elenap21 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, 0, D:1) 12 stones (-5, 3, D:1) a +0 dagger a +0 halberd (-25, 5, D:1) a +0 mace (-23, 7, D:1) a cursed +0 dagger (-5, 7, D:1) a throwing net (-25, 8, D:1) a +0 club (-4, 10, D:1) 5 stones a +0 short sword (2, 10, D:1) a +0 club (-10, 11, D:1) a +0 club (-8, 11, D:1) a +0 dagger (3, 11, D:1) a tomahawk (4, 11, D:1) a +0 leather armour a cursed +0 club (6, 12, D:1) a tomahawk (7, 15, D:1) a tomahawk (7, 29, D:1) a +0 club (-27, 31, D:1) a +0 ring mail (5, 31, D:1) a +0 leather armour (26, 35, D:1) 6 stones (22, 39, D:1) a +0 dagger (-29, 42, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a cursed -3 club (-11, 3, D:2) a +0 dagger a +0 club (-26, 15, D:2) a +0 mace (-12, 15, D:2) a +0 dagger (-11, 15, D:2) a +0 dagger (-8, 16, D:2) a +0 club (23, 22, D:2) a +0 club (3, 23, D:2) a +0 robe (9, 24, D:2) a +0 dagger 14 stones (3, 25, D:2) 18 stones (7, 25, D:2) 3 stones (0, 33, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (-3, 1, D:3) a cursed -3 club (-18, 7, D:3) a +0 mace (-2, 7, D:3) a book of Minor Magic (10, 7, D:3) a +0 ring mail (11, 7, D:3) a +0 spear (-9, 11, D:3) 28 stones (4, 13, D:3) a +0 hand axe (-6, 15, D:3) a +0 flail (-3, 20, D:3) 26 stones (1, 20, D:3) a cursed +0 leather armour (-9, 24, D:3) a +0 falchion (-14, 39, D:3) a stone (-14, 44, D:3) a stone (9, 44, D:3) a +0 club (21, 44, D:3) a +0 mace (-14, 46, D:3) a stone a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (-1, 1, D:4) a +0 hand axe (-9, 2, D:4) a cursed +0 plate armour (-1, 2, D:4) a +0 hand axe (7, 2, D:4) 4 tomahawks a +0 ring mail (8, 2, D:4) a +0 hand axe a +0 chain mail (8, 6, D:4) a cursed -1 giant club (-9, 8, D:4) a +0 flail (-5, 8, D:4) a bolt of frost (4, 9, D:4) a +0 dagger (-19, 10, D:4) a +0 dagger a +0 robe (3, 10, D:4) a +0 trident a +0 leather armour (-1, 13, D:4) a +0 spear (-11, 14, D:4) a +0 pair of gloves (-20, 15, D:4) a +0 hand axe a +0 leather armour (-10, 15, D:4) a +0 club (-1, 15, D:4) a +0 dagger a +0 robe (-1, 16, D:4) a +0 leather armour (0, 16, D:4) a +1 halberd of venom a +0 ring mail (-36, 19, D:4) a +0 dagger (-18, 20, D:4) 20 sling bullets (-1, 21, D:4) a +0 hand axe (3, 21, D:4) 11 poisoned needles (-20, 26, D:4) 9 arrows (-6, 32, D:4) a +0 pair of boots (-9, 38, D:4) 17 bolts (8, 39, D:4) a throwing net (10, 43, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe (-3, 2, D:5) 21 stones (22, 2, D:5) a +0 spear (1, 3, D:5) a +0 short sword (19, 13, D:5) the +1 quarterstaff of Fierebel {antimagic, -Tele rC+ SInv} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from cold. It lets you see invisible. It prevents most forms of teleportation. 