endorz Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 23, D:1) a stone (2, 22, D:1) a cursed +0 dagger a cursed +0 club (2, 25, D:1) 2 stones (3, 32, D:1) a +0 club (4, 25, D:1) a stone (5, 9, D:1) a +2 mace of venom (9, 11, D:1) a +0 dagger (22, 36, D:1) a +0 club (29, 22, D:1) a stone (34, 18, D:1) 16 stones (38, 5, D:1) 26 stones Level 2 of the Dungeon (0, 0, D:2) a stone (0, 1, D:2) a +0 club a +0 animal skin (1, 0, D:2) a cursed +0 dagger (2, -27, D:2) a +0 scythe a +0 robe (2, 0, D:2) a +0 club a +0 club a +0 hunting sling 16 stones a +0 dagger a +0 club (3, 0, D:2) a +0 club a +0 club (9, -26, D:2) a +0 club (11, -18, D:2) 19 bolts (14, -1, D:2) a +0 scale mail (15, -12, D:2) a +0 club (15, -8, D:2) a +0 club a +0 dagger (16, -7, D:2) 3 stones (18, -3, D:2) a stone (20, -26, D:2) a stone (22, -25, D:2) 4 stones (30, -7, D:2) 12 stones (33, -14, D:2) a +0 dagger (36, -34, D:2) a +0 club (36, -18, D:2) a +0 chain mail a +0 hand axe (36, -17, D:2) a +0 club (38, -18, D:2) a cursed -2 club a +0 leather armour a +0 mace a +0 club Level 3 of the Dungeon (1, -17, D:3) 8 gold pieces (2, -18, D:3) a +0 ring mail (3, -23, D:3) a +0 ring mail (3, -19, D:3) 15 gold pieces (7, -16, D:3) a stone a +0 whip (8, -14, D:3) a stone (8, -13, D:3) a cursed -1 club (8, -12, D:3) a +0 robe (14, -17, D:3) a cursed -1 dagger (18, -17, D:3) 15 stones (20, -13, D:3) a +0 short sword (22, -13, D:3) a +0 dagger (22, -12, D:3) a +0 hand axe a +0 leather armour (22, -1, D:3) 21 stones (23, -10, D:3) a +0 robe (29, -12, D:3) a +0 robe a +0 dagger (30, -13, D:3) 2 stones (31, -6, D:3) 19 stones (31, -1, D:3) 16 arrows (32, -9, D:3) a +0 long sword (33, -7, D:3) a +0 leather armour (38, -27, D:3) a +0 whip (41, 6, D:3) a +0 leather armour (42, -22, D:3) a +0 chain mail (48, -14, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, 16, D:4) a +0 leather armour (8, 7, D:4) a +0 giant spiked club (24, 6, D:4) a +0 quarterstaff (34, 13, D:4) a +0 falchion (36, -4, D:4) 20 poisoned needles (39, -27, D:4) a +3 quarterstaff (39, 18, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Aritz's Assorted Antiques the +8 shortbow of the Spinneret {flame, +Inv +Fly rN+ Dex+4} (2074 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from negative energy. It lets you turn invisible. It lets you fly. a +0 helmet (126 gold) a potion of mutation (224 gold) a potion of cancellation (224 gold) a +2 scale mail of cold resistance (588 gold) a scroll of remove curse (84 gold) a wand of random effects (26) (392 gold) a +0 hand crossbow (98 gold) a +0 robe (19 gold) a potion of curing (84 gold) a scroll of random uselessness (28 gold) a +6 hand crossbow of flaming (1072 gold) a potion of mutation (224 gold) [Shop] Kubahuil's Magic Scroll Shop a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of brand weapon (280 gold) a scroll of remove curse (42 gold) a scroll of teleportation (42 gold) a scroll of immolation (49 gold) a scroll of identify (28 gold) a scroll of fog (28 gold) [Shop] Koakoyhe's Weapon Emporium a +0 dagger (28 gold) a +0 dagger (28 gold) a +0 long sword (49 gold) a +2 shortbow of freezing (243 gold) a +0 short sword (42 gold) a +0 long sword of holy wrath (116 gold) a +0 dagger (28 gold) a +0 rapier (56 gold) 12 arrows (33 gold) a +0 hand axe (42 gold) a +1 halberd of chopping (182 gold) a +0 club (14 gold) a +0 war axe (49 gold) 9 bolts (25 gold) [Shop] Nuorown's Armour Shop a +0 robe (7 gold) a +0 robe (7 gold) a +3 ring mail of poison resistance (253 gold) a +2 robe of magic resistance (194 gold) a +0 chain mail of cold resistance (126 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +1 helmet (126 gold) (0, 0, D:5) a +0 broad axe (3, 5, D:5) a +0 dagger a +0 leather armour (4, 5, D:5) a +0 flail (5, 5, D:5) a +0 