emsyzz Level 1 of the Dungeon (7, 17, D:1) 5 stones (15, 35, D:1) a stone (17, 6, D:1) a +0 club (17, 7, D:1) a +0 club (18, 32, D:1) a +0 club (19, 35, D:1) a +0 club (20, 34, D:1) a +0 short sword 3 stones (26, 10, D:1) a +0 dagger (31, 19, D:1) 20 stones (37, 6, D:1) a potion of stabbing (38, 16, D:1) 23 bolts (39, 14, D:1) a +0 club (39, 19, D:1) a +0 short sword 3 stones (41, 11, D:1) a stone (41, 13, D:1) a stone (42, 11, D:1) a stone (43, 7, D:1) a +0 whip (44, 39, D:1) a +0 spear of venom (50, 32, D:1) 13 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -10, D:2) a stone (7, -10, D:2) a stone (8, -11, D:2) 2 stones (9, -35, D:2) a ration (9, -12, D:2) a +0 dagger (10, -13, D:2) a +0 short sword a +0 short sword 2 stones a +0 club (10, -12, D:2) a +0 dagger 3 stones (12, -15, D:2) a cursed -3 whip (19, -31, D:2) a +1 whip of electrocution (20, -32, D:2) a +0 dagger (22, -31, D:2) a throwing net (23, -31, D:2) a +0 spear (24, -27, D:2) a +0 flail (26, -17, D:2) 21 stones (26, 6, D:2) a +0 chain mail (29, -38, D:2) a +0 club (32, -41, D:2) a +0 falchion (41, -12, D:2) a cursed +0 robe (42, -4, D:2) 22 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (0, 2, D:3) a +0 club (1, 2, D:3) a +0 flail (2, 14, D:3) a scroll of immolation (4, -6, D:3) a +0 club (5, -16, D:3) a +0 leather armour (8, -14, D:3) a +0 trident (14, -27, D:3) a +0 club (18, 6, D:3) a +0 mace a +0 ring mail (19, -2, D:3) a +0 mace (20, -22, D:3) a +0 leather armour (20, -1, D:3) a +0 war axe (20, 5, D:3) a +0 ring mail of cold resistance (21, 10, D:3) a +0 short sword (24, 8, D:3) a +0 club (31, -5, D:3) a cursed -3 short sword (35, -14, D:3) a +0 kite shield (36, 2, D:3) 14 poisoned darts (39, 4, D:3) a +0 ring mail (43, -23, D:3) a +0 mace Level 4 of the Dungeon (40, -11, D:4) a +0 club the cursed +1 falchion of Usoin {flame, rC+ MR- Dex+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+8). It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 leather armour (41, -11, D:4) a cursed -1 club (41, -10, D:4) a +0 dagger a +0 chain mail (42, -12, D:4) a +0 flail (46, -2, D:4) a scroll of immolation (48, -11, D:4) 19 stones Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (7, 0, D:5) 4 bolts (8, 1, D:5) a +0 leather armour (15, -20, D:5) a +0 mace (15, -16, D:5) a +0 flail a +0 ring mail (16, -48, D:5) a +0 dagger (16, -19, D:5) a +0 short sword (16, -18, D:5) a +0 hand axe a +0 ring mail (19, -26, D:5) 4 atropa-tipped darts (27, -41, D:5) 14 stones (36, -20, D:5) a +0 giant club (40, -36, D:5) 7 stones (44, -16, D:5) a +0 flail (56, 2, D:5) a +0 dagger a +0 leather armour (57, -7, D:5) a +0 quarterstaff (58, 2, D:5) a +0 giant club (59, 1, D:5) a +0 ring mail (60, 2, D:5) a +0 giant spiked club (71, 0, D:5) a +0 whip (72, 0, D:5) 14 stones (72, 2, D:5) 26 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 whip (1, 0, D:6) a +0 giant club (2, 15, D:6) an uncursed amulet of guardian spirit (5, -17, D:6) a +0 flail a +0 scale mail (6, -16, D:6) a +0 trident (13, 16, D:6) a +0 vampiric dagger a +2 leather armour of positive energy a +0 robe a +1 morningstar of pain (13, 17, D:6) a +0 short sword a +0 leather armour (14, 25, D:6) a +0 spear (15, 12, D:6) a +0 battleaxe (15, 15, D:6) 16 poisoned darts (16, 5, D:6) a +0 robe (20, 3, D:6) 14 stones (23, 16, D:6) 22 stones (23, 19, D:6) 10 stones (25, -15, D:6) a +0 club (25, 3, D:6) a +0 war axe (31, 12, D:6) a +0 giant spiked club (35, 15, D:6) 22 stones (43, 5, D:6) a +2 mace of protection (45, 13, D:6) a +0 cloak a +4 quarterstaff of chaos (48, -1, D:6) a +0 hand axe (49, -4, D:6) a +2 leather armour of positive energy (49, -2, D:6) a +0 mace 2 boomerangs a +0 buckler (55, -7, D:6) a +0 dagger a +0 robe a +0 trident (55, 7, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 great mace (1, 