endtime Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 2, D:1) a stone (4, -4, D:1) 15 stones (5, -13, D:1) a +0 club (6, 9, D:1) a +0 leather armour (12, 1, D:1) a +0 club (13, 15, D:1) a +0 club (17, -6, D:1) a +0 spear (23, -6, D:1) a +0 robe (41, -8, D:1) 30 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (unseen) (1, -1, D:2) a +0 dagger a frilled lizard corpse a goblin corpse (15, 19, D:2) a +0 ring mail (23, 9, D:2) a book of Misfortune (26, 8, D:2) a +0 robe (31, 7, D:2) a +0 robe (31, 9, D:2) 27 stones (35, 12, D:2) a +0 club (37, -3, D:2) a leopard gecko corpse (skeletalised by now) (39, 38, D:2) a +0 club a +0 hunting sling 19 stones a goblin corpse (skeletalised by now) (41, 38, D:2) a stone (42, 38, D:2) 2 stones (42, 39, D:2) a stone (44, 41, D:2) 2 stones