emiel Level 1 of the Dungeon (0, 0, D:1) 9 arrows (2, 0, D:1) a +0 club (12, -11, D:1) 25 stones (13, -15, D:1) a throwing net (13, -11, D:1) a +0 club (15, 0, D:1) a +0 ring mail (24, -9, D:1) a +0 robe (24, -6, D:1) a +0 club (26, 21, D:1) a +0 club (30, 20, D:1) 16 stones (30, 29, D:1) a +0 club (36, 13, D:1) a +0 club 25 stones (40, 13, D:1) a +0 scale mail (41, 14, D:1) 24 arrows (43, 0, D:1) a +0 leather armour 15 bolts (58, -16, D:1) 27 arrows (59, 22, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 21 bolts (1, 5, D:2) a +0 dagger (1, 6, D:2) 4 boomerangs of dispersal (6, 14, D:2) 17 arrows (8, 7, D:2) a +0 club (8, 15, D:2) a +0 quarterstaff (10, 29, D:2) a +0 robe (12, 13, D:2) a +0 club (21, 21, D:2) 23 sling bullets (22, 9, D:2) a +0 robe (28, 13, D:2) a sling bullet (28, 15, D:2) a +0 mace (29, 28, D:2) a jackal corpse (29, 29, D:2) a jackal corpse (30, 12, D:2) a +0 hunting sling 24 sling bullets (30, 27, D:2) a jackal corpse (32, 4, D:2) a +0 robe (32, 13, D:2) a +0 club (34, 26, D:2) a bat corpse (35, 6, D:2) a +0 club (37, -1, D:2) 14 sling bullets (38, 23, D:2) a hobgoblin corpse (41, 4, D:2) 10 arrows (43, 5, D:2) 26 stones (49, 13, D:2) a +2 tower shield