 daAuts D:2: 886 daAuts