emiel Level 1 of the Dungeon Level 2 of the Dungeon (7, 20, D:2) 19 bolts (19, -1, D:2) a +0 leather armour (23, -5, D:2) a +0 club a stone (23, 4, D:2) a +0 mace (24, -1, D:2) a +0 spear (25, -4, D:2) a +0 club (25, 6, D:2) a +0 club (28, 10, D:2) 10 arrows (29, 9, D:2) a +0 club (31, 15, D:2) a +0 buckler (34, 0, D:2) a cursed +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 ring mail (1, 1, D:3) a +0 mace a +0 leather armour a +0 leather armour (2, -1, D:3) a +0 falchion (unseen) (2, 1, D:3) a +0 hand axe a +0 ring mail (28, -6, D:3) 26 stones (29, 30, D:3) a +0 pair of boots (39, -10, D:3) 2 stones (41, -10, D:3) a stone (42, -10, D:3) a stone (45, -11, D:3) a +0 club (unseen) (48, -2, D:3) a +0 hunting sling (48, 37, D:3) 14 stones (52, -14, D:3) 20 stones Level 4 of the Dungeon (10, -9, D:4) a +1 rapier of draining a +0 leather armour (12, 16, D:4) 17 stones (29, 14, D:4) a +0 dagger 2 boomerangs (29, 15, D:4) a +0 war axe a +0 leather armour (31, 14, D:4) a +0 whip a +0 ring mail (31, 15, D:4) a +0 falchion a +0 scale mail (31, 16, D:4) a +0 club (33, -6, D:4) a ration (35, -4, D:4) a +0 scale mail (37, -5, D:4) a +0 dagger (44, 6, D:4) a +0 flail (45, 6, D:4) a +0 robe a +0 dagger (46, 4, D:4) a +0 dagger (unseen) (48, 11, D:4) 20 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (0, 29, D:5) 15 stones (6, 4, D:5) 6 poisoned darts (8, 16, D:5) a +0 flail (14, 7, D:5) a cursed -2 hand axe (28, 41, D:5) a +0 hunting sling (37, 27, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) 13 stones (10, 19, D:6) 6 poisoned darts (12, 18, D:6) 18 stones (15, -4, D:6) a +0 leather armour a +0 hand axe a +0 flail a +0 leather armour a +0 club (16, -8, D:6) a +0 rapier (16, 24, D:6) a +0 spear (17, 24, D:6) a +0 club a +0 club (19, -7, D:6) a +0 leather armour (27, -9, D:6) a +0 leather armour a +0 leather armour a +0 falchion a +0 flail (28, 16, D:6) a +0 giant club (30, -21, D:6) a +0 falchion (30, -4, D:6) 19 stones (34, -15, D:6) a +0 scale mail (44, -14, D:6) 12 sling bullets (44, -10, D:6) a +0 battleaxe (50, 9, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) 10 gold pieces (2, 33, D:7) a +0 whip a +0 leather armour (2, 34, D:7) a cursed -3 club (3, 34, D:7) a cursed -3 spear (5, 35, D:7) a +0 mace (13, -15, D:7) 19 stones (18, 18, D:7) 18 arrows a +0 shortbow (20, 9, D:7) a +0 hunting sling (20, 15, D:7) a cursed +0 leather armour (20, 19, D:7) an arrow (21, 18, D:7) an arrow (37, -6, D:7) a +0 robe a cursed -2 dagger 5 boomerangs a +0 dagger a +0 mace a cursed -2 club (38, 12, D:7) the +7 rapier "Docwiusch" {freeze, Fragile +Inv Int-4 Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-4). It affects your dexterity (+6). It lets you turn invisible. It will be destroyed if unequipped. (40, -3, D:7) a +0 long sword (43, 20, D:7) a +0 short sword a +0 dagger Level 8 of the Dungeon (16, -28, D:8) a +2 falchion of flaming (16, -20, D:8) 20 stones (19, -17, D:8) 10 poisoned darts (22, -23, D:8) 12 sling bullets (23, -23, D:8) a +0 ring mail (26, -31, D:8) a +0 hand crossbow (29, 7, D:8) a +0 scythe (31, -6, D:8) a +0 scale mail (34, -11, D:8) 20 sling bullets (35, -9, D:8) a +0 giant spiked club (36, -10, D:8) a +0 scimitar (47, -3, D:8) a +0 giant spiked club (57, -5, D:8) a +0 quarterstaff a +0 shortbow 18 arrows (58, -5, D:8) a bullfrog corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) 4 gold pieces (9, 14, D:9) 26 bolts (13, 9, D:9) a potion of cancellation (16, 29, D:9) a scroll of noise (18, 34, D:9) a howler monkey corpse (25, 33, D:9) a +0 spear (27, 27, D:9) a +0 leather armour (31, 28, D:9) a +0 club (unseen) (31, 30, D:9) a +0 dagger (32, 29, D:9) 6 arrows the Ecumenical Temple