endtime Level 1 of the Dungeon (0, 0, D:1) a +0 robe (9, -5, D:1) a +0 club (25, -11, D:1) a +0 chain mail (43, -2, D:1) a +0 short sword (43, 1, D:1) a stone (46, 1, D:1) 22 arrows (46, 20, D:1) 22 sling bullets (54, -9, D:1) a +0 dagger (54, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, -10, D:2) a +0 leather armour (19, 7, D:2) a +0 short sword (22, -19, D:2) a +0 dagger (23, 3, D:2) a +0 dagger (25, -10, D:2) a +0 dagger (33, -35, D:2) a +0 club (55, 8, D:2) a +0 club (60, -8, D:2) a scroll of random uselessness (65, 8, D:2) a +0 club (67, -25, D:2) 14 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (2, -12, D:3) 18 bolts (2, -1, D:3) a +0 club (4, 4, D:3) 17 stones (17, -7, D:3) a +0 club (25, -8, D:3) 25 stones (37, 17, D:3) a +0 robe (41, 19, D:3) 22 arrows (43, 20, D:3) a +0 mace (44, 13, D:3) 8 sling bullets (44, 17, D:3) a +0 hand axe (45, 18, D:3) a +0 club (50, 22, D:3) 17 stones Level 4 of the Dungeon (0, 0, D:4) the +2 robe of the Empire {*Drain rN+++ MR- Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It causes draining when unequipped. (0, 5, D:4) a +0 pair of boots (1, -25, D:4) 26 stones (9, -12, D:4) a +0 trident (9, 3, D:4) a scroll of random uselessness (20, 1, D:4) a +0 dagger a +1 robe of fire resistance (20, 3, D:4) a +0 war axe a +0 chain mail (21, 1, D:4) a +0 leather armour (21, 3, D:4) a +0 whip a +0 leather armour (32, 7, D:4) a +0 dagger (33, 2, D:4) a cursed -3 dagger (35, -2, D:4) 14 stones (52, -15, D:4) 13 stones (54, -1, D:4) a +0 dagger (56, -15, D:4) an iguana corpse (skeletalised by now) (67, -30, D:4) 16 stones