Dungeon Crawl Stone Soup version 0.33.0-15-gcd872fe207 (webtiles) character file. Game seed: 462367488264745388 421 elguitar the Magician (level 7, -2/47 HPs) Began as a Djinni Conjurer on May 27, 2025. Shot with an arrow by an orc warrior (6 damage) ... on level 4 of the Dungeon. The game lasted 00:08:48 (3182 turns). elguitar the Magician (Djinni Conjurer) Turns: 3182, Time: 00:08:49 Health: -2/47 AC: 3 Str: 9 XL: 7 Next: 16% Gold: 109 EV: 12 Int: 21 God: SH: 0 Dex: 18 rFire + + . l - +7 sling "Goss" {freeze, rC+ Str+3 Dex+6} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois ∞ c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... f - ring of wizardry Stlth ++ (no ring) HPRegen 0.27/turn %: wizardry (x1), infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons l - the +7 sling "Goss" (weapon) {freeze, rC+ Str+3 Dex+6} (You found it on level 3 of the Dungeon) rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). Missiles m - 3 poisoned darts Armour a - a +0 robe (worn) c - a +0 helmet (worn) p - a +0 plate armour Jewellery f - a ring of wizardry (worn) Scrolls b - a scroll of fog e - 2 scrolls of silence g - a scroll of torment h - a scroll of brand weapon {unknown} o - a scroll of vulnerability {unknown} q - a scroll of immolation {unknown} r - a scroll of blinking {unknown} Potions d - 3 potions of lignification j - a potion of mutation {unknown} k - a potion of brilliance {unknown} n - a potion of resistance {unknown} Skills: * Level 1.4 Fighting + Level 2.5 Dodging + Level 1.9 Stealth * Level 5.9 Spellcasting * Level 5.9 Conjurations * Level 5.9 Hexes * Level 5.9 Summonings * Level 5.9 Necromancy * Level 5.9 Translocations * Level 5.9 Forgecraft * Level 5.9 Fire Magic * Level 5.9 Ice Magic * Level 5.9 Air Magic * Level 5.9 Earth Magic * Level 5.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 3% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 3% 4 e - Sandblast Erth 62% 2d14 1% 1 f - Lesser Beckoning Tloc 62% N/A 1% 2 g - Blink Tloc 62% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: an orc warrior, wielding a +3 orcbow and wearing a +0 plate armour (79% to hit) The searing ray hits the orc warrior! The orc warrior is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc warrior. The orc warrior is moderately wounded. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc warrior. The orc warrior is heavily wounded. * * * LOW HITPOINT WARNING * * * The orc warrior shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Okay, then. As you read the scroll of fog, it dissolves into smoke. You stop channelling your searing ray. The orc warrior shoots an arrow. The arrow completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +3 orcbow and wearing a +0 plate armour (black smoke, heavily wounded, 79% to hit) Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. Fire: l) +7 sling "Goss" {freeze, rC+ Str+3 Dex+6} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc warrior, wielding a +3 orcbow and wearing a +0 plate armour (black smoke, heavily wounded, 67% to hit) You shoot a sling bullet. The sling bullet hits the orc warrior but does no damage. The orc warrior is heavily wounded. The orc warrior shoots an arrow. The arrow hits you. You die... ............# ............# #...........# #...........# #...........##### ############...§§§§..... ..............##o§§..(.# ..............##§§§....# ..............##@§§....# ..............##§§§....# ............o..+...).... #.#####.....o.##.......# #.### #.......##.......# #...########..##.......# ###..## #..##.......# ##..# #..##....†..# ##.# #..##.......# You could see an orc warrior. Vanquished Creatures Sigmund (D:4) A bombardier beetle (D:4) 3 orc priests 2 orc wizards (D:3) An adder (D:3) A shadow imp (D:4) 2 dart slugs (D:1) A ribbon worm (D:2) 10 orcs 7 endoplasms A giant cockroach (D:1) 2 hobgoblins 8 jackals 4 ball pythons 5 bats 4 frilled lizards 8 goblins 11 kobolds 6 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | elguitar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | elguitar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 191 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 663 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 663 | D:1 | Learned a level 1 spell: Sandblast 1571 | D:2 | Found a faded altar of an unknown god. 1659 | D:3 | Identified the +7 sling "Goss" {freeze, rC+ Str+3 Dex+6} 1813 | D:3 | Reached XP level 4. HP: 28/31 MP: 0/0 2231 | D:3 | Reached XP level 5. HP: 30/36 MP: 0/0 2231 | D:3 | Learned a level 2 spell: Lesser Beckoning 2238 | D:3 | Reached skill level 1 in Fighting 2434 | D:3 | Reached skill level 5 in Spellcasting 2434 | D:3 | Reached skill level 5 in Conjurations 2434 | D:3 | Reached skill level 5 in Hexes 2434 | D:3 | Reached skill level 5 in Summonings 2434 | D:3 | Reached skill level 5 in Necromancy 2434 | D:3 | Reached skill level 5 in Translocations 2434 | D:3 | Reached skill level 5 in Forgecraft 2434 | D:3 | Reached skill level 5 in Fire Magic 2434 | D:3 | Reached skill level 5 in Ice Magic 2434 | D:3 | Reached skill level 5 in Air Magic 2434 | D:3 | Reached skill level 5 in Earth Magic 2434 | D:3 | Reached skill level 5 in Alchemy 2750 | D:3 | Reached XP level 6. HP: 37/42 MP: 0/0 2954 | D:4 | Identified the maw talisman of Inaction {rN+} 3057 | D:4 | Noticed Sigmund 3063 | D:4 | Killed Sigmund 3064 | D:4 | Reached XP level 7. HP: 18/47 MP: 0/0 3064 | D:4 | Learned a level 2 spell: Blink 3182 | D:4 | Shot with an arrow by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, nicolae_houndstooth_variations D:2: layout_rooms, angelslayer_ecumenical_altar_broken_walls_simple D:3: layout_basic, kennysheep_generic_room_9 D:4: layout_basic, nicolae_overflow_squiral, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.9 Conjurations | 4 5 | 5.9 Hexes | 4 5 | 5.9 Summonings | 4 5 | 5.9 Necromancy | 4 5 | 5.9 Translocations | 4 5 | 5.9 Forgecraft | 4 5 | 5.9 Fire Magic | 4 5 | 5.9 Ice Magic | 4 5 | 5.9 Air Magic | 4 5 | 5.9 Earth Magic | 4 5 | 5.9 Alchemy | 4 5 | 5.9 Fighting | 1 | 1.4 Dodging | | 2.5 Stealth | | 1.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | | | 1 || 1 Cast: Magic Dart | 62 | 21 | 4 || 87 Searing Ray | 9 | 12 | 2 || 23 Fulminant Prism | | 9 | || 9 Iskenderun's Myst | | 1 | || 1 Use: Scroll | 4 | 2 | 2 || 8 Armour: Robe | 11 | 1 | 5 || 17 Dodge: Dodged | 8 | 5 | 4 || 17