emiel Level 1 of the Dungeon (0, 0, D:1) a +0 club (27, 22, D:1) a +0 club (33, 1, D:1) a +0 club (33, 15, D:1) a +0 club (35, 25, D:1) 16 stones (45, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -3, D:2) a bat skeleton (9, -15, D:2) a stone (10, -12, D:2) a +0 leather armour a +0 club a +0 club 4 stones a kobold corpse (skeletalised by now) (10, -2, D:2) a +0 dagger (12, -2, D:2) a +0 whip a kobold corpse (14, -2, D:2) a leopard gecko skeleton (17, 3, D:2) a scroll of teleportation (19, -2, D:2) a bolt a cursed -2 club an uncursed ring of positive energy a scroll of remove curse a hobgoblin corpse (20, -2, D:2) 4 bolts (25, -4, D:2) a poisoned dart (27, -5, D:2) a poisoned dart (27, -2, D:2) a bolt (unseen) (28, -7, D:2) a ration (29, -6, D:2) a poisoned dart (30, -9, D:2) a poisoned dart (30, -2, D:2) a bolt (30, -1, D:2) a bolt