endorz Level 1 of the Dungeon (0, 0, D:1) a +0 mace (5, -23, D:1) a +0 helmet (10, -16, D:1) a +0 club (16, -36, D:1) a +0 ring mail (16, -31, D:1) a +0 short sword (17, -19, D:1) 23 bolts (18, -15, D:1) 3 stones (21, -19, D:1) 2 stones (21, -18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 16 stones (4, -3, D:2) a +0 club (4, 1, D:2) 17 poisoned needles (9, 7, D:2) a +0 leather armour (11, -5, D:2) 11 arrows (11, 2, D:2) 14 poisoned needles (13, -6, D:2) a +0 club (16, -9, D:2) 2 stones (16, 4, D:2) a +0 spear (21, -12, D:2) a stone (23, 9, D:2) a potion of curing (27, -15, D:2) 11 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (15, -12, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 7, D:4) 2 tomahawks (1, 4, D:4) a scroll of identify (31, -6, D:4) a +0 short sword a +0 chain mail a scorpion corpse (32, -6, D:4) a +0 whip (32, -5, D:4) a +1 vampiric dagger a +0 robe (36, -2, D:4) a +0 falchion (37, -3, D:4) 16 bolts (40, 7, D:4) a +0 club (41, 0, D:4) a +0 club (42, 1, D:4) a +0 club a cursed -2 dagger (42, 3, D:4) a +0 club (43, -1, D:4) 13 sling bullets (43, 2, D:4) 2 stones (43, 3, D:4) a +0 club a +0 hunting sling 10 stones a +0 club a +0 club (44, 0, D:4) a +0 short sword a +0 animal skin the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +0 club a hobgoblin skeleton the hobgoblin skeleton of Robin (45, -1, D:4) a +0 dagger a +0 hunting sling 10 stones (45, 0, D:4) a stone (55, 0, D:4) 11 stones