elbjorno Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -2, D:1) a jackal corpse (skeletalised by now) (2, -4, D:1) 2 stones (2, -2, D:1) a jackal corpse (skeletalised by now) (3, -32, D:1) 8 stones (9, -38, D:1) a +0 whip a kobold skeleton (12, -9, D:1) a +0 robe (16, 5, D:1) a +0 hand axe (26, -22, D:1) a +0 ring mail (29, -34, D:1) a quokka skeleton (29, -22, D:1) a +0 whip 2 stones (32, -40, D:1) a +0 hand axe (40, 15, D:1) a +0 robe (50, -18, D:1) a +0 whip (56, 12, D:1) a bat corpse (skeletalised by now) (58, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club 2 stones (4, 1, D:2) a ball python corpse (skeletalised by now) (5, 21, D:2) a +0 whip 5 stones a kobold skeleton (11, 28, D:2) the +0 leather armour of Nafearhodea {^Contam Int+7} Int+7: It affects your intelligence (+7). ^Contam: It causes magical contamination when unequipped. (14, 3, D:2) 5 stones (18, 1, D:2) a +0 leather armour (19, -17, D:2) the +0 long sword of Parts Unknown {elec, +Blink rPois} rPois: It protects you from poison. +Blink: It lets you blink. (19, 27, D:2) an amulet of guardian spirit (22, 12, D:2) 6 stones (23, 12, D:2) a +0 whip (30, 12, D:2) a rat corpse (skeletalised by now) (36, 21, D:2) a frilled lizard corpse (36, 28, D:2) a +0 chain mail (37, 25, D:2) 5 stones (41, -18, D:2) a +0 ring mail (42, 16, D:2) a +0 whip (45, -7, D:2) a +0 robe (49, 5, D:2) a jackal corpse (49, 8, D:2) a jackal corpse