emiel Level 1 of the Dungeon (0, 0, D:1) 15 stones (1, 29, D:1) a bat corpse (skeletalised by now) (3, -3, D:1) a +0 whip (4, -2, D:1) a +0 whip (7, 30, D:1) a +0 whip (14, 22, D:1) a +0 club (15, 25, D:1) a rat corpse (skeletalised by now) (18, 2, D:1) a +0 hunting sling (36, 19, D:1) a bat corpse (skeletalised by now) (40, 12, D:1) 19 stones (41, 43, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 12, D:1) a +0 club (48, 4, D:1) a cursed +0 club (51, 20, D:1) a +0 club (54, 15, D:1) 23 sling bullets Level 2 of the Dungeon (0, 0, D:2) 20 stones (1, -21, D:2) a rat corpse (1, -12, D:2) a cursed -2 falchion (2, -1, D:2) a +0 hand axe (3, -15, D:2) a +0 dagger a goblin corpse (10, -26, D:2) a cursed -1 short sword (10, -11, D:2) a +0 club a +0 hunting sling 30 stones (11, -11, D:2) a +0 dagger (11, 8, D:2) 11 arrows (12, -11, D:2) a stone (13, -26, D:2) a +0 club a +0 robe (13, -11, D:2) a stone (18, -12, D:2) a +0 hunting sling (21, 5, D:2) 12 gold pieces (unseen) (24, 4, D:2) a ration