emsyzz Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -17, D:1) a cursed -3 dagger (12, -8, D:1) 26 arrows (14, 8, D:1) a +0 club (24, -2, D:1) a +0 spear (26, 21, D:1) a +0 club (28, 2, D:1) a +0 robe (33, -21, D:1) a +0 ring mail (37, 9, D:1) a cursed -2 club (46, 5, D:1) a +0 club (59, -12, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, -3, D:2) a +0 club (4, 10, D:2) a +0 spear (4, 14, D:2) a +0 club a +0 whip (11, -5, D:2) a +0 leather armour (18, 1, D:2) a +0 whip (22, 17, D:2) 19 arrows (34, 12, D:2) a +0 ring mail (35, 20, D:2) a +0 dagger (36, 27, D:2) a +0 leather armour (39, 23, D:2) a +0 club (42, 36, D:2) a +0 hand axe (43, 21, D:2) a +0 shield Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -10, D:3) 22 bolts (5, -30, D:3) a +0 mace (7, -7, D:3) a cursed -2 mace a +0 dagger a +0 robe a +0 dagger a +0 robe a +1 flail of protection a +0 leather armour a +0 morningstar (7, -6, D:3) a +0 hand axe a +0 leather armour (8, -29, D:3) a +0 club (9, -31, D:3) a +0 leather armour (9, -7, D:3) a cursed -2 hand axe (18, -11, D:3) a +0 whip (29, -18, D:3) a +0 club (37, -5, D:3) 14 bolts (37, 16, D:3) a cursed -3 dagger (42, -23, D:3) 26 arrows (43, 16, D:3) a +0 club (48, 4, D:3) a +0 trident a +0 leather armour (49, 5, D:3) a +0 dagger (50, 2, D:3) a +0 trident of piercing a +0 leather armour (51, 8, D:3) a +0 blowgun 14 poisoned needles (54, 8, D:3) a +0 club (55, 8, D:3) 2 poisoned needles (60, -19, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (8, -22, D:4) a +1 vampiric short sword (14, -26, D:4) a cursed -3 mace (23, -5, D:4) a +0 hunting sling (24, -15, D:4) a +0 dagger a +0 hand axe (27, -22, D:4) a +0 quarterstaff (31, -11, D:4) a cursed -1 dagger a +0 robe (32, -13, D:4) a +0 morningstar a +0 ring mail (35, -25, D:4) a +0 hunting sling (36, -8, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 7 arrows (21, -11, D:5) a +0 chain mail (21, -10, D:5) a +0 scale mail (21, 2, D:5) a +0 short sword (24, -13, D:5) a +0 animal skin (24, -10, D:5) a +0 robe a +0 dagger (24, -9, D:5) a +3 hand axe (25, -13, D:5) a +4 mace a +0 leather armour (26, -16, D:5) a +0 animal skin (29, -16, D:5) a +2 robe of magic resistance (30, -16, D:5) a +0 animal skin (30, -14, D:5) a +0 giant spiked club (30, -13, D:5) a +0 dagger a +0 robe (32, 0, D:5) a cursed -2 robe a +0 dagger (33, -1, D:5) a +0 dagger (34, -1, D:5) a +0 dagger (36, -2, D:5) a +0 robe a +0 dagger (36, -1, D:5) a +0 flail (37, -5, D:5) an uncursed ring of fire (38, -2, D:5) a +0 robe a +0 dagger (38, -1, D:5) a +0 mace (40, -16, D:5) a +0 animal skin (41, -12, D:5) a +0 giant spiked club (49, -15, D:5) a +0 robe Level 6 of the Dungeon [Shop] Yqoacw's Antique Weapon Shoppe a +0 dagger (36 gold) a +0 flail of holy wrath (149 gold) a +0 long sword (63 gold) a +4 hunting sling of freezing (444 gold) a +0 dagger (36 gold) a +1 hand axe of pain (261 gold) the +5 hand crossbow "Sitoc" {venom, +Fly MR- Str+5 Int+2} (878 gold) It poisons the ammo it fires. It affects your strength (+5). It affects your intelligence (+2). It