16 stones (-6, 41, D:5) a +0 shortbow 18 arrows of frost Level 6 of the Dungeon (0, 0, D:6) 18 arrows a +0 shortbow (11, 8, D:6) a +0 scale mail (6, 12, D:6) a +0 leather armour (2, 29, D:6) a +0 ring mail (11, 30, D:6) a +0 flail (-6, 33, D:6) a +0 giant club (-1, 34, D:6) a +1 whip of venom (7, 35, D:6) 17 stones (-8, 36, D:6) a +0 club (-9, 39, D:6) a +0 dagger (-9, 40, D:6) a +0 leather armour a +0 flail (14, 44, D:6) 19 arrows Level 7 of the Dungeon (0, 0, D:7) 8 bolts (46, 0, D:7) 25 poisoned needles (29, 1, D:7) 28 stones (-4, 7, D:7) a +0 robe a +0 club (-13, 14, D:7) a +0 scale mail a +0 morningstar (26, 14, D:7) 11 arrows (-1, 24, D:7) a +0 robe a +0 dagger a +0 hand axe a +0 chain mail (-1, 27, D:7) a +0 robe a +0 dagger (-2, 28, D:7) a +0 robe a +0 dagger (-1, 29, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 2 arrows (0, 1, D:8) an arrow (-10, 2, D:8) 6 arrows (0, 2, D:8) an arrow (-11, 3, D:8) 13 arrows (1, 3, D:8) an arrow (-20, 7, D:8) a +0 shield (0, 7, D:8) 14 arrows a +0 shortbow (-15, 9, D:8) an arrow a +0 shortbow (-29, 13, D:8) an arrow of flame (-28, 14, D:8) a +1 flail of crushing a +0 leather armour (-19, 14, D:8) a disc of storms (-29, 15, D:8) a +0 trident a +0 scale mail (-29, 16, D:8) a stone (-25, 16, D:8) a +0 spear (-16, 16, D:8) an arrow of flame (-15, 16, D:8) 2 arrows of flame (-29, 17, D:8) 7 stones (-28, 17, D:8) a stone (-15, 17, D:8) 3 arrows of flame (-26, 19, D:8) a +0 shortbow 2 stones (-25, 19, D:8) a +0 long sword a cursed +0 chain mail (-27, 20, D:8) a stone (-4, 20, D:8) a +0 quarterstaff (9, 20, D:8) a +0 ring mail (-1, 23, D:8) 7 curare-tipped needles 28 sling bullets (-1, 24, D:8) a +0 leather armour a +0 flail (0, 25, D:8) a +0 ring mail (1, 25, D:8) a +0 flail a +0 robe a +0 dagger (-9, 26, D:8) a +0 giant spiked club (0, 28, D:8) a +0 plate armour a +0 hand axe (-33, 33, D:8) a +0 ring mail (-25, 33, D:8) an arrow (-24, 33, D:8) an arrow (-26, 34, D:8) 4 arrows (-14, 34, D:8) a +0 shortbow 15 arrows (1, 38, D:8) a +0 chain mail (2, 43, D:8) a +0 trident a +0 trident 2 tomahawks (3, 43, D:8) a +0 dagger a +3 leather armour (5, 43, D:8) a +0 trident a +0 plate armour (-37, 48, D:8) a cursed +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a scroll of random uselessness (0, 3, D:9) a +0 long sword a +0 robe a +1 hand axe a +0 robe a +1 battleaxe a +0 robe of magic resistance (2, 7, D:9) a cursed +0 halberd a +0 robe (-42, 10, D:9) a +0 war axe of flaming (-27, 12, D:9) a +0 shortbow 14 arrows (-3, 12, D:9) a +1 great sword of freezing a +0 robe a +0 falchion a +0 robe (-2, 12, D:9) a +0 falchion a +0 robe (-10, 13, D:9) a +2 shortbow of flaming 20 arrows (0, 13, D:9) a cursed +0 trident a +0 robe (-31, 14, D:9) a +0 dagger a +1 ring mail of poison resistance a potion of poison (-25, 14, D:9) a +0 club (-23, 14, D:9) a +0 ring mail (-22, 14, D:9) a poisoned tomahawk (-18, 14, D:9) 2 poisoned tomahawks (-11, 14, D:9) a +0 long sword (-39, 15, D:9) a +0 war axe a cursed +0 plate armour (-33, 15, D:9) a +0 club a +0 robe (-30, 15, D:9) a +0 club (-27, 15, D:9) a +0 whip a +0 ring mail a potion of poison a +2 dagger of speed a +0 robe (-25, 15, D:9) a potion of poison (-21, 15, D:9) a poisoned tomahawk (-31, 16, D:9) a +0 short sword (-30, 16, D:9) a +0 dagger (-29, 16, D:9) a +0 flail a +0 animal skin a potion of poison (-28, 16, D:9) a +0 short sword a +0 chain mail (-27, 16, D:9) a +0 mace a +0 leather armour 4 potions of poison (-26, 16, D:9) a +0 dagger a +0 robe (-24, 16, D:9) a +0 mace a +0 leather armour (-23, 16, D:9) a +1 vampiric scimitar a +0 plate armour (-21, 16, D:9) a +0 short sword (-39, 17, D:9) 13 sling bullets (-3, 18, D:9) a +1 short sword a +0 robe (-24, 19, D:9) a +0 falchion (-23, 19, D:9) a potion of poison (-22, 19, D:9) a +0 dagger a +0 robe (-25, 20, D:9) a +0 mace a +0 leather armour (-21, 20, D:9) 17 stones (-7, 20, D:9) a +0 great sword a +0 robe (-14, 31, D:9) a +0 short sword a +0 chain mail (3, 40, D:9) 13 poisoned sling bullets (-23, 54, D:9) 21 bolts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a sling bullet (10, 9, Lair:1) 2 sling bullets (11, 10, Lair:1) a sling bullet (13, 11, Lair:1) a sling bullet (-17, 14, Lair:1) a +0 ring mail (-19, 24, Lair:1) 24 bolts (19, 24, Lair:1) 7 javelins (-27, 29, Lair:1) a potion of poison (19, 33, Lair:1) a +0 quarterstaff a +2 hunting sling of flaming 7 sling bullets a +0 leather armour (19, 35, Lair:1) 3 sling bullets (19, 36, Lair:1) 2 sling bullets (35, 39, Lair:1) 11 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 helmet a +1 animal skin a +0 hat a +0 robe an uncursed staff of cold (-39, 7, Lair:2) a +0 quarterstaff (-20, 19, Lair:2) a +0 leather armour (18, 22, Lair:2) a +0 flail (-15, 25, Lair:2) a +0 chain mail (8, 26, Lair:2) a +0 robe Level 3 of the Lair of Beasts (10, 6, Lair:3) a +0 flail (-21, 10, Lair:3) a cursed staff of cold (-15, 12, Lair:3) a +0 morningstar (29, 15, Lair:3) 26 bolts (33, 22, Lair:3) a +0 naga barding (42, 22, Lair:3) 19 stones (28, 26, Lair:3) a cursed ring of teleportation (-5, 30, Lair:3) 6 needles of sleeping (-24, 32, Lair:3) a +0 club (29, 37, Lair:3) a wand of draining (0) a +0 whip (-15, 41, Lair:3) 16 sling bullets (-21, 42, Lair:3) the +1 whip of Midsummer {flame, rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. (-22, 43, Lair:3) a +0 long sword (-4, 48, Lair:3) a wand of magic darts (33) (8, 48, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 plate armour (-17, 1, Lair:4) 29 stones (-29, 5, Lair:4) a +0 flail (30, 9, Lair:4) the +5 flail of the Gnat {flame, rPois Dex-4 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-4). It protects you from poison. It lets you see invisible. (-21, 11, Lair:4) a +0 robe (25, 12, Lair:4) 2 potions of lignification a +2 short sword of draining 3 potions of mutation a wand of flame (11) a +1 rapier of venom (-26, 14, Lair:4) an uncursed staff of summoning (-24, 17, Lair:4) a potion of mutation (11, 18, Lair:4) a +0 trident a +0 spear (14, 18, Lair:4) a +0 spear (11, 20, Lair:4) a +0 spear Level 5 of the Lair of Beasts (0, 0, Lair:5) 10 gold pieces (-10, 6, Lair:5) a +0 greatsling (1, 15, Lair:5) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (2, 15, Lair:5) a spiny frog corpse (1, 17, Lair:5) a wolf skeleton (3, 18, Lair:5) a wolf corpse (skeletalised by now) (27, 37, Lair:5) a +0 hat (-12, 48, Lair:5) an uncursed amulet of guardian spirit