emiel Level 1 of the Dungeon (0, 0, D:1) 12 bolts (6, 1, D:1) a +0 dagger (7, -6, D:1) a +0 club (8, 15, D:1) a gold piece (9, -12, D:1) a +0 robe (10, -17, D:1) a +0 club (34, -3, D:1) 3 boomerangs (36, 16, D:1) a +0 club (40, -4, D:1) a +0 ring mail (49, 13, D:1) a +0 hand axe (49, 20, D:1) a cursed -1 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, -8, D:2) a +0 robe (9, 13, D:2) a +0 robe (13, 0, D:2) the felid corpse of Natasha (15, 23, D:2) a gnoll corpse (27, 7, D:2) 17 stones (28, 6, D:2) a +0 mace (31, -6, D:2) a +0 club (33, 3, D:2) a +0 robe (34, 8, D:2) 14 bolts (38, -18, D:2) a +0 ring mail (40, -16, D:2) 19 stones (40, 3, D:2) 6 curare-tipped darts (45, -3, D:2) 9 arrows (52, -10, D:2) a +0 robe (54, 4, D:2) a +0 short sword a +0 scale mail the human corpse of Terence (skeletalised by now) (55, -7, D:2) a giant cockroach corpse (56, -3, D:2) a +0 pair of boots