emergency Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, -5, D:1) 20 stones (12, -2, D:1) a +0 helmet (13, -11, D:1) a +0 dagger (13, -6, D:1) a +0 dagger (21, -22, D:1) 16 stones (23, -12, D:1) a +0 club (24, 12, D:1) a +0 club (35, -6, D:1) a +0 club (37, -28, D:1) a +0 dagger (38, -14, D:1) 15 stones (38, -9, D:1) a +0 club (39, -7, D:1) a +0 club (43, -6, D:1) a +0 dagger (47, -1, D:1) a +0 dagger (55, -16, D:1) a +0 dagger Level 2 of the Dungeon (8, -6, D:2) a bat corpse (skeletalised by now) (16, -12, D:2) a +0 dagger a goblin corpse (19, 0, D:2) a +0 spear (23, -9, D:2) a ball python corpse (23, -2, D:2) 15 stones (26, -24, D:2) a +0 club a +0 club (27, -14, D:2) a rat corpse (35, 13, D:2) a +0 leather armour (36, -8, D:2) a staff of air (44, -21, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 2 throwing nets (0, 14, D:3) a +0 leather armour (1, 3, D:3) a throwing net (28, 5, D:3) a bat corpse (29, -3, D:3) a wand of flame (21)