endorz Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 5, D:1) a +0 spear (22, 33, D:1) a stone (23, 35, D:1) a stone (24, 6, D:1) a +0 club (24, 35, D:1) a stone (26, 21, D:1) a +2 dagger of protection (30, 7, D:1) a +2 hunting sling of freezing (33, 11, D:1) 12 sling bullets (38, 17, D:1) 30 stones (41, 5, D:1) 10 stones (44, 29, D:1) a +0 robe (47, 45, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (6, -32, D:2) a -2 whip (22, 12, D:2) 18 stones (26, 3, D:2) 16 poisoned needles (38, -29, D:2) a +0 robe (43, -33, D:2) a +0 whip (46, -33, D:2) 4 arrows (47, -30, D:2) a +0 animal skin (48, 1, D:2) 29 bolts (53, -5, D:2) a +0 club (54, -12, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, -9, D:3) 2 tomahawks (9, -33, D:3) a +0 trident a cursed +0 leather armour (9, -32, D:3) a cursed -3 dagger a +0 robe (9, -31, D:3) a +0 hand axe a +0 scale mail (9, -20, D:3) a goblin corpse (skeletalised by now) (11, -32, D:3) a +0 leather armour (32, -57, D:3) a +0 leather armour (33, -22, D:3) a +0 dagger (35, -18, D:3) 19 stones (54, -18, D:3) a +0 short sword (55, -17, D:3) a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour (60, -10, D:3) a +0 club Level 4 of the Dungeon [Shop] Pullog's Distillery a potion of brilliance (48 gold) a potion of mutation (96 gold) a potion of flight (36 gold) a potion of flight (36 gold) a potion of might (48 gold) a potion of magic (96 gold) a potion of berserk rage (60 gold) a potion of curing (36 gold) [Shop] Qeatapt's Weapon Shoppe a +5 great sword of holy wrath (425 gold) 21 poisoned needles (92 gold) the +4 trident "Enemotah" {flame, -Tele Int+4 Dex+4} (489 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (+4). It prevents most forms of teleportation. a +0 rapier (44 gold) a +3 flail (225 gold) 21 arrows (46 gold) a +0 hand axe (33 gold) the +6 rapier of the Absolute Madman {freeze, *Slow rElec Int+4} (594 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It insulates you from electricity. It may slow you when you take damage. a +0 club (11 gold) the +7 Singing Sword (1100 gold) a +0 whip (27 gold) [Shop] Jeariu's Gadget Shop (Shop contents are unknown) (0, 0, D:4) a +0 flail (still there?) a ball python corpse (still there?) (0, 1, D:4) a +0 dagger (unseen) (0, 2, D:4) a +0 hand axe (unseen) (1, 2, D:4) a +0 whip (unseen) (2, 2, D:4) a +0 club (unseen) (11, 3, D:4) a +0 mace a +0 hand axe a +0 mace a +0 leather armour (36, 11, D:4) an orc skeleton (48, 5, D:4) a +0 club (52, -4, D:4) 8 needles of confusion (53, 2, D:4) 15 arrows