endorz Level 1 of the Dungeon (0, 0, D:1) a +0 mace (14, -50, D:1) a +0 dagger (22, -25, D:1) a +0 dagger (24, -42, D:1) a +0 whip (32, -46, D:1) a +0 dagger (43, -30, D:1) a +0 short sword (49, -31, D:1) 18 stones (51, -22, D:1) a stone (52, -27, D:1) a +0 dagger 3 stones (52, -22, D:1) a stone Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 hand axe "Umocuok" {antimagic, *Drain Str+5} (4590 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+5). It causes draining when unequipped. the cursed +0 leather armour "Hell" {Dex+3} (1230 gold) It affects your dexterity (+3). It has a curse placed upon it. the +3 mace of Peace {pain, *Noise +Fly rPois Dex+6} (4490 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+6). It protects you from poison. It lets you fly. It may make noises in combat. the cursed +1 whip of Megalomania {vorpal, rElec rF+ Str-3} (2040 gold) It inflicts extra damage upon your enemies. It affects your strength (-3). It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (0, 0, D:2) an uncursed ring of attention (5, 26, D:2) a +0 club (17, 11, D:2) 9 stones (20, -3, D:2) a +0 ring mail (20, 6, D:2) a +0 club (22, -3, D:2) a +0 leather armour (22, 6, D:2) 7 arrows (31, -15, D:2) a +0 club (44, 1, D:2) a cursed -3 club (45, 13, D:2) a +0 plate armour (58, 4, D:2) a +0 club Level 3 of the Dungeon (13, 21, D:3) an arrow (14, 15, D:3) a +0 robe (15, 52, D:3) a +0 club (15, 53, D:3) a +0 club (16, 52, D:3) a stone (19, 52, D:3) a stone (21, 52, D:3) a +0 club (23, 50, D:3) a +0 club (23, 52, D:3) a stone (26, 53, D:3) a +0 club (26, 54, D:3) a +0 club (27, 46, D:3) a +0 club (27, 47, D:3) a +0 club a +0 spear (27, 50, D:3) a +0 dagger a +0 leather armour (27, 51, D:3) a stone (27, 53, D:3) a cursed +0 club a +0 club (27, 54, D:3) a +0 club (28, 34, D:3) a +0 club a +0 club (28, 35, D:3) a +0 spear a cursed -3 hunting sling (28, 36, D:3) a +0 spear (29, 33, D:3) a stone (29, 37, D:3) a +0 club a +0 club (29, 38, D:3) a +0 club a +0 club a stone (29, 49, D:3) a stone (29, 50, D:3) 3 stones (30, 40, D:3) a +0 spear (30, 42, D:3) a +0 club (30, 49, D:3) a cursed +0 club (30, 50, D:3) a stone (31, 40, D:3) a stone (31, 49, D:3) a stone (31, 51, D:3) a cursed -1 club (32, 42, D:3) a +0 club (33, 29, D:3) a stone (33, 30, D:3) a stone (33, 34, D:3) a cursed -1 spear (33, 40, D:3) a cursed +0 club (33, 42, D:3) a +0 club a cursed +0 club a +0 leather armour a stone (34, 29, D:3) 3 stones (34, 31, D:3) a +0 club (34, 44, D:3) 2 stones (34, 46, D:3) 4 stones (34, 47, D:3) a +0 hunting sling 22 stones a +0 club (35, 29, D:3) a +0 spear (35, 30, D:3) 4 stones (35, 42, D:3) a cursed -2 hunting sling 18 stones (35, 45, D:3) a +0 club (35, 47, D:3) a +0 whip 4 stones (35, 50, D:3) a cursed -3 hunting sling 7 stones (36, 44, D:3) a +0 club (36, 46, D:3) a +0 club (36, 47, D:3) a +0 club (36, 51, D:3) a stone (37, 5, D:3) 18 arrows a +0 shortbow (37, 36, D:3) a +0 club (37, 48, D:3) a +0 hunting sling 16 stones (37, 49, D:3) a +0 hunting sling 18 stones (38, 37, D:3) a +0 club (38, 50, D:3) a +0 club a +0 club a +0 club (38, 51, D:3) a +0 club (39, 37, D:3) a +0 club a stone 4 sling bullets (40, 37, D:3) a +0 club a +0 hunting sling 4 stones (40, 49, D:3) 3 stones a +0 club (41, 38, D:3) a +0 hunting sling a +0 hunting sling 42 sling bullets a stone (42, 49, D:3) a +0 club (43, 42, D:3) a +0 club (45, 50, D:3) a +0 mace (46, 37, D:3) a stone (46, 39, D:3) a +0 short sword (46, 49, D:3) a +0 dagger a +0 robe a stone (46, 50, D:3) a +0 hunting sling 19 stones (47, 37, D:3) a stone (47, 48, D:3) 2 