Dungeon Sprint DCSS version 0.29-a0-378-gc08b2e8bf8 (webtiles) character file. Game seed: 6165891800559524531 0 emergency the Ducker (level 1, -4/16 HPs) Began as a Merfolk Gladiator on May 5, 2022. Slain by Ijyb ... wielding a +0 dagger (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:13 (27 turns). emergency the Ducker (Merfolk Gladiator) Turns: 27, Time: 00:00:14 Health: -4/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - a throwing net (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 2.1 Fighting + Level 4.0 Polearms + Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of charming (3) (lightly wounded, 57% to hit) You throw a throwing net. The throwing net hits Ijyb. Ijyb is caught in the net! Ijyb is lightly wounded. Ijyb screams, "I cut your head off!" Ijyb struggles against the net. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb screams, "Me kill you!" Ijyb struggles against the net. You barely miss Ijyb. Ijyb is lightly wounded. Ijyb struggles against the net. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb struggles against the net. You hit Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. You resist with significant effort. Ijyb struggles against the net. The net rips apart, and Ijyb comes free! You barely miss Ijyb. Ijyb is heavily wounded. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. You resist with significant effort. You completely miss Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. You resist with significant effort. The now-empty wand crumbles to dust. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. You die... ####### #<.#@.+ #..'g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | emergency the Merfolk Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed Ijyb 27 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Trident || 14 Throw: Throwing net || 2 Armor: Leather armour || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 28 | 0 | 0 | 1 | 1 | 28.0 | Dungeon | 28 | 28 | 0 | 0 | 1 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 28 daAuts