emergency Level 1 of the Dungeon [Shop] Isaxt's Antique Weapon Shoppe a +0 dagger (36 gold) a +2 hand axe of electrocution (351 gold) a +0 dagger (36 gold) a +0 club (18 gold) a +0 spear (54 gold) a +0 long sword (63 gold) a +0 falchion (54 gold) a +0 club (18 gold) [Shop] Oroug's Book Shop a book of Conjurations (200 gold) a book of Blasting (320 gold) the Almanac of Enchanting Poisoning (460 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Tukima's Dance Hexes 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Metabolic Englaciation Hexes/Ice 5 e - Alistair's Intoxication Transmutation/Poison 5 a book of the Hunter (260 gold) a book of Minor Magic (180 gold) a book of Changes (180 gold) a book of Touch (260 gold) (11, -32, D:1) a +0 robe (11, 5, D:1) a +0 ring mail (13, -26, D:1) a +0 chain mail (16, -21, D:1) 15 stones (18, -35, D:1) a +0 club (37, -7, D:1) a +0 falchion (40, -16, D:1) 28 stones (42, -38, D:1) 19 stones (43, -5, D:1) a +0 dagger (46, -25, D:1) a +0 whip 2 stones (63, -31, D:1) a +0 hand axe Level 2 of the Dungeon (11, -16, D:2) a +0 scale mail (25, 19, D:2) 9 stones (32, -10, D:2) a +0 leather armour a +0 falchion a +0 leather armour (36, 1, D:2) a +0 dagger (40, -18, D:2) a +2 dagger of protection 2 stones (43, -8, D:2) a +0 robe (48, 10, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Lohe Nud's Weapon Emporium a +2 war axe of electrocution (269 gold) a +0 scythe (39 gold) a +0 rapier (52 gold) 4 poisoned darts (20 gold) a +5 flail of draining (432 gold) a +0 scimitar (52 gold) a +0 dagger (26 gold) [Shop] Piuzam's Book Shoppe a Young Poisoner's Handbook (240 gold) a book of Geomancy (216 gold) a book of Necromancy (192 gold) a book of Air (264 gold) a book of the Hunter (312 gold) a book of the Warp (384 gold) Joomivea's Papyrus of Attacks (552 gold) Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Sticky Flame Conjuration/Fire 4 c - Freezing Cloud Conjuration/Ice/Air 5 d - Conjure Ball Lightning Conjuration/Air 6 a book of the Moon (480 gold) [Shop] Oruthror's Antique Weapon Boutique a +3 vorpal quarterstaff (529 gold) a +3 scimitar of flaming (556 gold) a +0 war axe (80 gold) a +0 short sword (69 gold) a +3 vorpal flail (510 gold) a +0 flail (80 gold) a +0 falchion (69 gold) a +0 dagger (46 gold) [Shop] Mowalecs's Distillery a potion of ambrosia (80 gold) a potion of mutation (80 gold) a potion of curing (30 gold) a potion of haste (100 gold) a potion of degeneration (10 gold) a potion of heal wounds (50 gold) 2 potions of cancellation (160 gold) (0, 0, D:3) a +0 leather armour (11, -31, D:3) a +0 scale mail (11, -12, D:3) a +0 mace (18, -7, D:3) a +0 dagger (19, -6, D:3) a +0 robe a +0 dagger (27, -15, D:3) a +0 flail a +0 ring mail (28, 3, D:3) a +0 short sword (44, -1, D:3) a +0 hunting sling (46, -7, D:3) 21 stones (46, -4, D:3) a +0 trident (51, -16, D:3) a +0 scale mail (52, -18, D:3) a +0 pair of gloves (54, 2, D:3) a +0 robe (59, -24, D:3) a +0 club a +0 scale mail a +0 flail a +0 leather armour a +0 club 3 boomerangs of dispersal a +0 ring mail (61, -24, D:3) a +0 dagger a +0 robe (62, -33, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 mace (19, 39, D:4) a +0 robe (20, 31, D:4) a +0 falchion (22, 21, D:4) 17 stones (26, 48, D:4) a +0 dagger (28, 32, D:4) a +0 mace a +0 whip 21 stones a +0 scale mail a +0 hand axe a +0 robe (28, 43, D:4) a +0 plate armour (29, 32, D:4) a +0 trident a +0 ring mail (32, 28, D:4) 20 stones (32, 29, D:4) 14 stones (40, 13, D:4) a +3 spear of flaming a +0 scale mail a +0 club (41, 28, D:4) 15 stones Level 5 of the Dungeon [Shop] Zefudoi Jeurph's Antique Armour Shoppe a +0 leather armour (44 gold) a +0 scale mail (88 gold) a +0 ring mail (88 gold) the +1 plate armour of Instinct {rElec Will++ Str-3} (970 gold) Str: It affects your strength (-3). rElec: It insulates you from electricity. Will: It greatly increases your willpower. a +0 leather armour (44 gold) +1 fire dragon scales (1474 gold) the +1 leather armour of Conscience {*Corrode rC+++ Regen+ Dex-3} (816 gold) Dex: It affects your dexterity (-3). rC: It renders you almost immune to cold. Regen: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. an orb of wrath (286 gold) (3, -3, D:5) a +0 hand axe (3, 11, D:5) a yak corpse (skeletalised by now) (4, 9, D:5) a yak skeleton (5, 10, D:5) a +0 ring mail a +0 whip an orc skeleton (6, 3, D:5) a +0 ring mail (22, 6, D:5) 21 stones (40, -3, D:5) a +0 spear (44, 12, D:5) a +0 club (48, 7, D:5) a +0 hand axe (53, 16, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 trident (0, 17, D:6) a +0 dagger a +0 robe (7, 14, D:6) a yak corpse (skeletalised by now) (10, 7, D:6) a +3 long sword (19, 9, D:6) a +0 short sword (37, 10, D:6) a +0 battleaxe (still there?) 23 stones (still there?) a +0 robe (still there?) a +0 trident (still there?) a +0 robe (still there?) (44, 1, D:6) a +0 flail a +0 whip a +0 spear a gnoll corpse a gnoll corpse (45, 13, D:6) a +2 flail of holy wrath a +2 leather armour of fire resistance a +0 club a +0 dire flail a +0 chain mail of poison resistance a +0 dagger a +0 robe (52, 8, D:6) 12 stones