emsyzz Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -30, D:1) a +0 club (7, -13, D:1) 15 stones (7, -3, D:1) a +0 dagger 5 stones (7, 2, D:1) 17 arrows (17, -10, D:1) 24 stones (19, -38, D:1) a +0 club (21, -22, D:1) a +0 dagger (24, -33, D:1) a +0 spear (25, -29, D:1) a +0 club (26, -30, D:1) 10 stones (34, -27, D:1) a +0 chain mail (37, -49, D:1) a +0 whip (40, -35, D:1) a +0 dagger 2 stones (40, -21, D:1) a +0 hunting sling (40, -14, D:1) a +0 club (53, -21, D:1) a +2 whip of holy wrath (54, -13, D:1) a +0 club (55, -14, D:1) a +0 club (58, -18, D:1) 17 arrows (59, -19, D:1) 16 bolts Level 2 of the Dungeon (0, 0, D:2) 16 arrows (13, 15, D:2) a +0 hunting sling (25, -20, D:2) a +0 hand axe (28, -19, D:2) a +0 mace of protection (28, 9, D:2) a +0 dagger (31, -7, D:2) a +0 club a +0 club a +0 club a +0 dagger (36, 29, D:2) a +0 club (39, -19, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 12, D:3) a +0 club (9, 4, D:3) a +0 mace a +0 ring mail (10, 5, D:3) a +0 short sword a cursed -3 dagger a +0 leather armour (10, 6, D:3) a +0 club a +0 scale mail (16, 33, D:3) a +0 club (20, -9, D:3) 9 poisoned needles (20, 14, D:3) a +0 flail 5 stones a +0 war axe a +0 leather armour (24, 24, D:3) a +0 flail a +0 club 17 stones a +0 hand axe a +0 dagger (25, 21, D:3) a +0 giant club (28, -9, D:3) a +0 ring mail (31, -7, D:3) 22 stones (37, -5, D:3) a +0 club (52, -1, D:3) a +0 falchion (55, -4, D:3) a +2 vampiric hand axe a +0 scale mail (55, -3, D:3) a +0 hand axe a +0 scale mail (55, -2, D:3) a +0 short sword a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (0, 1, D:4) a +0 ring mail (1, -1, D:4) a +0 club (2, -1, D:4) a +0 hand axe (3, -19, D:4) a +0 chain mail (19, -25, D:4) a +0 hunting sling (29, -5, D:4) a +0 pair of boots (37, -28, D:4) a cursed -1 short sword (40, -5, D:4) 4 tomahawks Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +1 hunting sling "Garraeli" {freeze, rElec rF+++ Str-2 SInv} (5370 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-2). It renders you almost immune to fire. It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. the +1 robe of Bufomipt {rC+ rN+ MP-9 SInv} (920 gold) It protects you from cold. It protects you from negative energy. It affects your magic capacity (-9). It lets you see invisible. the +2 leather armour "Situwol" {Dex+3} (2530 gold) It affects your dexterity (+3). a +2 short sword of speed (2100 gold) (0, 0, D:5) a +0 robe (6, -5, D:5) a potion of degeneration (11, 16, D:5) a +0 shortbow 18 arrows (14, 14, D:5) an arrow (16, 34, D:5) 18 bolts (32, 14, D:5) a +0 large shield (39, 14, D:5) a +0 dagger a +0 robe (40, 15, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (54, 15, D:5) 30 stones Level 6 of the Dungeon (0, 0, D:6) 15 stones (2, -16, D:6) a +0 hand axe a +0 ring mail (2, -14, D:6) a +0 dagger (3, -3, D:6) 16 stones (3, 6, D:6) 19 stones (3, 17, D:6) a +0 club a +0 chain mail (3, 18, D:6) a +0 ring mail (4, 0, D:6) 18 stones (7, 1, D:6) 21 stones (7, 6, D:6) 27 stones (25, 34, D:6) a +0 robe a +0 dagger (25, 36, D:6) a +0 ring mail (25, 37, D:6) a +0 dagger (25, 42, D:6) a +2 dagger of flaming a +0 robe (27, 13, D:6) a +1 cloak a +3 quarterstaff of chaos (28, 11, D:6) a +0 mace (34, 9, D:6) 24 stones (37, 12, D:6) a +0 ring mail (40, -1, D:6) a +0 dagger a +0 robe (42, -2, D:6) a +0 dagger a +0 robe (43, 19, D:6) a +3 chain mail of cold resistance (44, -2, D:6) a +0 whip a +0 leather armour a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (8, 12, D:7) 24 sling bullets (11, 34, D:7) a +0 chain mail a +0 club a +0 leather armour a +0 dagger a +0 flail of protection a +0 chain mail of fire resistance (11, 35, D:7) a +0 trident (13, -1, D:7) a +0 giant club (15, 23, D:7) a +0 shortbow 10 arrows (17, 20, D:7) a +0 dagger (19, 19, D:7) a +0 mace a +0 plate armour (20, 18, D:7) an arrow Level 8 of the Dungeon (0, 0, D:8) an electric eel corpse (4, -4, D:8) a scroll of identify (5, -2, D:8) a +0 halberd (5, 3, D:8) a chunk of flesh a hound corpse (9, 3, D:8) a +0 ring mail (11, 7, D:8) a +0 dagger (14, 1, D:8) a +0 ring mail the Ecumenical Temple