affects your resistance to hostile enchantments. It lets you fly. a +0 great mace (117 gold) a +0 scimitar (72 gold) a +0 battleaxe (117 gold) [Shop] Tajeutum's Magic Scroll Emporium a scroll of enchant armour (97 gold) a scroll of fog (26 gold) a scroll of identify (26 gold) a scroll of remove curse (39 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of fear (45 gold) a scroll of fog (26 gold) a scroll of identify (26 gold) [Shop] Jioch's Jewellery Boutique an uncursed ring of poison resistance (280 gold) an uncursed ring of magical power (280 gold) an uncursed ring of protection from magic (350 gold) an uncursed ring of poison resistance (280 gold) an uncursed ring of wizardry (420 gold) an uncursed amulet of guardian spirit (420 gold) an uncursed ring of poison resistance (280 gold) an uncursed amulet of faith (560 gold) a +3 ring of dexterity (219 gold) a +4 ring of evasion (504 gold) [Shop] Elim's Book Shoppe a book of Callings (390 gold) a book of Cantrips (260 gold) a book of Geomancy (455 gold) a book of Maledictions (325 gold) a book of Changes (325 gold) a book of Flames (455 gold) a book of Callings (390 gold) (0, 0, D:6) a +0 halberd (0, 1, D:6) a +0 spear (1, 1, D:6) a cursed -3 whip a +0 shortbow 9 arrows (3, 2, D:6) an arrow (7, 13, D:6) a +0 giant spiked club (23, 11, D:6) a +0 chain mail (25, 11, D:6) 7 bolts (35, 9, D:6) a cursed -2 falchion (40, -5, D:6) a cursed +0 naga barding (45, 3, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (3, 31, D:7) a +0 giant club (3, 45, D:7) a +0 hunting sling (9, 14, D:7) a +0 club a +0 dagger a +0 leather armour a +0 whip a +0 ring mail (9, 16, D:7) a +0 dagger a +0 robe (9, 29, D:7) a +0 leather armour of fire resistance (11, 3, D:7) a +0 long sword (13, 26, D:7) 8 bolts a +0 leather armour (23, 37, D:7) 19 sling bullets (31, 10, D:7) a book of Cantrips (39, 25, D:7) a +3 ring of intelligence (44, 13, D:7) a +0 ring mail (49, 9, D:7) 11 arrows a +0 shortbow (51, 9, D:7) an arrow (52, 9, D:7) an arrow (55, 17, D:7) the -2 pair of boots of Joiskiun {rElec MR+ Int+3} It affects your intelligence (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. Level 8 of the Dungeon (0, 0, D:8) a wand of random effects (19/48) (3, 4, D:8) a +0 hunting sling (4, 9, D:8) 15 bolts (11, -18, D:8) 13 bolts (11, -17, D:8) a +2 falchion of freezing a +0 robe a +2 scimitar a +0 robe a +0 scimitar a +0 robe (13, -12, D:8) a cursed +2 mace a +0 robe (17, 23, D:8) 2 sling bullets (20, 30, D:8) a +0 hunting sling a +0 quarterstaff a +0 leather armour 25 sling bullets (21, -5, D:8) 17 arrows (23, -11, D:8) a +0 halberd (24, -9, D:8) 17 sling bullets (25, 28, D:8) 20 sling bullets (27, -1, D:8) a +0 short sword (31, -5, D:8) a +0 flail a +0 leather armour (31, -3, D:8) a +0 war axe a +0 leather armour (34, 14, D:8) a +0 robe (38, 5, D:8) an arrow (38, 12, D:8) a +0 dagger of chaos a +0 robe (39, 5, D:8) an arrow (41, 4, D:8) an arrow (43, 4, D:8) an uncursed ring of ice a +0 shortbow 23 arrows Level 9 of the Dungeon (2, -7, D:9) a +0 giant club (5, -21, D:9) a +0 robe (6, -20, D:9) a +0 dagger a +0 ring mail (12, -5, D:9) a +0 giant spiked club a +0 robe (12, -4, D:9) a cursed -1 spear (13, -6, D:9) a +2 arbalest of velocity (25, -8, D:9) a cursed +0 robe (27, -11, D:9) a +0 giant club (29, -18, D:9) a +0 ring mail (30, -30, D:9) a +0 leather armour (31, -21, D:9) a +0 scimitar (33, -19, D:9) a +0 giant club (39, -10, D:9) an uncursed staff of wizardry (41, -25, D:9) a +0 hand axe (41, -23, D:9) a +0 dagger (42, -25, D:9) a +0 dagger a +0 spear a +0 robe (43, -23, D:9) a +0 long sword a +0 chain mail (51, -28, D:9) a +0 giant club (51, -6, D:9) a cursed +0 buckler (51, -5, D:9) a +0 shortbow 14 arrows (56, 2, D:9) a box of beasts (58, 4, D:9) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (3, -19, Lair:1) 18 bolts (4, 9, Lair:1) a +0 robe (10, 19, Lair:1) a +0 whip of flaming a +6 morningstar (11, 22, Lair:1) a +1 flail of venom (52, -15, Lair:1) 24 sling bullets (57, -13, Lair:1) a +0 pair of boots Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 glaive (1, 1, Lair:2) a crystal ball of energy (1, 2, Lair:2) a +2 scale mail of poison resistance (2, 1, Lair:2) a +0 leather armour (3, -1, Lair:2) a +0 leather armour (3, 2, Lair:2) a +0 scale mail (6, 13, Lair:2) a +0 quarterstaff of freezing an uncursed ring of ice (10, -23, Lair:2) a +0 dagger a cursed +0 robe (10, 18, Lair:2) a +0 animal skin (13, -28, Lair:2) 15 bolts (14, -10, Lair:2) a +4 great sword (15, 13, Lair:2) a +0 leather armour (29, -22, Lair:2) a +0 falchion (34, -6, Lair:2) a +0 quarterstaff (41, 16, Lair:2) a +0 plate armour (42, 5, Lair:2) a +0 great mace (47, 22, Lair:2) a +0 war axe (53, 0, Lair:2) a +0 dagger (55, -16, Lair:2) a wand of polymorph (12/24) (55, -12, Lair:2) a +0 chain mail (66, 26, Lair:2) 20 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (2, -17, Lair:3) a +0 spear (8, 14, Lair:3) a +0 robe (19, -7, Lair:3) a +0 leather armour (26, -24, Lair:3) 21 arrows (29, -23, Lair:3) the +8 chain mail "Xuaseopp" {+Fly rN+ Int+2 Dex+2} It affects your intelligence (+2). It affects your dexterity (+2). It protects you from negative energy. It lets you fly. Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 plate armour (3, 10, Lair:4) a +0 ring mail (13, 39, Lair:4) 19 arrows (17, 11, Lair:4) a cursed -1 great mace (20, -3, Lair:4) a +0 spear (26, 11, Lair:4) a wand of lightning (5/15) (26, 40, Lair:4) a +0 war axe (38, 3, Lair:4) a +5 flail of protection (42, 5, Lair:4) 18 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 short sword (1, 41, Lair:5) a porcupine skeleton (3, 29, Lair:5) a +3 ring of intelligence (4, 28, Lair:5) a death yak corpse (skeletalised by now) (13, 17, Lair:5) a water moccasin corpse (skeletalised by now) (26, 5, Lair:5) a +2 double sword of electrocution a +0 ring mail (26, 19, Lair:5) 18 poisoned needles (29, 42, Lair:5) a black mamba corpse (40, -2, Lair:5) a black mamba corpse (40, 10, Lair:5) 19 arrows (54, 13, Lair:5) a large rock (55, 9, Lair:5) a death yak corpse (55, 13, Lair:5) a large rock (56, 13, Lair:5) a potion of might