endorz Level 1 of the Dungeon (0, 3, D:1) a +0 hand axe (9, -13, D:1) a +0 whip (19, -13, D:1) a +0 robe (22, -5, D:1) a +2 short sword of speed 5 stones (26, 4, D:1) 17 arrows (27, -5, D:1) a +6 ring of intelligence (32, 3, D:1) 20 stones (35, -16, D:1) a +0 club a +0 club (35, -15, D:1) 2 stones (43, -4, D:1) 20 stones (51, -4, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 animal skin a +0 helmet a +0 club a +0 dagger (2, -1, D:2) a +0 club (2, 0, D:2) a +0 club (14, 17, D:2) a +0 dagger (19, 9, D:2) 14 stones (24, -8, D:2) a +0 club (25, -20, D:2) a +0 ring mail (33, 8, D:2) a +0 hunting sling 17 stones (34, -4, D:2) a +0 leather armour (45, -21, D:2) a +0 mace (45, -20, D:2) a +0 short sword (57, -20, D:2) a +0 club a +0 hunting sling 16 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 19, D:3) a +0 robe (2, -17, D:3) 19 stones (3, 11, D:3) 5 arrows (8, 6, D:3) a +0 dagger a +0 chain mail (10, -13, D:3) a +0 ring mail (13, 21, D:3) 17 stones (16, -13, D:3) a +0 broad axe (24, -7, D:3) a +0 club (48, 32, D:3) a +0 whip Level 4 of the Dungeon [Shop] Gyepiv's Distillery a potion of brilliance (48 gold) 2 potions of invisibility (192 gold) a potion of berserk rage (60 gold) a potion of heal wounds (60 gold) a potion of degeneration (12 gold) a potion of attraction (36 gold) a potion of lignification (36 gold) a potion of curing (36 gold) (0, 0, D:4) a +0 tower shield (8, -13, D:4) an amulet of magic regeneration 2 potions of degeneration {!q} (18, 12, D:4) 5 large rocks {!d} (25, 25, D:4) a +0 giant club (31, 12, D:4) a +0 dagger a +0 robe (32, 14, D:4) 4 boomerangs (40, -21, D:4) 15 poisoned darts (41, -28, D:4) 13 arrows (42, -10, D:4) a +0 dagger a +0 robe (42, -9, D:4) a +0 dagger a +0 robe (44, -9, D:4) a +0 whip a +0 leather armour (44, 14, D:4) 15 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail a +0 flail (1, -1, D:5) a +0 club (1, 0, D:5) a +0 leather armour (2, -13, D:5) a +0 hand axe (4, -18, D:5) a +0 leather armour (4, -4, D:5) 23 stones (5, 2, D:5) a +0 ring mail (7, -30, D:5) 13 stones (10, -2, D:5) a +0 leather armour a +0 falchion (24, -12, D:5) 10 stones (25, -16, D:5) a +0 great mace (25, -14, D:5) a +0 dagger (28, 3, D:5) 6 poisoned darts (30, -34, D:5) a +0 flail a +0 leather armour a +0 dagger (30, -31, D:5) a +0 scythe a +0 robe (31, -34, D:5) a +0 hand axe a +0 leather armour (32, -13, D:5) 19 stones (33, -1, D:5) a +0 short sword of draining (34, 5, D:5) a +0 long sword (36, -10, D:5) 4 atropa-tipped darts (40, 0, D:5) a +0 leather armour a +0 club (42, -4, D:5) a +0 leather armour a +0 whip of pain (43, -6, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) 25 stones (6, 4, D:6) a ring of wizardry {Wiz+, !d} a +6 ring of intelligence a ring of magical power {MP+9} (8, -19, D:6) a +0 giant club (13, -9, D:6) a +0 hand axe (14, -26, D:6) a +0 trident 13 stones a +0 scale mail a +0 kite shield (14, -25, D:6) a +0 trident a +0 chain mail a +0 kite shield (15, -26, D:6) a +0 great sword a +0 chain mail (18, -30, D:6) a +4 long sword of protection (22, -31, D:6) a +0 buckler (25, -19, D:6) a +0 great mace (29, -25, D:6) a +0 giant spiked club (47, 1, D:6) a +0 leather armour (55, -28, D:6) 27 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 war axe (2, -26, D:7) a +0 robe a +0 dagger (2, -25, D:7) a +0 scale mail a +0 short sword (3, -3, D:7) a +0 robe a +3 long sword a +0 robe a +0 dire flail (5, 9, D:7) 18 poisoned darts (7, -9, D:7) a +3 quarterstaff of chaos (10, -8, D:7) a +0 mace (15, 4, D:7) a +0 whip (18, -23, D:7) a +0 leather armour 20 sling bullets a +1 spectral quarterstaff a +0 hunting sling (19, 8, D:7) 20 bolts (20, 12, D:7) a +0 dagger a +0 dagger (21, 12, D:7) a +0 short sword a +0 mace (24, 20, D:7) a potion of degeneration (30, 4, D:7) +0 swamp dragon scales a +0 morningstar (33, -36, D:7) 29 stones (33, -2, D:7) a +2 quarterstaff of holy wrath 14 arrows a +0 shortbow (39, -18, D:7) a +0 short sword (39, -17, D:7) a +0 robe a +0 dagger (39, 4, D:7) 13 stones (40, -18, D:7) a +0 scale mail 4 boomerangs a +0 morningstar (41, -16, D:7) a +0 robe a +0 dagger (49, -11, D:7) 25 stones (54, 12, D:7) a +0 robe Level 8 of the Dungeon [Shop] Wanin's Weapon Shoppe the +5 dire flail "Cyrr" {freeze, *Slow rElec rN+ Stlth+} (476 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from negative energy. It may slow you when you take damage. It makes you more stealthy. a +0 spear (30 gold) a +0 hunting sling (15 gold) a +2 flail of draining (183 gold) a +0 halberd of venom (68 gold) a +0 quarterstaff (40 gold) 18 stones (18 gold) a +0 hunting sling (15 gold) a +0 spear (30 gold) the +8 arc blade {discharge, rElec} (600 gold) It insulates you from electricity. (0, 0, D:8) a +0 scimitar (3, 1, D:8) a +0 falchion (7, 0, D:8) a +3 dagger of chaos (10, -10, D:8) 15 poisoned darts (10, -9, D:8) a +0 hand axe a +0 ring mail (11, -11, D:8) a +0 whip a +0 chain mail (12, -11, D:8) a +0 halberd a +0 plate armour (21, -23, D:8) a +2 whip of freezing a +0 robe (21, -1, D:8) 9 stones (22, -1, D:8) a +0 leather armour (28, 1, D:8) 33 gold pieces a +0 dagger a +0 robe (28, 5, D:8) a +0 robe (45, 2, D:8) a +0 giant club the Ecumenical Temple