stones (47, 49, D:3) a +0 hunting sling 15 stones (50, 30, D:3) a +0 club (50, 47, D:3) a cursed -1 club (52, -2, D:3) a +0 whip (53, -2, D:3) a +0 whip (53, 14, D:3) a +0 hunting sling 22 stones (56, 12, D:3) a stone (56, 16, D:3) a +0 dagger (58, 13, D:3) a stone (61, 39, D:3) a +0 club (63, 20, D:3) a +0 mace (65, 49, D:3) a +0 whip (67, 42, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, -1, D:4) a +0 leather armour (2, 5, D:4) a +0 ring mail (12, -22, D:4) 3 arrows (25, -2, D:4) 3 javelins (30, -34, D:4) a +0 robe (40, 4, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Joxuk's Antique Weapon Shop a +0 rapier (88 gold) a +1 vorpal arbalest (301 gold) a +0 mace (66 gold) a +0 falchion (66 gold) a +0 hand crossbow (77 gold) a +0 morningstar (88 gold) the +7 war axe of the Orcish Mines {chaos, Int+4 SInv} (1339 gold) Each time it hits an enemy it has a different, random effect. It affects your intelligence (+4). It lets you see invisible. a +0 long sword of electrocution (235 gold) a +2 hand crossbow of freezing (402 gold) the +8 morningstar of Optimality {pain, Int+3 Dex+5} (1623 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It affects your dexterity (+5). a +0 hunting sling (33 gold) a +2 longbow of freezing (442 gold) (0, 0, D:5) a +0 mace a +0 scale mail (2, -1, D:5) a cursed -3 hand axe a +0 dagger a +0 robe (3, -2, D:5) a +0 dagger a +0 robe (11, -25, D:5) a +0 dagger a +0 robe (11, -13, D:5) a +1 long sword of electrocution (13, -19, D:5) a +0 ring mail (13, -11, D:5) a +1 vorpal hand axe (13, -8, D:5) a +0 leather armour (14, -23, D:5) a +0 hand axe a +0 ring mail (18, -30, D:5) a +0 trident a +0 chain mail (30, -8, D:5) a +0 morningstar (31, -20, D:5) a +0 ring mail (33, -23, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (6, 29, D:6) a +0 dagger a cursed +0 robe (9, -3, D:6) a +0 flail (9, -2, D:6) a +0 war axe a +0 robe 38 stones (12, -3, D:6) a stone (13, -3, D:6) a stone (24, 9, D:6) a cursed -2 war axe a +0 mace a +0 hand axe a cursed -2 dire flail a +0 plate armour a cursed -3 hand axe (30, 13, D:6) a +0 ring mail (35, 13, D:6) a +0 falchion a +0 robe a +0 dagger a +0 ring mail (38, 14, D:6) a +0 club (38, 23, D:6) a +0 dagger (43, -13, D:6) a +4 dagger of venom (46, 28, D:6) a +0 shortbow 19 arrows (48, -13, D:6) 21 stones (52, 6, D:6) a +1 pair of gloves (52, 10, D:6) 17 stones Level 7 of the Dungeon (0, 0, D:7) a cursed +0 dagger (1, 5, D:7) a scroll of noise (10, -28, D:7) a +0 whip (10, -27, D:7) a +0 halberd (11, -29, D:7) a +0 club (17, -13, D:7) 12 arrows (23, -29, D:7) a +0 robe (31, 9, D:7) 15 sling bullets (37, -32, D:7) 15 stones (38, -24, D:7) 16 arrows (39, -30, D:7) 14 stones (49, -32, D:7) a +0 whip of freezing a +0 robe (50, -10, D:7) a +0 ring mail (50, -7, D:7) a +0 halberd of freezing (51, -17, D:7) a +0 flail (54, -15, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 morningstar (13, -6, D:8) a +0 dagger of venom a +0 ring mail a +0 dagger a +0 robe a +0 battleaxe 8 boomerangs a +0 chain mail an orc corpse (skeletalised by now) (13, -2, D:8) 4 boomerangs a +0 chain mail (21, 17, D:8) 10 gold pieces (24, -14, D:8) a +0 halberd (24, 16, D:8) a quokka corpse (25, -16, D:8) a +0 spear (25, -15, D:8) a +0 club (32, 12, D:8) 19 stones (44, 2, D:8) a +0 dagger (53, 6, D:8) 7 poisoned darts Level 9 of the Dungeon (0, 0, D:9) a ration (1, -1, D:9) 12 gold pieces (3, 1, D:9) 15 bolts (6, 3, D:9) 12 sling bullets (17, 4, D:9) a +0 troll leather armour a troll corpse (21, 1, D:9) a jackal corpse (27, -1, D:9) a +0 pair of boots the Ecumenical Temple