endorz Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -38, D:1) a +0 club (5, -20, D:1) a +0 dagger (7, 3, D:1) 14 sling bullets (18, -1, D:1) a +0 robe (19, -3, D:1) a +0 whip (21, -32, D:1) a +0 club (26, -41, D:1) a +0 club (27, 2, D:1) 12 stones (31, -36, D:1) 5 poisoned darts (33, -29, D:1) a +0 ring mail (36, -36, D:1) a +0 club (38, 1, D:1) a +0 club (51, -3, D:1) a +0 club (60, -44, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 8 poisoned darts (2, 42, D:2) a +0 club (19, 34, D:2) a +0 club (21, 23, D:2) a +1 short sword of electrocution (22, 10, D:2) 22 arrows (28, 20, D:2) a +0 short sword a +0 dagger (28, 31, D:2) a +0 robe (30, 21, D:2) a +0 club (31, 36, D:2) a +0 club (32, 50, D:2) a +0 hand axe (33, 7, D:2) a +0 scale mail (34, 25, D:2) a +0 club (40, 25, D:2) 16 stones (42, 19, D:2) a +0 short sword (43, 28, D:2) 22 stones (43, 32, D:2) a +0 dagger (44, 28, D:2) a cursed +0 robe (47, 53, D:2) a +0 dagger (58, 38, D:2) a +0 spear (58, 39, D:2) a +0 leather armour Level 3 of the Dungeon (4, -1, D:3) a +0 long sword (13, 6, D:3) a +0 club (20, 7, D:3) a cursed +0 ring mail (21, 21, D:3) 17 stones (24, 23, D:3) 7 stones (26, 8, D:3) 18 arrows (29, 17, D:3) a +3 whip (29, 18, D:3) a +0 dagger (30, 6, D:3) 20 stones (30, 17, D:3) a stone (31, 16, D:3) a stone (40, 12, D:3) a +0 club (41, 6, D:3) a +0 club (42, 6, D:3) a +0 dagger a +0 mace a +0 dagger a +0 whip Level 4 of the Dungeon (0, 0, D:4) 8 gold pieces (9, 19, D:4) a +0 flail a boomerang (10, 7, D:4) 17 gold pieces (28, -10, D:4) a +0 rapier (45, 24, D:4) the +9 hunting sling "Mugele" {venom, *Contam rF+ Str+9 Dex+2} It poisons the ammo it fires. It affects your strength (+9). It affects your dexterity (+2). It protects you from fire. It causes magical contamination when unequipped.