enclume Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (0, 3, D:1) a +0 dagger (39, -4, D:1) a +0 club (43, 3, D:1) a +0 dagger (51, 3, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 13, D:2) a +0 dagger (1, -5, D:2) a +0 leather armour (2, -16, D:2) 8 stones (2, -5, D:2) a +0 whip (4, -12, D:2) a +0 robe (5, 1, D:2) a +0 club (8, -19, D:2) a +0 dagger (9, -1, D:2) 5 stones (9, 9, D:2) a +0 dagger a +0 sling (16, 6, D:2) a +0 club (26, -5, D:2) a +0 mace (27, 9, D:2) a +0 robe (32, 9, D:2) an adder corpse (skeletalised by now) (32, 10, D:2) a +0 short sword (37, -12, D:2) the +6 dagger of Pain and Death {pain, Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+4). Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 scale mail (1, 0, D:3) a +0 mace a +0 leather armour (8, -25, D:3) a +0 club a stone a kobold corpse (26, -42, D:3) a giant cockroach corpse (39, -40, D:3) a +0 hand axe (40, -48, D:3) a +0 ring mail (46, -34, D:3) a +0 club (46, -33, D:3) a bat corpse (skeletalised by now) (46, -29, D:3) a quokka corpse (47, -29, D:3) a worm corpse