Dungeon Crawl Stone Soup version 0.29-a0-296-gda187f2e07 (webtiles) character file. Game seed: 12887387489318558169 37 einarkeyser the Magician (level 3, 0/25 HPs) Began as a Djinni Hedge Wizard on Mar 19, 2022. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:49 (1050 turns). einarkeyser the Magician (Djinni Hedge Wizard) Turns: 1050, Time: 00:02:50 Health: 0/25 AC: 4 Str: 9 XL: 3 Next: 60% Gold: 30 EV: 12 Int: 17 God: SH: 0 Dex: 12 rFire + + . SeeInvis . g - +2 dagger (drain) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . h - +2 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons g - a +2 dagger of draining (weapon) Missiles e - 6 poisoned darts i - 4 javelins Armour b - a +0 robe (worn) h - a +2 hat (worn) Scrolls a - 2 scrolls of summoning {unknown} d - a scroll of fear {unknown} j - a scroll of identify {unknown} k - a scroll of vulnerability {unknown} Potions c - a potion of mutation {unknown} f - a potion of lignification {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Blink Tloc 28% N/A 7% 2 c - Call Imp Summ 14% N/A 7% 2 d - Slow Hex 56% N/A 4% 1 e - Conjure Flame Conj/Fire 14% 6-21 13% 3 f - Mephitic Cloud Conj/Pois/Air 14% N/A 13% 3 g - Apportation Tloc 28% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 flail. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll completely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... ###### ...... #.#.### ### .....# ..# #.#.### #.# #.....#######.# #...#....rg.#@# ###.#########.#g# ##.r..<..# #...# )$.#.#.#.# ###.# .....#[# #.# ###..# # #.# #..# #.# #.... ... ##.#.. #.# You could see a gnoll. Vanquished Creatures 2 gnolls A ball python (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) A kobold (D:2) A quokka (D:2) 2 bats (D:1) 2 frilled lizards (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | einarkeyser the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 371 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 848 | D:2 | Reached skill level 3 in Spellcasting 848 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 848 | D:2 | Learned a level 1 spell: Apportation 1050 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic, lemuel_another_geyser D:2: layout_basic, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Spellcasting | 3 | 3.2 Dodging | | 2.1 Action || total -------------------------++------- Melee: Dagger || 23 Punch || 1 Cast: Magic Dart || 23 Stab: Sleeping || 3 Armor: Robe || 9 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1051 | 1001 | 50 | 270 | 542 | 2 | 525.5 | Dungeon | 1051 | 1001 | 50 | 270 | 542 | 2 | 525.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 965 daAuts D:2: 85 daAuts