elbjorno Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 5, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, 14, D:1) a ball python corpse (skeletalised by now) (11, 8, D:1) 8 stones (12, 8, D:1) a +0 mace (17, 11, D:1) a +0 leather armour (19, -3, D:1) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (26, -7, D:1) a ball python corpse (skeletalised by now) (28, 21, D:1) a +0 club a bat skeleton (29, -5, D:1) a +0 dagger a rat skeleton a goblin skeleton a ball python skeleton a ball python skeleton (29, -3, D:1) a ring of wizardry (29, 5, D:1) a hobgoblin skeleton (29, 7, D:1) a frilled lizard skeleton (30, -1, D:1) 6 stones (43, 25, D:1) 6 stones (44, 9, D:1) a +0 rapier (47, -4, D:1) 3 stones (47, 3, D:1) a hobgoblin skeleton (48, -4, D:1) a +0 dagger a staff of conjuration a kobold skeleton (49, 15, D:1) a +0 dagger a kobold skeleton (51, -6, D:1) a frilled lizard skeleton (61, 0, D:1) a +0 flail (61, 3, D:1) a +0 chain mail Level 2 of the Dungeon (0, 1, D:2) a +0 whip a gnoll corpse (skeletalised by now) (3, -20, D:2) a +0 plate armour (3, 4, D:2) a +0 dagger (5, -10, D:2) 2 stones (8, -19, D:2) a quokka skeleton (14, -12, D:2) 4 stones (16, 26, D:2) 2 stones (17, 25, D:2) a +0 spear (20, -24, D:2) a ring of wizardry (20, -22, D:2) a bat corpse (skeletalised by now) (20, 26, D:2) a +0 chain mail (22, -9, D:2) 4 stones (22, 21, D:2) a +0 chain mail (22, 24, D:2) a rat skeleton (23, -13, D:2) a +0 club (24, -11, D:2) a ball python skeleton (25, -6, D:2) a frilled lizard skeleton (25, 4, D:2) a +0 robe (29, -24, D:2) a +0 dagger a goblin corpse (skeletalised by now) (31, 21, D:2) a +0 war axe (32, 21, D:2) 4 stones (33, 18, D:2) a +0 club (48, 24, D:2) a +0 ring mail (50, 27, D:2) a +0 short sword 5 stones (58, 9, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (3, -1, D:3) a +0 plate armour (4, -12, D:3) an adder corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, -8, D:3) a rat skeleton (7, -7, D:3) a +0 club a +0 dagger a goblin skeleton a goblin skeleton (7, -6, D:3) a +0 whip a gnoll skeleton (7, 4, D:3) a +0 sling (8, 4, D:3) 2 poisoned darts (14, -11, D:3) a +0 robe (14, -7, D:3) a +0 dagger (16, -13, D:3) a +0 whip a gnoll skeleton (19, -4, D:3) a +0 robe (21, 11, D:3) a quokka skeleton (22, 10, D:3) a rat skeleton (22, 17, D:3) a +0 whip (27, 2, D:3) Sif Muna's Vellum of Signs Spells Type Level a - Slow Hexes 1 (unseen) (28, 2, D:3) Sif Muna's Handbook of Black Spells Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 The Shining One disapproves of the use of such an item. (unseen) (29, 2, D:3) Sif Muna's Thoughts on the Engineer Spells Type Level a - Kinetic Grapnel Forgecraft 1 (unseen) (42, -5, D:3) an adder corpse (skeletalised by now) (46, 5, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (10, -12, D:4) a +0 club a goblin corpse (skeletalised by now) (15, 7, D:4) an adder corpse (skeletalised by now) (16, 7, D:4) a ball python corpse (skeletalised by now) (18, -20, D:4) a +0 giant club (19, -18, D:4) a +0 robe (24, -15, D:4) a +0 leather armour (29, -22, D:4) an adder skeleton (35, -22, D:4) a staff of alchemy (58, -2, D:4) 5 stones (58, 5, D:4) a +0 club (61, -7, D:4) a hound skeleton Level 5 of the Dungeon (17, -12, D:5) a +0 sling (26, 5, D:5) a +0 dagger (26, 15, D:5) a +0 orcbow (27, 5, D:5) a +0 whip an adder