Dungeon Sprint DCSS version 0.29-a0-378-gc08b2e8bf8 (webtiles) character file. Game seed: 15568831932581288092 24 emergency the Slasher (level 3, -24/33 HPs) Began as a Merfolk Berserker on May 5, 2022. Was a Follower of Trog. Annihilated by an ogre ... wielding a +0 giant club (36 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:07 (53 turns). emergency the Slasher (Merfolk Berserker) Turns: 53, Time: 00:01:08 Health: -24/33 AC: 3 Str: 17 XL: 3 Next: 2% Magic: 3/3 EV: 13 Int: 6 God: Trog [*.....] Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . j - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: Renounce Religion, Berserk You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 animal skin j - a +0 leather armour (worn) Wands i - a wand of paralysis (6) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 5.0 Fighting + Level 5.7 Long Blades + Level 1.9 Armour + Level 3.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History a +0 club; a +0 leather armour j - a +0 leather armour You start removing your armour. You continue taking off your +0 animal skin. x4 You finish taking off your +0 animal skin. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. You start resting. HP restored. You feel yourself speed up. There is an open door, spattered with blood here. You see here a +0 club. You open the door. An ogre comes into view. It is wielding a +0 giant club. Okay, then. There is an open door, spattered with blood here. You see here a +0 club. You barely miss the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You hit the ogre. The ogre is moderately wounded. You hit the ogre. The ogre is moderately wounded. You recover from your berserk rage. The ogre barely misses you. You hit the ogre. The ogre is heavily wounded. The ogre closely misses you. You slash the ogre! The ogre is severely wounded. You hit the ogre. The ogre is almost dead. The ogre barely misses you. You completely miss the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!!! Ouch! That really hurt! You die... ########## #<.#..'..# #..)..#..+ #..#### +# #..# #O.# #@.# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | emergency the Merfolk Berserker began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Noticed Ijyb 8 | D | Killed Ijyb 9 | D | Reached skill level 5 in Fighting 9 | D | Reached skill level 5 in Long Blades 9 | D | Reached XP level 2. HP: 27/27 MP: 2/2 9 | D | Reached XP level 3. HP: 33/33 MP: 3/3 39 | D | Noticed an ogre 53 | D | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.0 Long Blades | 5 | 5.7 Dodging | 3 | 3.6 Armour | | 1.9 Action || total -------------------------++------- Melee: Falchion || 12 Invok: Berserk || 1 Armor: Animal skin || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 62 | 62 | 0 | 16 | 4 | 1 | 62.0 | Dungeon | 62 | 62 | 0 | 16 | 4 | 1 | 62.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 62 daAuts