emergency Level 1 of the Dungeon (0, 0, D:1) a staff of poison (1, 9, D:1) a +0 dagger (21, -17, D:1) a +0 dagger (26, 20, D:1) a +0 falchion (30, 13, D:1) a +0 falchion (33, -11, D:1) a +0 robe (33, 29, D:1) a +0 chain mail (37, 27, D:1) a +0 whip (39, 20, D:1) a -2 dagger (55, 9, D:1) 27 stones (57, 9, D:1) a +0 robe (58, 12, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, -2, D:2) a poisoned dart (3, 4, D:2) 19 stones (7, -5, D:2) a bat corpse (16, 6, D:2) an adder corpse (skeletalised by now) (18, 3, D:2) an adder corpse (skeletalised by now) (29, 27, D:2) a +0 falchion (31, 9, D:2) a +0 dagger (34, -27, D:2) a bat corpse (39, 27, D:2) a +0 club a +0 hunting sling (41, -7, D:2) a +0 short sword (46, -9, D:2) a +0 dagger (46, -6, D:2) a +0 leather armour (47, 9, D:2) 23 stones (51, 8, D:2) a +0 mace (52, -19, D:2) a +0 club 4 stones (58, -13, D:2) 16 stones