enclume Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, -2, D:1) a +0 club (11, 26, D:1) a +0 dagger (11, 29, D:1) a +0 chain mail a +0 ring mail (15, 5, D:1) a +0 ring mail (38, 31, D:1) a +0 club Level 2 of the Dungeon [Shop] Zept's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) (0, 0, D:2) a +0 dagger (2, 42, D:2) a +0 sling (3, -1, D:2) a +0 club a +0 robe a +0 dagger (6, 20, D:2) a +0 dagger (12, 13, D:2) a +1 chain mail (13, -9, D:2) a +0 club (31, 31, D:2) a +0 chain mail (33, 19, D:2) a +0 club (42, 27, D:2) 3 large rocks (49, 42, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Yraom's Jewellery Shop a +6 ring of strength (504 gold) an amulet of guardian spirit (420 gold) an amulet of faith (560 gold) the ring of the Hare {EV+8} (1792 gold) [ring of evasion] EV: It affects your evasion (+8). a ring of magical power (280 gold) a +6 ring of strength (504 gold) a ring of positive energy (280 gold) a ring of willpower (350 gold) the ring of Riych {rN+ Dex+6} (554 gold) [ring of positive energy] Dex: It affects your dexterity (+6). rN: It protects you from negative energy. the amulet of the Hart {rElec Regen+} (616 gold) [amulet of regeneration] rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. (0, 0, D:3) a +0 spear a +0 trident a +0 short sword (3, 9, D:3) 2 stones (4, 12, D:3) a +0 short sword an orc corpse (5, -19, D:3) a +0 mace a +0 ring mail the human corpse of Terence (5, 4, D:3) a +0 dagger (6, -27, D:3) a worm corpse (6, -18, D:3) a rat corpse (6, -2, D:3) a +0 club (6, -1, D:3) a +0 spear a +0 spear a gnoll corpse a gnoll corpse (30, -16, D:3) a +0 flail a +0 chain mail (34, -12, D:3) a +0 dagger a +0 robe (36, -12, D:3) a +0 war axe a +0 mace (42, -21, D:3) a +0 hand axe (43, 2, D:3) a +0 dagger (46, -29, D:3) a jackal corpse (skeletalised by now) (55, 3, D:3) a +0 trident