skeleton (28, 6, D:5) a +0 mace (36, -2, D:5) 2 poisoned darts (46, 5, D:5) a +0 hand axe 2 poisoned darts an orc corpse (skeletalised by now) (55, -13, D:5) a +0 war axe Level 6 of the Dungeon [Shop] Awobrilu's Armour Emporium a +0 cloak (58 gold) a +0 pair of gloves (58 gold) a +0 scale mail (52 gold) the +1 leather armour of Soocra {Harm +Inv Will+ Dex+3} (427 gold) Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). a +1 pair of boots of stealth (214 gold) a +0 chain mail (78 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) [Shop] Osesob's Weapon Shop 4 stones (4 gold) a +0 war axe (38 gold) a +2 dagger of draining (171 gold) 5 stones (5 gold) a +0 broad axe (99 gold) a +0 mace (33 gold) a +2 hand axe of draining (191 gold) (5, -13, D:6) a bullfrog skeleton (6, -33, D:6) a medusa talisman (6, -16, D:6) a +0 short sword an orc skeleton (7, -16, D:6) a +0 short sword a +0 dagger a +0 leather armour an iguana skeleton an orc skeleton an orc skeleton (8, -39, D:6) a +0 spear (8, -16, D:6) a +0 hand axe an orc skeleton (9, -16, D:6) a +0 flail a +0 ring mail (12, -10, D:6) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (12, -9, D:6) a +0 dagger a +0 leather armour (12, -8, D:6) a +0 dagger a +0 robe (13, -7, D:6) a +0 club a +0 leather armour an orc skeleton (14, -53, D:6) a +0 whip (15, -53, D:6) a +0 dagger a +0 leather armour a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (16, -53, D:6) a +0 hand axe a +0 leather armour a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, -39, D:6) a +0 club a +0 scale mail a +0 club a +0 ring mail an orc corpse (skeletalised by now) (20, -11, D:6) a +0 flail (21, -42, D:6) a +0 club a +0 ring mail (23, -36, D:6) a +0 club an orc corpse (skeletalised by now) (24, -23, D:6) the +2 chain mail "Vyti" {rF++ SInv} rF++: It greatly protects you from fire. SInv: It lets you see invisible. (28, -41, D:6) a +0 scale mail (41, -14, D:6) a +0 club a +0 short sword a +0 scale mail a +0 hand axe an orc corpse (skeletalised by now) (42, -14, D:6) a +0 orcbow a +0 club a +0 club a centaur corpse (skeletalised by now) an orc corpse (skeletalised by now) (45, -29, D:6) a +0 mace an orc skeleton (47, -25, D:6) a +0 flail (51, -3, D:6) a +0 ring mail (54, -5, D:6) a +0 leather armour (55, -31, D:6) a howler monkey corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (1, -30, D:7) a +0 spear a +0 spear a +0 leather armour of fire resistance the goblin corpse of Sprozz (skeletalised by now) (5, 1, D:7) a +0 ring mail (12, -5, D:7) a howler monkey skeleton (13, -40, D:7) a +0 leather armour a +0 spear (13, -39, D:7) a +0 robe a +3 spear (13, -38, D:7) a +0 robe a +0 flail a +0 robe a +2 great sword (14, -39, D:7) a +0 robe a +0 flail (14, -4, D:7) a +0 robe a +0 dagger a +0 club a +0 robe an orc skeleton an orc skeleton (15, -4, D:7) a +0 plate armour a +2 scimitar of freezing (16, -8, D:7) a potion of moonshine (16, -5, D:7) a +0 scale mail (16, -4, D:7) a +0 flail an orc skeleton (18, -13, D:7) a +0 mace a +0 robe (18, -3, D:7) a +0 scale mail a +0 hand axe an orc skeleton (19, 1, D:7) a +0 scimitar (20, -19, D:7) a +0 dagger (20, -4, D:7) a bullfrog skeleton (21, -13, D:7) a +0 dagger (21, -11, D:7) a +0 short sword a +0 leather armour (21, -5, D:7) the orb of Wrong Decisions {*Rage, Int+3} Int+3: It affects your