emikaela Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -3, D:1) a +0 club (21, 3, D:1) a +0 ring mail (31, -17, D:1) a +0 club (39, -16, D:1) a +0 short sword (44, -7, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, -35, D:2) a +0 leather armour (9, -8, D:2) a +0 short sword (12, -47, D:2) a cursed +0 leather armour (18, 10, D:2) a +0 dagger (45, -34, D:2) a +0 club (50, -50, D:2) 5 poisoned needles (56, -32, D:2) a +0 short sword Level 3 of the Dungeon (8, -20, D:3) a +0 flail (32, -15, D:3) 5 tomahawks of dispersal {!f} a +0 mace (34, 18, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 centaur barding (15, -2, D:4) 2 tomahawks (17, -4, D:4) a tomahawk (18, -5, D:4) a tomahawk (19, -8, D:4) 2 tomahawks (20, -6, D:4) a +0 leather armour a +0 club (20, 21, D:4) a +0 ring mail (22, -17, D:4) a +0 ring mail (22, -11, D:4) a +0 hand axe a +0 hunting sling (29, -25, D:4) a +0 ring mail (29, -19, D:4) the cursed +1 rapier of Fate {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It has a curse placed upon it. (42, -3, D:4) a tomahawk (47, 5, D:4) a +2 antimagic war axe a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) an arrow (0, 8, D:5) 2 arrows (9, 3, D:5) a potion of degeneration