endtime Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -24, D:1) a +0 club (3, -4, D:1) a +0 club (3, 22, D:1) a +0 dagger (18, 33, D:1) 20 stones (20, -23, D:1) a cursed -2 dagger (24, 24, D:1) a +0 dagger (37, 3, D:1) a +0 whip (37, 8, D:1) a +0 short sword 2 stones (38, -24, D:1) 20 sling bullets (38, 10, D:1) a stone (46, 8, D:1) a cursed +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (7, -5, D:2) a +0 centaur barding (7, 0, D:2) a cursed -3 club 10 stones a goblin corpse (skeletalised by now) (8, -23, D:2) a frilled lizard skeleton (9, -1, D:2) a stone (11, -4, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (11, -1, D:2) a stone (12, -8, D:2) a +0 club (12, -2, D:2) 4 stones (12, -1, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (13, -3, D:2) a stone (14, -9, D:2) a stone (14, 6, D:2) a rat corpse (skeletalised by now) (15, -9, D:2) a stone (16, 6, D:2) 9 stones (18, -9, D:2) a +0 whip a +0 robe (27, -20, D:2) a +0 whip (27, -9, D:2) a +0 mace (35, -34, D:2) 17 bolts (35, -32, D:2) a cursed +0 club (37, -32, D:2) 12 arrows (39, -21, D:2) a stone (40, -21, D:2) a stone (41, -20, D:2) a stone (42, -19, D:2) a stone (44, -17, D:2) a +0 hunting sling 13 stones (48, -22, D:2) a +0 great mace Level 3 of the Dungeon (0, 0, D:3) a leopard gecko corpse (0, 7, D:3) 16 stones (5, 4, D:3) a +0 club a goblin corpse (9, 6, D:3) a dart slug corpse (16, 4, D:3) 17 arrows (16, 8, D:3) a cursed -2 club a hobgoblin corpse (18, 8, D:3) a +0 leather armour