intelligence (+3). a +0 war axe an orc skeleton (22, -14, D:7) a +0 bardiche a +0 chain mail an orc corpse (skeletalised by now) (23, -13, D:7) a +0 short sword (26, -20, D:7) a +0 giant spiked club (28, -12, D:7) a +0 rapier of protection (28, -11, D:7) a +0 rapier (30, -7, D:7) a +0 dire flail (34, -1, D:7) a +0 orcbow (36, -18, D:7) a +0 partisan (39, -1, D:7) an iguana skeleton (40, -5, D:7) a +0 dire flail a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (41, -36, D:7) a bullfrog skeleton (44, -48, D:7) a maw talisman (44, -19, D:7) 2 potions of moonshine (44, -5, D:7) an electric eel skeleton (45, -30, D:7) 5 stones (46, -39, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (4, -30, D:8) a +0 trident (5, -28, D:8) a wolf skeleton (6, -28, D:8) a +0 war axe a +0 animal skin a wolf corpse (skeletalised by now) (13, -16, D:8) a +0 short sword (14, -17, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (15, -16, D:8) a +0 hand axe an orc corpse (skeletalised by now) (16, 18, D:8) a +0 pair of gloves (17, -15, D:8) a +0 club an orc corpse (skeletalised by now) (18, -1, D:8) a +0 flail a +1 spear (37, -6, D:8) a +0 flail (37, 9, D:8) a yak skeleton (37, 10, D:8) +0 steam dragon scales a +0 long sword (41, -19, D:8) an inkwell talisman (44, -24, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (45, -27, D:8) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (45, -25, D:8) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (45, -24, D:8) a +1 flail of protection a +0 short sword an orc corpse (skeletalised by now) (45, -12, D:8) a +0 flail an orc skeleton (46, -12, D:8) a +0 robe a +0 dagger (47, -12, D:8) a +0 chain mail a +0 war axe (48, -12, D:8) a +0 dagger an orc skeleton (50, -12, D:8) a +0 leather armour a +0 quarterstaff a +0 sling (55, 3, D:8) a yak skeleton (56, 3, D:8) a yak skeleton Level 9 of the Dungeon (2, 22, D:9) a +0 spear (3, 22, D:9) a +0 spear a goblin corpse (skeletalised by now) (3, 23, D:9) a +0 spear (4, 23, D:9) a +0 spear (7, -6, D:9) a quill talisman (11, -5, D:9) a +0 war axe (13, 22, D:9) the medusa talisman "Fyelu" {*Corrode Str+4 Stlth-} [medusa talisman] *Corrode: It may corrode you when you take damage. Str+4: It affects your strength (+4). Stlth-: It makes you less stealthy. (17, 5, D:9) 5 stones (22, -9, D:9) 2 javelins (31, -8, D:9) a +0 orcbow (33, 16, D:9) a howler monkey corpse (skeletalised by now) (33, 17, D:9) a howler monkey corpse (skeletalised by now) (35, -11, D:9) a +0 whip (37, 13, D:9) a +0 chain mail (37, 20, D:9) a +0 ring mail (38, 12, D:9) a yak skeleton (39, 11, D:9) a yak skeleton (40, -1, D:9) a +0 robe a +0 flail (40, 0, D:9) a +0 robe a +0 great sword of protection (40, 1, D:9) a +0 robe a +3 halberd (41, 12, D:9) a yak skeleton (42, 2, D:9) a +0 whip a kobold skeleton (42, 3, D:9) 2 stones a +0 dagger 6 poisoned darts a +0 whip a kobold skeleton a kobold skeleton (43, 32, D:9) a +0 quarterstaff (44, 0, D:9) a steam dragon skeleton (44, 2, D:9) 5 stones a +0 dagger a kobold skeleton (49, 1, D:9) a +0 club Level 10 of the Dungeon (2, -29, D:10) a +0 rapier (2, 2, D:10) a scarab talisman (3, -7, D:10) a +0 short sword (10, -30, D:10) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (22, -15, D:10) 6 stones (24, -16, D:10) a +0 long sword (26, 2, D:10) a +0 ring mail (37, -35, D:10) the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. (38, -7, D:10) a +0 scale mail (48, -32, D:10) a yak corpse (skeletalised by now) (48, 4, D:10) a yak skeleton (49, -16, D:10) a +3 short sword a +0 robe (49, -15, D:10) a +5 falchion a +0 robe (49, 4, D:10) a yak skeleton (50, -14, D:10) a +0 flail a +0 robe (51, -14, D:10) a +0 spear a +0 robe (55, -3, D:10) a +0 pair of gloves (57, -14, D:10) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. The Shining One disapproves of the use of such an item. Level 11 of the Dungeon (0, 0, D:11) a +0 short sword 8 poisoned darts a kobold corpse (skeletalised by now) (1, 1, D:11) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (7, 11, D:11) a blade talisman (8, -6, D:11) a cyclops corpse (skeletalised by now) (15, -8, D:11) a +0 dagger 3 poisoned darts a kobold skeleton (17, -3, D:11) a +0 whip 3 stones (17, -2, D:11) a +0 whip a kobold corpse (skeletalised by now) (18, -6, D:11) a +0 whip 3 poisoned darts (18, 8, D:11) a scarab talisman (19, -6, D:11) a +0 whip 6 poisoned darts (21, -9, D:11) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (21, -8, D:11) a +0 whip 3 stones (29, -21, D:11) a +0 morningstar (29, 13, D:11) a +0 orcbow a centaur corpse (skeletalised by now) (29, 14, D:11) a +0 shortbow a manticore corpse (skeletalised by now) (30, 13, D:11) a +0 shortbow (30, 16, D:11) a +0 shortbow (35, -23, D:11) a howler monkey skeleton (35, -11, D:11) a +0 ring mail a +0 flail (36, -12, D:11) a +0 robe a +0 dagger an orc skeleton (36, -11, D:11) a +0 plate armour a +0 battleaxe an orc skeleton (37, -14, D:11) a +0 hand axe (37, -3, D:11) a +0 falchion (38, -24, D:11) a staff of alchemy (41, 2, D:11) a yak skeleton (42, 2, D:11) a yak skeleton (43, -17, D:11) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (5, -19, Lair:1) a +0 robe (16, -25, Lair:1) a +0 long sword of flaming (17, 5, Lair:1) a +1 sling of freezing (unseen) (27, -14, Lair:1) a death yak skeleton (29, -19, Lair:1) a dire elephant skeleton (44, -38, Lair:1) a blink frog skeleton (44, 4, Lair:1) 8 stones (45, -39, Lair:1) the +7 trident of the Transmuting Seer {freeze, rCorr Dex+2} rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). (47, -31, Lair:1) 6 stones (54, -20, Lair:1) 2 stones (56, -7, Lair:1) a hell rat skeleton a hell rat skeleton a cane toad skeleton (56, -6, Lair:1) a hell rat skeleton (57, -27, Lair:1) a blink frog skeleton (58, -26, Lair:1) a blink frog corpse (skeletalised by now) (59, -28, Lair:1) a water moccasin corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 stones (1, -12, Lair:2) a bullfrog corpse (6, -47, Lair:2) a +0 short sword (7, -21, Lair:2) 3 stones (8, -9, Lair:2) a +0 long sword (9, -16, Lair:2) a water moccasin corpse (skeletalised by now) (10, -17, Lair:2) a +0 robe (16, -22, Lair:2) a +2 scimitar of flaming (17, -17, Lair:2) a bullfrog corpse (skeletalised by now) (19, -25, Lair:2) a bullfrog corpse (skeletalised by now) a polar bear corpse (skeletalised by now) (28, -17, Lair:2) a komodo dragon corpse (skeletalised by now) (35, -47, Lair:2) 7 stones (38, -45, Lair:2) a +0 spear (45, -21, Lair:2) a komodo dragon skeleton (47, -30, Lair:2) a komodo dragon skeleton (50, -30, Lair:2) a +0 plate armour (55, 5, Lair:2) a komodo dragon skeleton a bullfrog skeleton (61, 7, Lair:2) a yak skeleton