17, D:7) a +0 spear (3, 36, D:7) 23 bolts (4, 28, D:7) 21 poisoned darts (4, 39, D:7) a +0 shortbow (6, 5, D:7) an uncursed staff of fire (11, 23, D:7) a +0 short sword (12, 59, D:7) 27 stones (16, 18, D:7) a +0 trident (16, 58, D:7) 152 arrows a +0 shortbow (18, 28, D:7) a +0 dagger a +0 robe (20, 28, D:7) a +0 dagger a +0 robe (21, 16, D:7) a +0 leather armour (22, 15, D:7) a +0 hand axe a +0 leather armour (22, 22, D:7) a +0 hunting sling (22, 25, D:7) a +0 hand axe a +0 leather armour (25, 49, D:7) 8 atropa-tipped darts (38, 48, D:7) a +0 halberd a +0 robe (40, 48, D:7) a +0 hand axe a boomerang a +0 ring mail (41, 53, D:7) a +1 cloak (44, 30, D:7) a +0 dagger a +0 robe (45, 7, D:7) 12 stones (52, 37, D:7) a +0 shortbow (52, 50, D:7) 3 stones (55, 50, D:7) a +0 short sword (61, 13, D:7) 7 stones Level 8 of the Dungeon (0, 0, D:8) a +0 robe (0, 9, D:8) a cursed +0 scale mail (2, -23, D:8) a +0 trident (2, -6, D:8) a +0 giant club (6, -9, D:8) 4 large rocks (7, -8, D:8) a +0 giant club (7, 2, D:8) an uncursed staff of summoning an uncursed amulet of magic regeneration (9, -7, D:8) 2 large rocks (9, -6, D:8) a +0 giant spiked club (10, 1, D:8) 19 arrows (11, -7, D:8) a +0 robe (11, -2, D:8) an uncursed staff of summoning (11, 2, D:8) a +1 short sword of speed (13, -9, D:8) 21 bolts (13, -8, D:8) a +0 hand axe (13, 0, D:8) a +0 leather armour (15, 20, D:8) a +0 short sword a +0 chain mail (18, -26, D:8) a +0 ring mail (20, 24, D:8) a +0 flail (23, 10, D:8) a +0 trident (34, 24, D:8) an uncursed ring of resist corrosion the ring "Ashraguo" {Ice rElec rPois Str-4 Stlth-} [ring of ice] It enhances your ice magic. It affects your strength (-4). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It makes you less stealthy. a cursed ring of attention (42, 5, D:8) an uncursed ring of teleportation (43, 16, D:8) a +0 falchion (46, 9, D:8) 3 javelins Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a cursed +0 robe (0, 5, D:9) a cursed -2 giant club a +0 giant club (7, 38, D:9) a +0 flail (8, 32, D:9) a +0 leather armour (10, 35, D:9) a +0 hand axe a +0 leather armour (19, 5, D:9) a +0 dagger a +0 leather armour (26, 8, D:9) a +0 club (26, 9, D:9) a +0 leather armour (26, 11, D:9) a +0 flail (26, 43, D:9) a +0 leather armour (27, 2, D:9) a cursed +0 dagger (29, 14, D:9) a +0 club (29, 15, D:9) a +0 dagger (29, 27, D:9) a +0 falchion (29, 37, D:9) the +7 chain mail "Susm" {*Drain rPois Int+4} It affects your intelligence (+4). It protects you from poison. It causes draining when unequipped. (34, 18, D:9) a +0 mace (34, 46, D:9) a +0 war axe (36, 17, D:9) a +0 dagger a cursed +0 robe (36, 42, D:9) a +0 war axe a +0 plate armour (51, 24, D:9) a +0 dagger (55, 17, D:9) an arrow (55, 19, D:9) an arrow (55, 22, D:9) a +0 shortbow 27 arrows (55, 23, D:9) a cursed +4 falchion a +0 robe (55, 24, D:9) a +0 morningstar a +0 robe a +2 spear of distortion a +0 robe a +0 falchion a +0 dagger (55, 25, D:9) a +3 dagger a +0 robe a +0 dagger (56, 25, D:9) a +0 hand axe a +0 robe (61, 40, D:9) a +2 dagger of draining (62, 46, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (5, -5, D:10) 27 arrows (14, -17, D:10) a +0 ring mail (17, 5, D:10) a cursed -1 war axe (23, -22, D:10) a cursed -3 short sword (23, -20, D:10) a +0 long sword a +0 robe (23, -15, D:10) 4 poisoned darts (24, -22, D:10) a +0 war axe a +0 robe (24, -21, D:10) a +1 dagger a +0 robe a cursed +1 dire flail a +0 robe (25, -22, D:10) a +0 hand crossbow 15 bolts (26, -22, D:10) 3 stones (30, 7, D:10) a +0 chain mail (32, -50, D:10) a +0 short sword (33, -50, D:10) a +1 whip of draining (37, -46, D:10) a +0 giant club a +0 giant spiked club (39, -37, D:10) a +0 shortbow (39, -23, D:10) a +0 giant club (40, -40, D:10) a +0 war axe (55, -36, D:10) a potion of magic the Ecumenical Temple