endtime Level 1 of the Dungeon (0, 0, D:1) a +0 large shield (2, 37, D:1) a +0 club (11, 26, D:1) a potion of degeneration (12, 0, D:1) 3 needles of confusion (18, 41, D:1) 22 bolts (19, 27, D:1) 27 sling bullets (28, -8, D:1) a +0 club (28, 33, D:1) 3 stones (30, 34, D:1) a stone (33, 31, D:1) a +0 hand axe (34, 0, D:1) 13 stones (34, 29, D:1) 9 stones (42, 7, D:1) a +0 club (42, 41, D:1) a +0 club (46, 2, D:1) a +0 dagger (48, 27, D:1) a +0 club (48, 37, D:1) 18 stones Level 2 of the Dungeon (4, -38, D:2) a +0 whip (6, -10, D:2) a +0 club (12, -37, D:2) an adder corpse (skeletalised by now) (13, 4, D:2) 28 arrows (15, -23, D:2) a +0 club a goblin corpse (skeletalised by now) (17, -21, D:2) an adder corpse (skeletalised by now) (20, -26, D:2) 20 bolts (24, -31, D:2) a +0 club (29, -2, D:2) a +0 long sword a +0 scale mail (35, -28, D:2) a +0 mace (39, -42, D:2) an uncursed amulet of inaccuracy (40, -53, D:2) a +0 falchion 20 stones a potion of degeneration (40, -51, D:2) a stone (40, -50, D:2) a stone (40, -47, D:2) a stone