emergency Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones (2, 26, D:1) a hobgoblin skeleton (8, 15, D:1) a +0 leather armour (8, 20, D:1) a bat skeleton (9, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (9, 40, D:1) a +0 dagger 2 stones (10, 10, D:1) a frilled lizard skeleton (14, 34, D:1) a frilled lizard skeleton (22, 2, D:1) a book of Callings (22, 9, D:1) a +0 club (22, 45, D:1) a +0 plate armour (32, 27, D:1) a +0 dagger (33, 7, D:1) a +0 whip (33, 46, D:1) a +0 leather armour (36, 1, D:1) a staff of poison (52, -6, D:1) a +0 robe (54, -7, D:1) a +0 dagger