mace (15, -9, D:5) a +0 shortbow 16 arrows (15, -5, D:5) an arrow (16, -11, D:5) a +0 fustibalus (37, -19, D:5) a +0 shortbow 15 arrows (38, -17, D:5) 2 arrows (38, -16, D:5) an arrow (38, -15, D:5) an arrow (38, -14, D:5) 2 arrows (38, -12, D:5) 2 arrows (40, -19, D:5) 2 tomahawks (51, -12, D:5) 19 poisoned needles (53, -10, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +4 hand axe a +0 short sword of venom a +0 rapier a +0 helmet (3, 5, D:6) 6 needles of sleeping (4, 7, D:6) a +0 dagger (5, 7, D:6) a +0 short sword a +0 chain mail (6, 7, D:6) a +0 dagger a +0 robe (6, 9, D:6) a +0 club a +0 leather armour (8, 25, D:6) a +1 dire flail of holy wrath a +0 chain mail (16, 30, D:6) a +1 dagger of draining (still there?) Sif Muna's Handbook of Talismans (still there?) Spells Type Level a - Infusion Charms 1 (16, 31, D:6) a +0 dagger (unseen) (21, 5, D:6) a +0 leather armour (23, -1, D:6) a +0 mace (23, 0, D:6) a +0 dagger a +0 robe (25, -2, D:6) a +0 club (25, 42, D:6) 8 arrows (27, -4, D:6) a +0 leather armour a +0 chain mail a +0 dagger a +0 short sword (31, -7, D:6) a +0 robe a +0 dagger (42, 40, D:6) a +0 ring mail (52, -9, D:6) 19 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (0, 9, D:7) a +0 flail a +0 ring mail (1, 0, D:7) 17 stones (1, 10, D:7) a +0 hand axe a +0 ring mail (1, 12, D:7) a +0 long sword (2, 0, D:7) a scroll of identify (3, 4, D:7) a +0 short sword (13, 21, D:7) 23 sling bullets (20, 35, D:7) a cursed -2 giant club (22, 30, D:7) a +0 war axe (24, 20, D:7) a +0 club (24, 21, D:7) a +0 trident a +0 chain mail (24, 22, D:7) a +0 whip (25, 21, D:7) a +0 dagger a +0 ring mail (28, -2, D:7) a +0 whip (29, 20, D:7) a +0 dagger a +0 robe (29, 22, D:7) a +0 dagger a +0 robe (30, 21, D:7) a +0 flail a +0 chain mail (30, 22, D:7) a +0 dagger (32, 29, D:7) a +0 short sword a +0 ring mail (33, 22, D:7) a poisoned needle (33, 27, D:7) a +0 blowgun 11 poisoned needles (33, 29, D:7) a poisoned needle (33, 31, D:7) a +0 giant club a +0 giant club (33, 33, D:7) a poisoned needle (34, 15, D:7) an arrow (34, 28, D:7) a +0 short sword (36, 9, D:7) 15 stones (37, 1, D:7) 24 stones (37, 17, D:7) 3 arrows (40, 25, D:7) an arrow (41, 18, D:7) an arrow (41, 24, D:7) a +0 giant spiked club (42, 24, D:7) a +0 shortbow 14 arrows (45, 4, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 dire flail a +0 giant club (1, 8, D:8) a +0 robe (20, -32, D:8) 6 javelins (20, 0, D:8) 23 arrows (21, 0, D:8) a cursed -2 giant spiked club a +0 giant spiked club (22, -30, D:8) a +0 shortbow 24 arrows (22, 20, D:8) a +0 leather armour (24, -30, D:8) 10 stones (25, -30, D:8) a -2 spear of venom a +0 animal skin (25, -25, D:8) an arrow (26, 16, D:8) a +0 hunting sling (34, -33, D:8) a +4 hand axe (37, -21, D:8) a +0 scimitar (46, 0, D:8) a +0 giant spiked club (46, 2, D:8) a +0 leather armour (47, 1, D:8) the +6 whip of the Throat {venom, *Noise rF+ Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from fire. It may make noises in combat. a cursed +0 leather armour a +0 short sword a +0 ring mail (47, 2, D:8) a +1 dagger of draining a +0 flail a +0 leather armour (48, 2, D:8) a +0 hand axe a +0 dagger a cursed -1 leather armour a +0 dagger a +0 leather armour a +0 trident a +0 chain mail a +0 mace a +0 club a +0 leather armour (49, 2, D:8) a +0 ring mail a +0 whip a +0 scale mail a +0 flail a cursed +0 leather armour (50, 2, D:8) a +0 hand axe a +0 leather armour (52, 24, D:8) a +0 scale mail (56, -15, D:8) 24 sling bullets (57, -13, D:8) a +0 shortbow 4 arrows (57, -10, D:8) an arrow (57, -9, D:8) an arrow (57, -8, D:8) an arrow (57, -7, D:8) an arrow (59, -33, D:8) 4 large rocks Level 9 of the Dungeon (0, 0, D:9) a +0 whip (1, 0, D:9) a +0 spear (2, -1, D:9) a +4 antimagic spear (2, 3, D:9) a +0 whip (2, 6, D:9) a +0 giant spiked club a +0 giant club (3, 17, D:9) a +0 whip (3, 18, D:9) a +0 spear a +0 ring mail (4, 17, D:9) a +0 halberd (5, 15, D:9) 10 stones (13, 22, D:9) a +0 ring mail (14, 24, D:9) a cursed -2 mace (31, -4, D:9) a +0 flail (34, 32, D:9) 18 bolts (43, 10, D:9) a +0 short sword a +0 leather armour (43, 11, D:9) a +0 dagger a +0 robe a +0 flail a +0 plate armour (43, 12, D:9) a +0 dagger a +0 robe (48, 20, D:9) a +0 robe (53, 10, D:9) 14 stones Level 10 of the Dungeon [Shop] Xioli's Island Escapes (Shop contents are unknown) (0, 0, D:10) a +0 dagger a +0 robe (2, -14, D:10) the +0 robe of Kier Nav {rElec rPois Str-4 Stlth+} It affects your strength (-4). It insulates you from electricity. It protects you from poison. It makes you more stealthy. (17, -25, D:10) a +0 whip a +0 leather armour (18, -25, D:10) a +0 hand axe a +0 flail (18, -24, D:10) a cursed -3 dagger a +0 robe (19, -25, D:10) a +0 hand axe a +0 leather armour (25, -21, D:10) 21 stones (26, -39, D:10) a +0 troll leather armour {regen} (26, -38, D:10) 8 stones (27, 12, D:10) 12 stones (38, -26, D:10) 26 stones (39, -38, D:10) a +0 flail a +3 scale mail of magic resistance (43, 4, D:10) a +0 scale mail (44, -6, D:10) an arrow (45, 5, D:10) 21 poisoned needles (48, -10, D:10) 25 stones (49, 8, D:10) a +0 robe (50, -31, D:10) 21 arrows (50, -5, D:10) a +0 shortbow 13 arrows (51, -5, D:10) an arrow (52, -4, D:10) an arrow (53, -4, D:10) an arrow (55, 12, D:10) a +0 giant club a +0 giant spiked club (57, 10, D:10) a +4 dagger of distortion {!w} a +2 robe of cold resistance (66, -9, D:10) a +0 ring mail Level 11 of the Dungeon [Shop] Gichyar's Weapon Boutique 29 sling bullets (217 gold) a +0 morningstar (60 gold) 15 poisoned needles (90 gold) a +0 rapier (60 gold) a +0 scimitar (60 gold) a +0 flail (52 gold) a +0 rapier (60 gold) the +7 hunting sling "Goblin's Foe" {freeze, rPois rN++ Str-5} (733 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-5). It protects you from poison. It greatly protects you from negative energy. a +0 dagger (30 gold) (0, 0, D:11) a +0 trident a +0 leather armour (1, -1, D:11) a +0 mace a +0 whip a +0 leather armour (1, 18, D:11) a +0 hand axe (2, -2, D:11) a +0 whip (2, -1, D:11) a +0 club (2, 18, D:11) a +0 dagger a +0 scale mail (2, 19, D:11) a +0 dagger a +0 robe (3, 19, D:11) a +0 club a +0 chain mail (11, 1, D:11) a +0 club (13, -2, D:11) 3 poisoned javelins (16, 2, D:11) a +0 club a +0 leather armour (18, -11, D:11) a cursed -1 flail (19, 1, D:11) the +1 leather armour of the Other Side {rElec Str+10 Stlth-} It affects your strength (+10). It insulates you from electricity. It makes you less stealthy. (21, -2, D:11) a +0 pair of gloves (35, 7, D:11) a +0 dagger of venom (35, 10, D:11) 18 stones (36, 11, D:11) a +0 club (37, 0, D:11) 18 arrows (42, 0, D:11) a +0 chain mail (47, -6, D:11) a +0 mace (58, -2, D:11) a +0 trident Level 12 of the Dungeon (0, 0, D:12) a large rock a +0 giant club (0, 3, D:12) a +0 short sword a +0 scale mail a +0 flail a +0 flail (0, 4, D:12) a +0 mace a cursed +5 spear a +0 robe (0, 5, D:12) 30 bolts a large rock {!d} a +0 giant club a +4 long sword a cursed +0 robe a black bear skeleton (0, 6, D:12) a +0 mace a +0 chain mail a cursed +3 mace a +0 robe a +0 short sword a +0 hand axe a cursed +4 long sword a +0 robe a +0 dagger a +0 robe a +0 trident a +0 chain mail an orc skeleton a howler monkey skeleton a howler monkey skeleton (1, -1, D:12) a large rock (6, 7, D:12) a hound skeleton (7, 7, D:12) a howler monkey skeleton (28, -32, D:12) 2 large rocks {!d} (34, -32, D:12) 2 large rocks {!d} a cyclops skeleton (35, -32, D:12) a large rock {!d} (36, -31, D:12) a hound skeleton (55, -26, D:12) 12 gold pieces (58, -23, D:12) a scroll of teleportation the Ecumenical Temple