emdikay Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, -15, D:1) a +0 short sword (7, 13, D:1) a +0 dagger (10, 13, D:1) a +0 club (13, 2, D:1) a +0 club (18, 14, D:1) a +0 animal skin (23, -26, D:1) a +0 club a +0 club (24, -28, D:1) a +0 dagger a +0 club (24, -26, D:1) 19 stones a +0 hunting sling a +0 dagger (31, 8, D:1) 19 stones (33, -30, D:1) 27 stones (45, -15, D:1) a +0 dagger (47, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (10, 4, D:2) a +0 hand axe (14, 7, D:2) 19 stones (18, 11, D:2) a +0 flail (19, 11, D:2) a +0 club (32, 2, D:2) 10 stones a +0 dagger a +0 hunting sling (33, 2, D:2) a +2 animal skin a +0 dagger (34, 2, D:2) a +0 dagger (36, 4, D:2) 10 stones (59, -5, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, -26, D:3) a +0 club (15, 4, D:3) a +0 whip (18, -19, D:3) a +0 ring mail (23, -30, D:3) a +0 dagger (25, -29, D:3) a +0 dagger (29, 0, D:3) 18 stones (31, -9, D:3) a staff of air (34, -29, D:3) a +0 leather armour (40, 0, D:3) 11 stones a +0 dagger a +0 hunting sling (41, -32, D:3) a +0 halberd (44, -2, D:3) a staff of cold Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, 3, D:4) a scroll of holy word (3, 4, D:4) a +0 short sword (3, 5, D:4) 21 stones (3, 7, D:4) 20 stones (4, 3, D:4) 10 gold pieces (4, 4, D:4) a scroll of identify (4, 5, D:4) 17 gold pieces (5, 3, D:4) 12 gold pieces (5, 4, D:4) a +0 robe (5, 5, D:4) 2 potions of heal wounds (10, 17, D:4) 25 stones (16, 4, D:4) a +0 war axe (16, 12, D:4) a +0 whip (17, 11, D:4) a +0 flail (18, 10, D:4) a +0 flail (18, 11, D:4) 30 sling bullets (21, -16, D:4) 21 stones (22, -14, D:4) a +0 club (23, -19, D:4) a +0 dagger (32, -13, D:4) a +0 spear (32, -9, D:4) a +0 dagger (35, -15, D:4) a +0 short sword (48, -6, D:4) a +0 club (63, -4, D:4) the +2 mace "Dacred Ucvo" {distort, *Noise rElec rF+ Str+5} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Str: It affects your strength (+5). rF: It protects you from fire. rElec: It insulates you from electricity. *Noise: It may make noises in combat. Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 club a +0 hand axe a +0 leather armour (3, -1, D:5) a +0 leather armour (8, -28, D:5) a +0 flail (8, -27, D:5) a +0 club (8, -26, D:5) a +0 whip (9, -26, D:5) a +0 flail (9, -12, D:5) a +0 leather armour a +0 hand axe a +0 scale mail a +0 mace (9, -10, D:5) a +0 flail (10, -12, D:5) a +0 scale mail a +0 short sword (10, -11, D:5) a +0 club (10, -10, D:5) a +0 club (10, -8, D:5) a +0 club (11, -9, D:5) a +0 halberd of freezing a +0 leather armour a +0 club (12, -10, D:5) a +0 leather armour (15, -15, D:5) 29 arrows (25, -24, D:5) 10 stones Level 6 of the Dungeon (0, 0, D:6) a +0 giant club a +0 scythe a +0 robe an ogre skeleton (2, -4, D:6) a poisoned dart (4, -21, D:6) a +0 ring mail (6, -4, D:6) a poisoned dart (7, -28, D:6) a +0 falchion (7, 9, D:6) 7 stones (9, -1, D:6) 2 throwing nets (9, 4, D:6) 15 sling bullets a +0 ring mail (13, -19, D:6) a +0 scale mail a +0 spear (14, -18, D:6) a +0 giant club (20, -8, D:6) a +0 leather armour (22, -32, D:6) a +0 whip of venom (29, -25, D:6) a +0 pair of gloves (30, -15, D:6) a +0 short sword