endtime Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -37, D:1) a +0 dagger (4, -39, D:1) a +0 club (8, 1, D:1) a +0 scale mail (10, -34, D:1) a +0 ring mail (21, 2, D:1) a +0 dagger (22, -13, D:1) a +0 club (22, 10, D:1) 6 needles of confusion (24, 8, D:1) a +0 short sword (25, -27, D:1) a +0 club (28, 5, D:1) a +0 spear (31, -17, D:1) 4 needles of paralysis (31, -8, D:1) a +0 club (32, -36, D:1) a +0 club (32, -24, D:1) a +1 dagger of protection (37, -11, D:1) a +0 dagger (40, -38, D:1) a +0 robe (40, 10, D:1) a +0 leather armour (53, -34, D:1) a +0 club (56, -10, D:1) 12 bolts (58, -4, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 36, D:2) 14 arrows (6, 17, D:2) 17 stones (7, 11, D:2) a +0 mace (10, -3, D:2) a +0 club (13, 31, D:2) a +0 club (14, 18, D:2) a +0 mace (14, 36, D:2) 30 stones (20, -4, D:2) a +0 short sword (20, 6, D:2) 26 sling bullets (28, 2, D:2) a +0 robe (30, 17, D:2) a +0 dagger (49, -4, D:2) 2 tomahawks