elbjorno Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (0, 20, D:1) 4 stones (2, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -3, D:1) a +0 club 2 stones (11, 16, D:1) a +0 ring mail of cold resistance (24, 26, D:1) a +0 club (24, 27, D:1) a frilled lizard skeleton a bat skeleton (26, 26, D:1) a +0 dagger 2 stones (27, -4, D:1) a frilled lizard skeleton (40, 21, D:1) a +0 robe (45, -9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (3, 7, D:2) a ball python corpse (skeletalised by now) (6, 31, D:2) a +0 club (6, 33, D:2) a +0 club (8, 16, D:2) a +0 ring mail (8, 30, D:2) a rat corpse (skeletalised by now) (8, 31, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, 46, D:2) a frilled lizard corpse (skeletalised by now) (13, -4, D:2) a +0 spear (14, 5, D:2) a ball python skeleton (15, 42, D:2) an adder corpse (skeletalised by now) (17, 13, D:2) a ball python skeleton (19, 25, D:2) a hobgoblin skeleton (19, 36, D:2) an adder corpse (skeletalised by now) (28, 3, D:2) a +6 club a +2 robe of fire resistance (28, 12, D:2) a quokka skeleton (28, 21, D:2) a ball python skeleton (30, 15, D:2) a +0 leather armour (33, 10, D:2) a +0 whip 2 stones a bat corpse (skeletalised by now) (36, 18, D:2) a +0 hand axe a +0 chain mail (42, 8, D:2) a +0 robe (49, -1, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 spear (4, 0, D:3) a ball python corpse a rat corpse (9, 1, D:3) a frilled lizard corpse (10, -8, D:3) a +0 spear (20, -16, D:3) a hobgoblin corpse (20, 11, D:3) a +0 dagger a rat corpse (21, 13, D:3) a +0 spear (22, -16, D:3) a +0 scale mail (25, 21, D:3) the +0 pair of boots "Zyjer" {Harm SInv} SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (26, 3, D:3) a +0 leather armour (30, 11, D:3) a +0 sling (32, 17, D:3) a +0 short sword (39, 4, D:3) a hobgoblin corpse