endorz Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -14, D:1) a +0 flail (5, -2, D:1) a +0 robe (12, -28, D:1) a stone (12, -12, D:1) a +0 mace (13, -28, D:1) a stone (15, 11, D:1) a +0 hunting sling (15, 15, D:1) a +0 club (22, -34, D:1) a +2 vampiric short sword (24, 9, D:1) a +0 whip (29, -2, D:1) a +0 short sword (44, -17, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a stone (2, -17, D:2) 20 arrows (2, -3, D:2) a +2 dagger of venom a +0 robe (4, -21, D:2) a +0 dagger of electrocution (4, 9, D:2) 21 stones (5, -16, D:2) a +0 dagger (6, 0, D:2) a stone (13, -27, D:2) a +0 ring mail (16, 15, D:2) a +0 dagger (17, -8, D:2) a +0 dagger (26, 8, D:2) 18 stones (27, -27, D:2) a +0 club (32, 14, D:2) a stone a +0 hand axe a +0 ring mail (33, 14, D:2) a stone (34, 14, D:2) a stone (35, 14, D:2) a stone (38, 13, D:2) a +0 club a stone (40, 25, D:2) a cursed -2 club (41, -6, D:2) a +0 short sword (41, 25, D:2) a +0 club a +0 club a +0 chain mail a +0 club a +0 club a +0 hunting sling 14 stones (46, 25, D:2) a +0 dagger a cursed +0 animal skin a +0 helmet (54, -14, D:2) a +0 mace (58, 4, D:2) a +0 club (61, -5, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -2, D:3) a +0 trident (4, -1, D:3) a +0 helmet (7, -32, D:3) a cursed +0 chain mail (7, -23, D:3) a +0 dagger (18, -39, D:3) 25 stones (18, -17, D:3) a +0 ring mail a +0 whip a +0 club a +0 ring mail (19, -17, D:3) a +0 club (20, -1, D:3) a +0 flail (23, -18, D:3) a +0 dagger a +0 robe (34, -10, D:3) a +0 dagger (35, -10, D:3) a +0 dagger (36, -8, D:3) a +0 dagger of holy wrath (45, -22, D:3) a +0 short sword (45, -8, D:3) a +0 scythe a +0 robe (47, -13, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, 13, D:4) 3 scrolls of teleportation (5, 6, D:4) a +0 giant club (5, 14, D:4) a cursed -3 dagger (13, 10, D:4) 27 sling bullets (22, 29, D:4) a +0 giant club (34, 16, D:4) a +0 ring mail a +0 mace (35, 26, D:4) 18 stones (38, 4, D:4) a +0 leather armour a +0 whip (40, 4, D:4) a +0 leather armour a +0 trident (50, 18, D:4) 16 bolts Level 5 of the Dungeon [Shop] Dajeann's Weapon Boutique a +1 morningstar of protection (129 gold) a +2 battleaxe of draining (260 gold) a +0 blowgun (27 gold) a +0 rapier (44 gold) the +7 sceptre of Torment (1320 gold) a +4 vampiric rapier (374 gold) a +0 long sword (38 gold) 10 arrows (22 gold) the cursed +2 scimitar "Aubergine" {slice, *Noise rElec rC++ Int-2} (404 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-2). It greatly protects you from cold. It insulates you from electricity. It may make noises in combat. It has a curse placed upon it. a +0 long sword (38 gold) (0, 0, D:5) an arrow (1, -1, D:5) a +0 trident (2, -1, D:5) a +0 club a +0 club 16 arrows a +0 shortbow (2, 19, D:5) a +0 scale mail (3, -1, D:5) a +0 mace (3, 45, D:5) a book of Cantrips (5, -7, D:5) a +0 helmet (11, 10, D:5) a +0 hunting sling (15, 39, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Igisoth's Antique Weapon Emporium a +2 hunting sling of velocity (369 gold) the +4 battleaxe of Defiance {antimagic, rPois rF- MR+} (1281 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. a +0 trident (91 gold) a +0 spear (78 gold) a +3 mace of crushing (559 gold) a cursed -1 club (2 gold) a +2 blowgun (377 gold) a +2 war axe of flaming (475 gold) a +0 falchion (78 gold) a +0 shortbow (78 gold) a +0 war axe (91 gold) (0, 0, D:6) a +5 dagger a +0 robe (7, -11, D:6) a +0 long sword (13, 3, D:6) a +0 leather armour the Ecumenical Temple