elbjorno Level 1 of the Dungeon [Shop] Feifful's Book Boutique a book of Minor Magic (208 gold) a book of Beasts (468 gold) a book of Chaos (650 gold) a book of Party Tricks (286 gold) a book of Cantrips (208 gold) Manlabao's Book of Dislocation and Portents (442 gold) Spells Type Level a - Dazzling Flash Hexes/Fire 3 b - Yara's Violent Unravelling Hexes/Alchemy 5 c - Gell's Gavotte Translocation 6 a Young Poisoner's Handbook (260 gold) a There-And-Back Book (468 gold) a Grand Grimoire (442 gold) a book of Vapours (234 gold) a Young Poisoner's Handbook (260 gold) [Shop] Otwiff's Assorted Antiques a +0 rapier (68 gold) the +0 battleaxe "Keihusy" {drain, rC++} (615 gold) rC++: It greatly protects you from cold. a +0 short sword (51 gold) a +0 club (17 gold) a +0 mace (51 gold) a potion of haste (170 gold) a scroll of revelation (127 gold) a potion of mutation (136 gold) a potion of haste (170 gold) a +0 robe (11 gold) a +0 hand axe (51 gold) [Shop] Ogeluow's Distillery a potion of resistance (120 gold) a potion of heal wounds (60 gold) a potion of berserk rage (60 gold) a potion of attraction (36 gold) a potion of mutation (96 gold) a potion of curing (36 gold) a potion of magic (96 gold) a potion of degeneration (12 gold) a potion of brilliance (48 gold) (0, 0, D:1) a +0 rapier (1, 36, D:1) a +0 dagger (9, -5, D:1) 3 stones (19, 14, D:1) a bat skeleton (22, 44, D:1) a scroll of identify (23, 10, D:1) a hobgoblin skeleton a jackal skeleton (25, -1, D:1) a scarf of invisibility (29, 31, D:1) a +0 dagger (33, 45, D:1) a +0 leather armour (35, 10, D:1) a hobgoblin skeleton a jackal skeleton a jackal skeleton (46, 7, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (3, 3, D:2) a ball python corpse (skeletalised by now) (6, 0, D:2) a ball python corpse (skeletalised by now) (6, 6, D:2) a ball python corpse (skeletalised by now) (8, 12, D:2) a +0 leather armour (15, 6, D:2) a +0 short sword (15, 35, D:2) 9 stones (16, 29, D:2) a +0 club a +0 robe the human skeleton of Jessica (21, 8, D:2) a +0 club (21, 48, D:2) a +0 short sword (24, 55, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (41, 18, D:2) an adder corpse (skeletalised by now) (45, 6, D:2) a ball python skeleton (47, 20, D:2) a rat corpse (skeletalised by now) (48, 26, D:2) a rat corpse (skeletalised by now) (54, 12, D:2) a +0 club a goblin corpse (skeletalised by now) (55, 42, D:2) a hobgoblin corpse (skeletalised by now) (63, 7, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, 0, D:3) the +3 scale mail of Midsummer {-Tele Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. (6, -1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (11, 29, D:3) a +0 glaive (14, 30, D:3) a bat skeleton (22, 29, D:3) a +0 dagger a +0 sling (23, -1, D:3) an orb of wrath (23, 7, D:3) a +0 dagger (26, -4, D:3) a +0 flail (27, 4, D:3) 7 stones (27, 35, D:3) a +0 robe (35, -4, D:3) a +0 spear (38, 41, D:3) a +0 leather armour (45, 41, D:3) an adder corpse (skeletalised by now) (47, 26, D:3) a +0 quarterstaff (49, 10, D:3) a +0 hand axe a boomerang a +0 leather armour (52, 9, D:3) a +0 leather armour (52, 27, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (2, 34, D:4) a poisoned dart (3, 1, D:4) a hornet corpse (3, 21, D:4) a +0 spear (10, 0, D:4) an adder corpse (10, 31, D:4) a +0 ring mail (14, 24, D:4) a black bear corpse