elbjorno Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (6, 24, D:1) a bat corpse (skeletalised by now) (10, -3, D:1) a +0 scale mail (21, -9, D:1) a bat corpse (skeletalised by now) (21, 1, D:1) a quokka skeleton (31, 29, D:1) a +0 dagger (32, 29, D:1) a hobgoblin corpse (skeletalised by now) (42, 16, D:1) a +0 club (48, 9, D:1) a jackal corpse (skeletalised by now) (49, 9, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Weemeingua's Book Boutique Great Wizards, Vol. II (494 gold) a book of Maladies (442 gold) a book of the Tundra (572 gold) a book of Unlife (546 gold) a book of Movement (416 gold) a Young Poisoner's Handbook (260 gold) a book of Touch (286 gold) a book of Spectacle (520 gold) [Shop] Iczuy's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) [Shop] Noaxtoj's Antique Weapon Boutique a +1 heavy arbalest (317 gold) a +0 short sword (63 gold) a +2 mace of distortion (409 gold) the +5 long sword of Cattyn {heavy, rN+ Str+3 Dex+4 SInv} (1289 gold) Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. SInv: It lets you see invisible. a +0 sling (31 gold) [Shop] Emihughi's Distillery a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of enlightenment (70 gold) a potion of lignification (42 gold) a potion of degeneration (14 gold) a potion of curing (42 gold) [Shop] Zucsesele's Magic Scroll Boutique a scroll of noise (11 gold) a scroll of revelation (82 gold) 2 scrolls of immolation (88 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of immolation (44 gold) a scroll of vulnerability (44 gold) a scroll of noise (11 gold) a scroll of identify (22 gold) a scroll of acquirement (572 gold) a scroll of vulnerability (44 gold) a scroll of blinking (82 gold) [Shop] Litwef's Magic Scroll Emporium a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of fear (48 gold) a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of fog (48 gold) a scroll of enchant weapon (90 gold) (0, 0, D:2) a +0 robe (10, -4, D:2) a +0 club (11, 4, D:2) a bat corpse (skeletalised by now) (11, 7, D:2) a +0 whip (14, 25, D:2) a +0 club (25, -30, D:2) a bat corpse (skeletalised by now) (26, 21, D:2) an adder corpse (30, -34, D:2) a +0 dagger (31, 17, D:2) a +0 ring mail (32, -7, D:2) 2 stones (35, 24, D:2) the +1 cloak of Kiser {Will+ rCorr Int+2} Int+2: It affects your intelligence (+2). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (37, -18, D:2) a +0 dagger (38, -29, D:2) an adder skeleton (45, -4, D:2) a +2 dagger of venom (46, 7, D:2) a +0 club a +0 club a +0 club a +0 dagger a +0 club a +0 short sword a +0 animal skin a +0 helmet a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) (47, 7, D:2) a +0 club an adder corpse (skeletalised by now) (48, 7, D:2) a +0 dagger (51, -15, D:2) a +0 leather armour (66, -5, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (6, 7, D:3) a +0 war axe a +0 leather armour a bat corpse (8, -1, D:3) a +0 falchion (9, 5, D:3) a +0 dagger a +0 robe (9, 6, D:3) a +0 flail a +0 ring mail (23, -10, D:3) 2 stones (26, -14, D:3) a +0 dagger